[img]http://i53.tinypic.com/11wdac0.jpg[/img]
[i]Placeholder banner[/i]
[u][h2]General Information[/h2][/u]
Age of Mines is a Medieval Minecraft Roleplay game, in which players give themselves a backstory, and assume a role in the world
they discover on the server. This thread follows the previous server which wasn't established with the correct rules to allow for a
more immersive roleplay. That is the aim here! So without further ado, I'll introduce then Team, the Story, and all the server
elements that make it all possible.
[b]This post is still under construction and will have some more details added as we complete the server overhaul.[/b]
[b][u]The Rulebook[/b][/u]
First thing's first, we need to establish the Server Rules. Now they may look rather long-winded and daunting, but they are there
simply to cover any eventuality that may occur, and they may be subject to change in the beginning while the server settles into the
new method of play.
[release] [b]GENERAL RULES[/b]
[list][*]This is Role Play, meaning, when speaking in Local, attempt to speak in the manner in which your character would speak in,
according to your job, class, and chraracter background.
[*]Proper spelling and grammar are required.
[*]You must develop a player background of some kind: "I was a travelling merchant who came to this land, when my ship wrecked on
the nearby island" is a good example.
[*]You may live in only one town at a time.
[*]Please wear a medieval skin, try to match the theme of your town as well.
[*]This is medieval roleplay, Fantasy aspects should be kept to a very minimum, and all buildings should match said medieval style.
[*]No water, lava, or single block towers, they detract from immersion, look terrible, and are pointless. Placing one will result in a ban.
[*]No pointless structures. A structure must serve a distinct purpose, and must be used commonly, if not, the building is wasting space,
and will be removed.
[*]Murder and stealing is allowed. See rules below.
[*]No griefing of any kind, water, lava, or otherwise!
[*]TNT is not permitted within towns, except for the use of mining. Using TNT on buildings in order to grief or gain access, will result in a
ban. It may only be used in war to attain access into fortresses and walled areas, not petty theft.
[*]You may not Teleport out of an RP situation. (theft, murder, marriage)
[*]You are not allowed to mindlessly alter the landscape; ie. Digging to show bare rock and creating TNT craters.
[*]Normal players are not allowed to create natural formations such as Volcanoes or hills, this is an Admin job, and should be done prior
to server publication.
[*]Use common sense, if you have to think twice about what you're doing, you should probably not do it.
[*]Admins are always right, even when they are wrong. Do not bitch and argue with an admin, you are just making it worse on yourself.
We are willing to listen to you, and help you in ways that are allowed based on Server and Admin rules.
[*]Towns, factions, landmarks, and all other such locations should be named in a Roleplay fashion; No Camp 4Chans, or Facepunch Cities.
[*][del]You may "/lwc -c private" doors, but you may not lock chests. Passworded doors and such are also not allowed. You may only lock
doors.[/del] [i]LWC has been removed as it detracts from gameplay[/i]
[*]Loremasters should not be killed unless you have a sufficient reason, like attacking you, stealing items, or attempting to hit on you.
Contact another moderator if this occurs. Loremasters are there to create areas for others to explore and flesh out the lore.
[/list]
[b]CHAT RULES[/b]
[list][*]OOC is for a global Out of Character chat only! Do not talk about war plans, or other such items in OOC, however you are allowed
to use OOC to conversate about things happening on the server. Use local for in-character conversations and discussions.
[*]/msg [name] to talk privatetly. You are allowed to talk as if it were local.
[*]Normal talk is local and only people in it's radius can hear it. It must be incharacter. No LOLS, and such.
[*]Trade talk is for the trade channel only, use the /trade command for this.[/list]
[b]FACTIONS & TOWNS[/b]
[list][*]Town officials have the permission to destroy ugly buildings if they make the town look bad.
[*]To start a Guild, first, gather at least five citizens of one town to agree to join the Guild, then in OOC, alert an admin to the Guild's name,
its purpose, and other such information. If the Guild is acceptable, it shall be added the charter of guilds.
[*]If a guild is secret, you must still alert an admin to it via /msg. If we are not alerted to its presence, it will be disregarded and all Guild
perks denied. A Loremaster would be a good idea to ask, as they have no bias to any faction, not being part of any kingdom or faction.
[*]There are two types of Factions, [b]Nations[/b], and [b]Minor Guilds[/b].
[*]You'll need Factionleader's permission to start new town.
[*]Admins may grant cityrights to your town if it's big enough.
[*]You can set up tradingposts and inns to the mainroutes
[*]You can build small villages around cities (but near enough).
[*]You'll need overlord's permission to start nation
[*]Minor Guilds must be based in one Major Nation, and must live within one of the Nation's towns.
