A fast paced arms race map based in a paintball arena that i felt like making purely out of boredom. I've spend about 3 hours on it before uploading it, and it's pretty straightforward and it's pretty fun, especially with a few friends or even 1-on-1. Try it out and let me know what you guys think.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=219810220"]Steam Workshop[/URL]
[IMG]http://cloud-3.steampowered.com/ugc/3299186391172009649/AEA978E5F62A3E4DD54C0F7FF118F6D1C1964E1D/[/IMG]
[IMG]http://cloud-4.steampowered.com/ugc/3299186391172009812/1FCD87FF31D8D9301E769037A33E9F564F7957DC/[/IMG]
[IMG]http://cloud-3.steampowered.com/ugc/3299186391172010178/0356326EF38636D857B78089BA252D118973AD63/[/IMG]
Thanks for sharing these screenshots, And yeah i've tried aligning the ground, but takes a little experimentation to get right, i got it pretty close and assumed it was "close enough" I'll continue tweaking until it fits. The pipes i tried changing for most of them but lol i couldn't get them all. And blending the ground with another texture was something i wanted to do, but even after reading the wiki and trying to follow the directions, i just couldnt get it to work. I'll keep trying. Also you may have noticed the radar needs fixing too. Thanks for the tips, i'll get them fixed soon :)
[QUOTE=onebit;43644592]First find a fitting blend texture and apply it to the ground
Shift + A -> Displacement -> Select surface -> Paint Alpha[/QUOTE]
I tried that even with blend grass texture but it wouldn't paint, do both textures have to be blend textures or just the one?
[EDIT]
i decided to work around it and simply added decals to the terrain, It works fine and i think it helped with the look of the map.
just uploaded a video of the map for the workshop page:
[url]https://www.youtube.com/watch?v=vtflrWlhL9k[/url]
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