When I join my map using the point_servercommand with all my settings it just keeps restarting the round multiple times a second. The map works well without it, it also works well when I put them in a cfg and run it manually.
[B][I]This is the only error I get: [/I][/B]
CSoundEmitterSystemBase::GetParametersForSound: No such sound Error
I don't think this error has anything to do with it. I have a custom ambient_generic at spawn, it works fine, but I don't think it has time to load before the round restarts, I think that's why.
I want these commands to run automatically for anyone who loads my map
[CODE]sv_cheats 1
mp_round_restart_delay 0
mp_freezetime 0
sv_airaccelerate 100
mp_spawnprotectiontime 0
mp_do_warmup_offine 1
mp_warmuptime 3600
mp_warmup_pausetimer 1
mp_autoteambalance 0
mp_humanteam t
mp_warmup_start
bot_kick
god[/CODE]
[B][I]My logic_auto:[/I][/B]
[IMG]http://i64.tinypic.com/20gikix.png[/IMG]
If there server cmds just put them striaght into the server.cfg or autoexec.cfg file,, I think CS.GO uses map.cfg files which exec cmds when the map loads so you could put the cmds into that if you have a map rotation
[QUOTE=taz0;50143465]If there server cmds just put them striaght into the server.cfg or autoexec.cfg file,, I think CS.GO uses map.cfg files which exec cmds when the map loads so you could put the cmds into that if you have a map rotation[/QUOTE]
I am not a server owner, I am uploading it to the workshop. Possible add a server.cfg to the workshop download?
Have a look at [url]https://developer.valvesoftware.com/wiki/CSGO_Custom_Game_Mode[/url] it'll tell you how and what you can include in a map.cfg file and upload with the bsp :)
[QUOTE=taz0;50143565]Have a look at [url]https://developer.valvesoftware.com/wiki/CSGO_Custom_Game_Mode[/url] it'll tell you how and what you can include in a map.cfg file and upload with the bsp :)[/QUOTE]
Thank you :) It helped a lot, my map is now live on the workshop
Btw no server will make your map exec sv_cheats 1 -_-
That allow players to crash server easily.
And that cvar is not in the bspconvar_whitelist so it cant be executed by your map.
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