• Base Upkeep
    2 replies, posted
Going from being a solo player to playing with a group I have noticed a bit of an issue. Right now at best our TC can hold like 8 to 10 hours of Mats. It would be awesome if we were able to stack TC's with extra Mats and it drew from each. Giving larger bases/compounds the ability to stack enough to maintain their base.
Aside from the fact that every zerg clan have made this same topic. Why do you think TC upkeep exist now? Do you think it's just a random thing from the dev's mind ... or is it an attempt to balance solo play VS zerg play? Like ... you want to be 5 players in a big base. Fine. You have a number advantage, but you will also have to log every 10 hours to keep your base from decaying. You don't like that? Then do a lot of smaller bases and split your loot.
no thanks, the tc option is way better now then before, it is way to easy to put stuff in the tc so that your base is secure for the hole week, and even if you have a big base, you can still get it to hold for 3-4 days without even lifting a finger, in my opinion it is way to easy. I started fresh this wipe and i have played on the same server.. people that started building on the same time has not been online since then, yesterday that base started decaying and i was lucky to go get the stuff, if the tc update was not in it would be bases everywhere that would not even be gone untill the next wipe.. it is way more better now and every server you join feels like it was wiped yesterday thanks to this decaying system. Biggest problem i know of, is when this 10 member clans joins an server and basicly takes over the server.. they often build bases at spawn, so when new players joins they get instakilled.. basicly griefing all the time.. If Facepunch could update the Tc to only allow 2 or 3 to Autohrize it would be a little different "mabe". idk
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