• Problem with func_physbox
    1 replies, posted
Heyo, I'll get to the point, I have a few brushes set as func_physbox and in the flags I did the whole nine yards - starts asleep, motion disabled and unable to be grabbed by a physgun. But, when I load the map, guess what, those lil' fuckers have fallen down and I'm able to grab them with a physgun. Now there three possible causes to this: I missed something; The source SDK is just shit; I'm a fucking magician; My hopes are that it's the first option, so I'm hoping one of you guys have a solution to this. Thanks in advance.
Did you save your map before compiling? I had a similar issue and it turns out Hammer was compiling an older version of the map
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