• GMod DarkRP Scoreboard HELP
    3 replies, posted
How do you make is so that the player info updates when the ui is shown, for instance when the ui is shown the ping doesn't update and when i die the kills/deaths don't update, it only updates when the ui is hidden and re-shown. Code is use: local Scoreboard = nil local PlayerList = nil function GM:ScoreboardShow()     if !IsValid(Scoreboard) then         Scoreboard = vgui.Create("DFrame")         Scoreboard:SetSize( 750, 500 )         Scoreboard:SetPos(ScrW() / 2 - 325,ScrH() / 2 - 250)         Scoreboard:SetTitle("Scoreboard")         Scoreboard:SetDraggable(false)         Scoreboard:ShowCloseButton(false)         Scoreboard:SetVisible( true ) Scoreboard.Paint = function() -- Paint end local PlayerScrollPanel = vgui.Create("DScrollPanel", Scoreboard) PlayerScrollPanel:SetSize(Scoreboard:GetWide(), Scoreboard:GetTall() -20) PlayerScrollPanel:SetPos(0,20)   PlayerList = vgui.Create("DListLayout", PlayerScrollPanel) PlayerList:SetSize(PlayerScrollPanel:GetWide(), PlayerScrollPanel:GetTall() ) PlayerList:SetPos(0,0) end   if IsValid(Scoreboard) then PlayerList:Clear() for k,v in pairs(player:GetAll()) do local PlayerPanel = vgui.Create("DPanel", PlayerList) PlayerPanel:SetSize(PlayerList:GetWide(), 50) PlayerPanel:SetPos(0,0) PlayerPanel.Paint = function() -- Paint end end end Scoreboard:Show() Scoreboard:MakePopup() Scoreboard:SetKeyboardInputEnabled(false) end function GM:ScoreboardHide() if IsValid( Scoreboard ) then Scoreboard:Hide() end end
You can use this inside PlayerPanel.Paint = function() end
Thats what im using
https://gist.github.com/f1ndme/5651385#file-sh_simplescoreboard-lua-L97-L139 That should help you to fix the update thing. I'm assuming what you want is the scoreboard to constantly update every few seconds whilst it is active?
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