• Names of Gmod Soundscapes
    2 replies, posted
I'm looking for the names of the soundscapes used on gm_construct and gm_flatgrass. ty
[code]"construct.outside" { "dsp" "1" "playsoundscape" { "name" "ep2_forest.util_birds" "volume" "0.3" } "playsoundscape" { "name" "ep2_forest.util_windgusts" "volume" "0.4" } "playlooping" { "volume" "0.15" "pitch" "110" "soundlevel" "SNDLVL_30dB" "wave" "@ambient/construct_tone.wav" } "playlooping" { "volume" "0.25" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } "construct.inside" { "dsp" "1" "playlooping" { "volume" "0.3" "pitch" "70" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } } "construct.lake" { "dsp" "1" "playsoundscape" { "name" "e3_Techdemo_06" "volume" "0.6" } "playlooping" { "volume" "0.15" "pitch" "95" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } "playlooping" { "volume" "0.2" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } "construct.garage" { "dsp" "1" "playlooping" { "volume" "0.3" "pitch" "90" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } "playlooping" { "volume" "0.1" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } [/code]
[QUOTE=Rocketsurgery;50769286][code]"construct.outside" { "dsp" "1" "playsoundscape" { "name" "ep2_forest.util_birds" "volume" "0.3" } "playsoundscape" { "name" "ep2_forest.util_windgusts" "volume" "0.4" } "playlooping" { "volume" "0.15" "pitch" "110" "soundlevel" "SNDLVL_30dB" "wave" "@ambient/construct_tone.wav" } "playlooping" { "volume" "0.25" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } "construct.inside" { "dsp" "1" "playlooping" { "volume" "0.3" "pitch" "70" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } } "construct.lake" { "dsp" "1" "playsoundscape" { "name" "e3_Techdemo_06" "volume" "0.6" } "playlooping" { "volume" "0.15" "pitch" "95" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } "playlooping" { "volume" "0.2" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } "construct.garage" { "dsp" "1" "playlooping" { "volume" "0.3" "pitch" "90" "soundlevel" "SNDLVL_30dB" "wave" "ambient/construct_tone.wav" } "playlooping" { "volume" "0.1" "pitch" "100" "soundlevel" "SNDLVL_30dB" "wave" "ambient/forest_day.wav" } } [/code][/QUOTE] thx a lot :D
Sorry, you need to Log In to post a reply to this thread.