is there a way to using draw function even not in screen?
8 replies, posted
is there a way to using draw function even entity isn't in the screen?
i need this way for parent clientside prop to player's bone with custom position,angles offset
and draw matrix models too
Couldn't you do that in ENT:Think()?
i already tried it but when i use think instead of draw, it's show little different move,
slippery like jiggle,
I don't have any experience with this function, but have you tried http://wiki.garrysmod.com/page/Entity/SetParentPhysNum ?
setnextclientthink = couldn't see any change
setparentphysnum = i tried to this code
local boneindex = ply:LookupBone("ValveBiped.Bip01_Head1")
local headpos, headang = ply:GetBoneMatrix(boneindex):GetTranslation(), ply:GetBoneMatrix(boneindex):GetAngles()
ent:SetParent(ply)
ent:SetPos(headpos)
ent:SetParentPhysNum(ply:LookupBone("ValveBiped.Bip01_Head1"))
and not working....
Did you run the code on client?
don't work :/
Let me ask a third time. Did you run that on server or client?
that is serverside function
i can't use it...
my code is for clientside
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