• The potential of Rust
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In the future, I hope Rust turns out to be a game where it feels like everything is bigger, and more powerful than you, everything is out of control. Right now the biggest fear is people which is cool and all. But I really admire the Helicopter and Bradley for bringing a different fear factor into our game, and with the upcoming Scientists I think there's tons of potential in the future for Rust. I imagine there to be things that haunt the woods, things to be roaming the roads, something that condenses the player into an uncomfortable zone. People have to work together to go further into the world, defeat monstrosities that kill all players. I also imagine the scenery would be extravagant, canyons and giant holes leading into a seemingly never ending cave system underneath. Radtowns that are puzzling, you have to obtain stuff to progress for amazing rewards, radiation lingers all around the lands. Basically I want to fear everything, but when you progress it's extremely satisfying.
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