I found this image on the valve developer wiki
https://developer.valvesoftware.com/w/images/9/96/Net_graph.jpg
But I couldn't find any information on what actually causes these network categories to be used? I'd mainly like to know if "User messages" is caused directly by the net.* library, and maybe if there's any way to reduce the "Other players" networking usage.
I found an older thread that answered this for me.
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