I'm trying to get this code to run every ten seconds, but it will run the first time then not repeat
viewz = 0;
insanity = insanity or 0;
function insane()
for k, v in pairs(ents.FindInSphere( LocalPlayer():GetPos() + Vector(0,0,50), 200 )) do
if (v:IsNPC()) then
viewz = viewz + 1
print("+1")
if viewz > 1 then
insanity = insanity + viewz
end
end
if insanity > 100 then
insanity = 100
elseif insanity > 0 then
insanity = insanity - 1
end
if insanity == 100 then
print("You are insane")
print(insanity)
elseif insanity >= 85 then
print("You are almost insane")
elseif insanity >= 50 then
print("You are half insane")
print(insanity)
elseif insanity >= 25 then
print("You are a quarter insane")
print(insanity)
else
print("you are not going insane")
print(insanity)
end
end
end
timer.Create("idelay", 10, 0, insane())
it produces this in console
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
you are not going insane
0
[ERROR] lua/insanity.lua:35: bad argument #4 to 'Create' (function expected, got no value)
1. Create - [C]:-1
2. unknown - lua/insanity.lua:35
what's on line 35?
You're passing the return of the `insane` function to timer.Create, you need to pass the `insane` function itself. That's why you're getting that error.
timer.Create("idelay", 10, 0, insane)
thank you very much.
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