[*]Minor Guilds may NOT have underground bases outside of towns, but if permitted by the town's leader, may build under the town or city.
[*]Buildings in middle of nowhere are threated as abandoned and might be removed, unless admin/factionleader have granted you special
status/job (like hunter/scout).
[*]Factions can create their own rules and laws, and can expand to whatever size their town requires to meet the needs of its people.
[*]You may only belong to one Nation.
[*]Some form of trade between towns is encouraged.[/list]
[b]RULES OF THEFT[/b]
[list][*]Stealing is allowed. Stealing consists only of: Taking from chests, taking wheat from farms, taking water or lava from pits, or taking
certain items from the building. Objects that may be taken if they have been placed are concentrated mineral blocks (Block of iron or
diamond). YOU MAY NOT TAKE TORCHES.
[*]Raids are attacks on a town done by villagers of another town or Nation, but without reconizing the host town or Nation's involvement. A
raid is classified as "Stealing" and must follow all said rules. A raid may lead to political involvement, and possibly war.
[*]You MAY NOT enter a building, house, fortess or other piece of property by removing walls, roofs, or floors. You may only gain access
into a building by: A) Breaking in through a window, if the window is too small to be broken in through, then do not break it. B) Entering
through an open door. C) Using a creeper to enter a house through its explosion.
[*]You cannot stack blocks (standing on a block, jumping, and placing another to gain height) to gain access over a wall, or onto a house.
This will result in a permanent ban.
[*]Ladders may NOT be used in average theiving to gain access into property.
[*]You cannot go somewhere you cannot get on foot, again, no stacking.
[*]You cannot break doors, gates, or other such devices to gain entry into a house.
[*]You are not allowed to override redstone circuits with own redstone and levers.
[*]Only take what is PIVOTAL TO YOU. If you steal from a player's chest, do not take anything that will not benefit your character.
[*]You may not damage roads and rails of the server. This is a pointless excersize, and you will be banned for it.
[*]It is assumed all doors are locked unless they are open. In other cases however,[del] a person who owns a house, may use "/lwc -c private"
to lock their doors.[/del]
[*]No bitching if you were stolen from. If you believe you were stolen from unfairly (ie, they used lava, or got into your house by breaking a
rule) then /msg an Admin, and he will deal with the issue.
[*]TNT may not be used for petty theft, only access to enemy fortresses or walls.[/list]
[b]WAR & MURDER[/b]
[list][*]The two Major Nations are allowed to wage war, as long as the leaders of both parties are aware of it. If Nation A attacks Nation B, the
war is commenced. A Nation IS RESPONSIBLE FOR THE ACTIONS OF ITS PEOPLE.
[*]"Stealing" rules are in affect during wars, except these few exceptions:
[*]You may use TNT to gain entry into towns, or buildings, but you may not remove blocks with other such tools, such as an axe or shovel. Only
TNT.
[*]You may not grief the town, however, you may use TNT to break into buildings which may cause much terrain damage. You may not place a
block that allows you to place a TNT on it. If there is a moat, you cannot place a block above water to place TNT on.
[*]During Wars, it is proper that the invading force take over management of the town, and not destroy it. This is a decision left to the attackers,
but if the desicion is the latter, they may only leave, and not do additional damage.
[*]During wars, items in chests may be stolen, however rules on breaking in still apply.
[*]Ladders MAY BE USED to gain access over walls, but blocks may not be placed to do this. This is considered stacking and is bannable.
[*]Only Soldiers may attack a town during a war, however soldiers and villagers (milita) may defend themselves.
[*]An attacking force may attack at night or day, with surprise, or out in the open.
[*]A Minor Guild cannot engage in war at all, however, it may hold a fued against another Guild, but may not act on these angers in a large way.
Murders and thievery are allowed between these guilds as they are normally.
[*]When a town is conquered, all chests and property inside the city limits belongs to the faction that conquered it.
[*]A player is allowed to kill another, if they are caught doing this in a town or otherwise, then they must be dealt with according to the town's or
Nation's posted laws.
[*]You may not kill anyone near the spawn.
[*]You may not continually kill a player, or group of players for no reason.
[*]IF YOU ARE KILLED, you DO NOT remember the events of your death. If you saw X kill you, you are not allowed to tell the authorities X killed
you.
[*]If you kill, you may be exiled from a town, but you must still live in some sort of settlement.
[*]No bitching if you died. If you believe you were killed unfairly (ie, they used lava, or got into your house by breaking a rule) then /msg an Admin,
and he will deal with the issue.[/list]
[b]ECONOMY & TRADE[/b]
[list][*]You should sell your goods, and if you require a certain item, see who is selling it IN YOUR TOWN. Factions can forbid crossnational trade
from it's members or limit it for special jobs.
