• Tap Tap Adventure - a Mobile MMORPG using HTML5/PHP/NodeJS [Extension of Browserquest]
    1 replies, posted
[url=https://kbve.com/tta/tta.php][img]https://kbve.com/tta/tta.png[/img][/url] Tap Tap Adventure! Basically a pixel-based (classic) mmo-rpg, it brings for that load zelda-like feel but we plan to expand it into something greater and universal. TTA is a HTML5 game that is based off of BQ (from Mozilla) and I am looking to get some feedback from users on various experiences within the pre-alpha game. Tldr; you will be grinding, questing, pvping and explorer for secrets *hint, the well* BUT above all, you will be doing it anywhere you have a tablet, phone or computer! Please be sure to test it on your phones :) Official Site: [url]http://taptapadventure.com/tta/[/url] Compressed Client: [url]https://kbve.com/tta/[/url] - HTML5 Client (warning, after logging, it takes a while to transfer the 45MB map). Just so people are aware, this is a very generic and basic game right now, we are hoping to get feedback and have decent improvements before we reach beta. Personally: Currently level 40 and just learned evasion skill
Game Updates: July 25, 2015: - Mobs Roaming disabled for further modifications - Bank System started as well - Snow Potions and Black Potions now dropped by all monsters - Snow and Black potions chances increased to 40% as opposed to 10% July 24, 2015: - Moderator Ranks Added - More server improvements - Bows can now fire - Monsters now roam, moving from one location to another July 23, 2015: - Server enhancements (can now process 12x the data) - Guilds are now in development - Admins now show up as red in local chat - Camera & Rendering Improvements
Sorry, you need to Log In to post a reply to this thread.