In deathrun there is a trap where there are 2 or 3 doors where one is safe and other 2
Gets you killed. Does anyone know how to make these in Hammer? If you do please
Tell me how
func_button with three triggers. Whatever button you press "enable"s that door's trigger_hurt so whenever someone runs through it, it kills them.
[t]http://puu.sh/5RrnZ.jpg[/t]
I personally would make it random every time you play. Otherwise people will soon learn which door is safe.
A setup for three doors would be as follows. I assume you have "some" knowledge of the I/O system and entities.
1. Add three doors.
2. Place a trigger hurt around each one and give them each a name, i.e door_hurt_1... 2 ... 3.
3. Make a button for each door. Add the outputs to open the appropriate door for each button.
4. Now add a logic_case and give it a name. Then, enter each name of your trigger_hurt in Case 1, 2 and 3.
5. Add an output on each button to call "pick random" on your logic_case.
6. Go back to your logic case and add the following outputs:
OnCase01 > door_hurt_1 > Enable
OnCase02 > door_hurt_2 > Enable
OnCase03 > door_hurt_3 > Enable
OnCase01 > door_hurt_1 > Disable (1 second delay)
OnCase02 > door_hurt_2 > Disable (1 second delay)
OnCase03 > door_hurt_3 > Disable (1 second delay)
Don't forgot to flag/set Start Disabled on your trigger hurts.
Now, if I'm not mistaken it should be random every time you try a door. One will be deadly, two will be safe.
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