• Lets Play - Quakeworld Team Fortress
    5 replies, posted
Alright so I've found a 100mb installer called ZelTF (made an australian QWTF player back in 07' I think) with the goal of bringing players into QWTF for pickup games and such. [quote][b]INCLUDES:[/b] - Class scripts & preset binds + modern gamer setup (wasd movement, mouse look etc) - The popular maps (2fort5r, well6, and a bit more) - Improved models and textures but [b]faithful[/b] to the originals (for GFX peeps) - Updated particle effects - ezQuake 1.9.3 (the client) - [b]Shareware Quake[/b] (legal etc, works online but wont get to play official quake maps like episodes 2, 3 and 4 single player maps and dm1 to dm6 I think) - Team Fortress v2.8 (the mod itself) - Updated class skins/sounds + announcer[/quote] [b]Server:[/b] quakeworld.ipgn.com.au:27506 (australian server sorry) Original thread made by Zel @ Quakeworld.nu forums: [url]http://www.quakeworld.nu/forum/viewtopic.php?id=1905[/url] Steam group I made for organising games etc: [url]http://steamcommunity.com/groups/qwtff[/url] [b]Download:[/b] [url]http://www.ausgamers.com/files/details/html/31412[/url] Organise a game around this Saturday 8pm NZ time? Also the server is 20 slots. Pictures + some video [img]http://img.youtube.com/vi/Oog959y-O7g/0.jpg[/img] [img]http://facelift.quakedev.com/retexture/screenshots/original/ezquake014.jpg[/img] [img]http://img.youtube.com/vi/d9g8C78XLX0/0.jpg[/img] [media]http://www.youtube.com/watch?v=F1yonrwTwDE[/media]
That would be pretty cool. I might be able to take part.
Add some pictures OP.
added pictures + a video
Is it true that the soldier here made the scout redundant simply because of rocket jumping and bunny hopping?
All the classes can bunny hop, the scout can get to quick speeds for him having the fastest running speed, he can concussion grenade jump and even caltrop jumping works, also the scout has a scanner that scans nearby for enemies and/or teammates but it uses cell ammo.
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