[URL=http://s1024.photobucket.com/user/sign-meup/media/shamdaybanner_zps1cb0a57a.png.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/shamdaybanner_zps1cb0a57a.png[/IMG][/URL]
Dawn has arrived in Shambles way and it brings a familiar suburb into an eerie new light…
[B]Features:[/B]
-New day lighting
-10 houses to explore
-English architecture
-Farmland
-Sewer system
-Massive skybox
-Fully noded environment
-Cube maps, HDR lighting
-Ambient sounds
-Balance of space, detail and atmosphere
-Optimisation for intense gameplay
[B]Screenshots:[/B]
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[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday5_zps238a5a98.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday5_zps238a5a98.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday6_zps8760b129.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday6_zps8760b129.jpg[/IMG][/URL]
[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday7_zpsf8625f26.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday7_zpsf8625f26.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday8_zpsd0356399.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday8_zpsd0356399.jpg[/IMG][/URL]
[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday10_zps1f0bb8e2.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday10_zps1f0bb8e2.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday11_zps734df589.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday11_zps734df589.jpg[/IMG][/URL]
[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday12_zps16c53e55.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday12_zps16c53e55.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday16_zps49839f36.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday16_zps49839f36.jpg[/IMG][/URL]
[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday14_zps932fb44e.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday14_zps932fb44e.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday15_zps52acbcb0.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday15_zps52acbcb0.jpg[/IMG][/URL]
[URL=http://s1024.photobucket.com/user/sign-meup/media/shamday13_zpsc146d5e3.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday13_zpsc146d5e3.jpg[/IMG][/URL][URL=http://s1024.photobucket.com/user/sign-meup/media/shamday18_zps5e07de63.jpg.html][IMG]http://i1024.photobucket.com/albums/y303/sign-meup/th_shamday18_zps5e07de63.jpg[/IMG][/URL]
[B]Download:[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=191110821[/url]
[B]Donations:[/B]
If you feel like donating to me, my Paypal account is: [email]sign-meup@live.co.uk[/email]
[B]Find the night version here:[/B]
[url]http://steamcommunity.com/sharedfile.../?id=151544081[/url]
[url]http://facepunch.com/showthread.php?t=1227243[/url]
It's taken a while but I can finally say I'm content with the world I've created, enjoy!
oh shit this is sweet
the pink fog gives it that scorched earth effect
Excellent map fartomatic! I fell in love with the map when you first released it and a day version is always welcome, it looks amazing!
Looks great, but I hate things other than walls made out of brushes.. it's like a step back to counter-strike 1.6 mapping.
Heh, HeLLP
I get it
because hell on earth
heheheee.
I like the lighting though, try getting some trims on those buildings, make it more architecturally logical.
I'm glad somebody noticed that little joke of mine and didn't think it was just a misspelling ha ha...mostly what you see regarding the houses is how it actually looks irl:
[url]https://www.dropbox.com/s/swdmnazv2ebup5v/streetpic.png[/url]
Are you going to add nav for sNPCs?
I've noded it for normal npcs, how do you do nav for snpcs? I've never heard of that.
Oh, sorry, wasn't sure if nodes was the correct term. Ehm, let me try again:
My sNPCs wont walk around, they just stand there like they can't decide which way to go.
Ah, I knew about that from L4D but I didn't think Garrys mod used such a thing, I'll have a look into it.
EDIT: Just tried it, it takes way too long. It took 30 minutes to reach 2% generated.
It looks pretty cool, work on the textures though.
That's another fine map you've gotten me into.
More smashing work. Funny how the map seems even emptier in the daylight. I have noticed so many small visual details in the cold light of day!
Thanks man, I had a lot of requests for a plain roleplay map without any spooky elements but I didn't want any compromise in atmosphere. I hope this has kept the map series grounded in one world. At this point I'm just glad to be finished and finally have a chance to enjoy it myself.
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