I've been trying to port a custom playermodel into Garry's Mod, and everything is working pretty well. I am encountering one problem however, and that is with the bones of my playermodel. The big reason why this issue is so annoying is that I have no idea why it is happening. I've looked online and can find nothing about the issue, and I don't think it is an issue with the way it is rigged since it looks fine in Blender and it was ripped from a L4D2 mod. The model also seems to be fine when spawned in as a ragdoll. Anyone know why this is happening or how I can fix this?
Here are some sccreeshots of how it looks:
In use:
https://files.facepunch.com/forum/upload/162044/5121f82d-f6c9-44f8-889c-d4867d747233/image.png
When spawned as a ragdoll:
https://files.facepunch.com/forum/upload/162044/e4c03a6f-2d2f-42a8-9f45-dc8d30847943/image.png
In Blender:
https://files.facepunch.com/forum/upload/162044/a906565f-040c-4ca8-94fc-849596cfe689/image.png
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