• Forcing movement of an entity?
    1 replies, posted
How would I go about forcing an entity to move from point A to point B without any regard to physics? Closest I can get is using SetPos, but I need the motion to be interpolated for it to look right.
Were you using SetPos in a loop? That's what I would try to get an entity from one point to the other with some sort of coherent movement. There's also Entity:SetVelocity but I'm not sure it could work in this situation.
Sorry, you need to Log In to post a reply to this thread.