[*]You must have a job or occupation of some sort, especially as part of a town.
[*]The server's economy stillhas an element of bartering , but we also utilize iConomy and a shop plugin to facilitate trade, which uses a currency
system of Coins (C).[/list][/release]
[u][h2]Plugin Info & How-To[/h2][/u]
The server uses a host of third-party addons and plugins to make it all that little bit more immersive, and I'll list them here, with as detailed an
explanation as possible of how they work, and how to use their many functions. Since the update we've added many tweaks and small modifications
to the basic server mechanics, which I'll list first, and comment on the reason behind them if necessary.
[release]
[b][u]Security Plugins[/b][/u]
The server is equipped to handle griefers, and general undoing of the map, and all admins have complete authortiy to kick and ban the culprits.
As a result of this, we hope potential troublemakers will be deterred. Below is a list of the security additions we run;
[list][*][b]BigBrother[/b] - [i]Allows admins to check up on block history and check for anomalies and griefers. Also logs all events on the map
and a great deal more.[/i]
[*][b]WorldGuard[/b] - [i]Provides a host of security features for the server.[/i]
[*][b]Permissions[/b] - [i]Allows for configuration of plugin and command permissions for players, groups and more.[/i]
[*][b]No Cheat[/b] - [i]Protects the server from various hacks and bugs in the game.[/i][/list]
[b][u]CraftBook[/b][/u]
This is a powerful plugin, allowing for many new things to be built, such as bridges, gates and more! I'll post a link to the wiki here, as it's all
explained there:
[b][url=http://craftbook.sk89q.com/wiki/Usage] CraftBook How-To[/url][/b]
[b][u]HeroChat - Channels etc.[/b][/u]
Thi plugin allows us to create custom chat channels for players to join and chat in. Each Nation will also get their own channel. below is a list of
the current chat commands:
[list][*][b]/ooc[/b] - [i]Global chat, this is for Out of character chat, where you may talk about server related things, call an admin for help, or
request to start a guild etc.[/i]
[*][b]/trade[/b] - [i]This is the channel where all merchants should fleece their wares, and for people to ask or chat about anything Trade related.[/i]
[*][b]/msg [player][/b] - [i]Sends a private message to the specified player.[/i]
[*][b]/mail[/b] - [i]Provides a list of available commands for sending, receiving and viewing mail between yourself and other players. This allows
you to send messages to offline players too.[/i][/list]
[b][u]iConomy & Trade[/b][/u]
iConomy allows for players to have an a purse of sorts, with which they trade, and buy things, but can also be found in dungeons, and earned in
exchange for services. So, what can you do? Well, to check you current balance you simply type [b]/money[/b] to get a quick reminder. Now you
know your budget, you can spend money in shops, toll booths, even to enter arena battles and much more. Earning money is a different story,
you must do so through offering trade, or your services. Money can also be found through exploring dungeons, and taking on quests. There a
various Facets to iConomy, and numerous Plugins which facilitate them:
[list][*][b]Trade[/b] - [i]This is done with Chest shops which will be detailed in the wiki, (I'll write the tutorial on shops and how to set them up
and interact with them).[/i]
[*][b]Turnstiles[/b] - [i]It is now possible to make turnstiles, (this will probably be Admin only?) to allow cities to charge a toll for passage in their
lands, or for using particular roads which cost a lot to build, for example. This will also be detailed in the wiki.[/i]
[*][b]Banks[/b] - [i]Each town or city will have a bank, where players can trade gold for coin, the price of which will fluctuate greatly according to
the state of the market.[/i]
[/list]
More on trade, economy and how to use shops etc. will be on the wiki as soon as I recover from this megapost.
[b][u]Minecart Mania[/b][/u]
This is a complete installation of Minecart Mania and all of it's addons for you minecart maniacs, here is a link to the [b][url=http://wiki.bukkit.org/Minecart_Mania-Plugin]Wiki Documentation[/url][/b]
[b][u]Bookcases - Read & Write your own books![/b][/u]
You can now write into bookcases, a detailed Tutorial on doing so can be found on our wiki.
[/release]
[u][h2]Meet the Team![/h2][/u]
The server is moderated by a group of competent admins, and will be constantly developed and improved upon by loremasters, who are always
adding quests, dungeons and story elements to the map and wiki, be sure to give them a shout if you need assistance:
[b]Overlords:[/b]
Overlords have all the power, no other admin must not start any larger project wich uses admin stuff without overlords permission.
Osku
Dragory
[b]Special Admins[/b]
Chezhead (Dungeon master, makes dungeons)
Deadchicken (I/O master, builds mechanized and automated stuff when needed. Also helps Chezhead)
[b]Normal Admins:[/b]
These just watch that everything goes on track.
