• Blackbrook Asylum
    13 replies, posted
[img]http://i.imgur.com/vR10ZbS.png[/img] Hi guys, so I'm pretty much nearly finished with this project, it could be better however, I've been trying to increase my productivity and get some more stuff out there! The map revolves around a 20th century derelict Insane Asylum that has succumbed to nature. [img_thumb]http://i.imgur.com/Hyw2BgF.jpg[/img_thumb][img_thumb]http://i.imgur.com/3UU6hrh.jpg[/img_thumb] [img_thumb]http://i.imgur.com/9MHscH1.jpg[/img_thumb][img_thumb]http://i.imgur.com/lWt6jsL.jpg[/img_thumb] [img_thumb]http://i.imgur.com/ZyLyVFJ.jpg[/img_thumb][img_thumb]http://i.imgur.com/bQpzDqO.jpg[/img_thumb] I'm aiming for it to be used for mainly for Zombie Survival or other gamemodes similar to Hide & Seek and Murder. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=903842886"][IMG]http://i44.tinypic.com/10xbsy0.jpg[/IMG][/URL]
Jesus christ this looks absolutely beautiful, ive seen alot of urban overgrowth maps but none have looked that good, cant wait to check it out.
I love this so much! Reminds me of a new, greener remake of gm_urbex
Thank you for your time, hard work, attention to detail. I love these's kind of maps great job can't wait to use this:)
Looks great! I was wondering though, is the graffiti custom or from somewhere?
Awesome work, dude.
It looked so great i didnt belive is was made whit hammer
damn I did not know grass can grow out of concrete like that
Would you happen to be using color correction? if so how'd you get it to work?
Cheers guys, much appreciated! [QUOTE=AeonCastle;52087750]Looks great! I was wondering though, is the graffiti custom or from somewhere?[/QUOTE] I used a mix of stock and custom Graffiti I made using Photoshop. [QUOTE=GoldenCumfart;52090331]damn I did not know grass can grow out of concrete like that[/QUOTE] Yes I can definatly see that looking odd, I would've added more cracks+soil however I've hit the Decal+Overlay limit; I've tried to keep the Grass isolated to where sunlight would shine to compensate. [QUOTE=GaleTheHusky;52091008]Would you happen to be using color correction? if so how'd you get it to work?[/QUOTE] TopHattWaffles Tutorial gives a decent explanation [video]https://youtu.be/KnPhtS6W6pg[/video] I'm aiming to release the map later on today.
Couldn't you add soil/dirt/cracks using Blend textures? Or are you hitting displacement limits too?
[QUOTE=GoldenCumfart;52094341]Couldn't you add soil/dirt/cracks using Blend textures? Or are you hitting displacement limits too?[/QUOTE] That's what I was gonna suggest, just try blending it into dirt/rubble along the edges and where grass grows and it'll look much better. EDIT: I saw it's released, nice job! For future maps you could definitely do that + compile without grass first, and take note of where the sunlight hits before planting foliage. It's a subtle effect but pretty cool when you notice.
YES YES FUCKING YES, I KNEW THIS MAP WOULD BE FUCKING AMAZING! Thanks a bunch man, this map is just glorious. Excellent work, i'll be making screens in this for years.
Holy shit!! So nice
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