I'm making a Portal 2 workshop map, and I want it to be able to "remember" certain events after you've played it once or twice. However, there doesn't seem to be any obvious ways to do this. As far as I can tell, the console doesn't allow you to write to any files that can be read later. The best method I can think of would be binding a key to a specific command based on what happened, then telling the player to press that key before the map starts. It would work, but if the player reset their key binds or sets that key in particular to a different control, it would erase anything you put in, and potentially get the player stuck when the map asks them to press the key...
Is their another way to do this?
Dont mess with key binds, it would wonk out with people on controllers anyways
Sorry, you need to Log In to post a reply to this thread.