Loriborn
Black1ce
Shafol
Yucca
Kytö
Server Wiki: [b][url=http://69.160.84.80/aom/wiki/index.php/Main_Page] Age of Mines Wiki[/url][/b]
[b][u]Where to find us[/b][/u]
Server address: [highlight][b]69.160.84.80:8888[/b][/highlight]
[URL="http://minestatus.net/1564-age-of-mines"][IMG]http://minestatus.net/1564-age-of-mines.png[/IMG][/URL]
More to come! This was a huge post and if I've missed anything I'll be sure to add it soon.
[i]Note: This is the new thread for Age of Mines, as such could an admin please lock the old one? as all discussion regarding the server, the new
rules and any queries should be posted here to avoid confusion.[/i]
Don't forget to edit in the server status thingy which shows if it's online or offline.
Can't wait to play.
Server should be up right now, is it?
Use this:
[URL="http://minestatus.net/1564-age-of-mines"][IMG]http://minestatus.net/1564-age-of-mines.png[/IMG][/URL]
[noparse] [URL="http://minestatus.net/1564-age-of-mines"][IMG]http://minestatus.net/1564-age-of-mines.png[/IMG][/URL][/noparse]
Is it now right?
Fix'd.
Wow, I got here just on time when I got on the computer! 15 minutes of fun for me!
...or not. I guess I'll be having my fun after the testing is over after school.
[editline]28th March 2011[/editline]
/ooc doesn't work.
In the meantime, we'd love to hear back stories that any of you might have come up with in all this excitement over the new server.
Found super rich cave and now i have over 16 diamonds :v:
No /give used!
[editline]28th March 2011[/editline]
How to protect stuff with this new mod deadchicken?
[editline]28th March 2011[/editline]
Also the new chat channels:
/join y /y (yell)
/join help /help (help)
[editline]28th March 2011[/editline]
Follow the torchtrail from the spawn to the city.
The first village is going great so far! some travellers have made their way towards a small settlement forming at the foot of a mountain. And more are joining all the time, get in while it's still new!
As far as I know, Oskutin and the admins are adhering to the rules, all the stuff they've found so far, with the help of the players in their village, is completely legitimate.
Furthermore, we are really trying here for you all, and all this planning and prepeparation takes time, just bear with us as always, and allow us to establish fundamentals in some areas, so the team knows where we stand with plugins, and functionality.
So no /give or admin teleport powers and such have been used?
Damnit, I'd wish i could get in, but my ISP is having its monthly :downs:-seizure
All the new rules sound great, can't wait to get on and make a reputation for myself :v:
Sounds like everything is going according to my idea of true RP, I am so proud.
[editline]28th March 2011[/editline]
Also, the war and murder section needs to be split as some of the rules that cover things like ladders and TNT are covered twice, and it is difficult to tell which rules go with murder, and which go with war.
[url]http://forums.bukkit.org/threads/econ-iconomychestshop-v1-0-alpha-6-chest-shop-for-iconomy-556.4150/[/url]
If you'll want to set up an automated shop, read this.
Would there be a hunger mod?
Fun fact: Whilst searching for lava, I was a retard and died by the thing I was searching. :frown:
Found some iron and diamond later, though.
[img]http://69.160.84.80/aom/wiki/images/thumb/8/89/Black1ce1.png/400px-Black1ce1.png[/img]
[quote]Black1ce after regaining he bearings and leaving the Chasm.[/quote]
This is currently me, albeit with a helmet and diamond sword.
[editline]28th March 2011[/editline]
Also, to be quite honest, I absolutely hate the new economy system.
[QUOTE=Black-Ice;28860531]Also, to be quite honest, I absolutely hate the new economy system.[/QUOTE]
I haven't had the chance to try it, but i just don't think it sounds necessary. Trading worked just fine without it, and certain goods were more commonly accepted as currency. We don't need a fancy mod for that.
Having so much fun, get on guys!
This is a great server, although its kind of restrictive. Be careful where you build your buildings, they might get destroyed by admins if place in the wrong areas.
Got booted. Connection keeps timing out when I try to log in. Anyone else?
I still can't get on.
So yeah I guess it's offline for the moment.
Damn my ISP, i wanna get on! :arghfist::saddowns:
The server had crashed. Restarted.
[url]http://69.160.84.80/aom/wiki/index.php/Settlement%26Nation_requests[/url]
Add your name to this list and collect people for it.
Server's down again.
I guess it relates somehow to this squirel guy that flew around?
Fuckin' hell, I was just getting warmed and started building my community lounge.
i cant connect to the server
Sorry, you need to Log In to post a reply to this thread.