Tap Tap Adventure - a Mobile MMORPG using HTML5/PHP/NodeJS [Extension of Browserquest]
1 replies, posted
[url=https://kbve.com/tta/tta.php][img]https://kbve.com/tta/tta.png[/img][/url]
Tap Tap Adventure! Basically a pixel-based (classic) mmo-rpg, it brings for that load zelda-like feel but we plan to expand it into something greater and universal. TTA is a HTML5 game that is based off of BQ (from Mozilla) and I am looking to get some feedback from users on various experiences within the pre-alpha game. Tldr; you will be grinding, questing, pvping and explorer for secrets *hint, the well* BUT above all, you will be doing it anywhere you have a tablet, phone or computer!
Please be sure to test it on your phones :)
Official Site:
[url]http://taptapadventure.com/tta/[/url]
Compressed Client:
[url]https://kbve.com/tta/[/url]
- HTML5 Client (warning, after logging, it takes a while to transfer the 45MB map).
Just so people are aware, this is a very generic and basic game right now, we are hoping to get feedback and have decent improvements before we reach beta.
Personally:
Currently level 40 and just learned evasion skill
Game Updates:
July 25, 2015:
- Mobs Roaming disabled for further modifications
- Bank System started as well
- Snow Potions and Black Potions now dropped by all monsters
- Snow and Black potions chances increased to 40% as opposed to 10%
July 24, 2015:
- Moderator Ranks Added
- More server improvements
- Bows can now fire
- Monsters now roam, moving from one location to another
July 23, 2015:
- Server enhancements (can now process 12x the data)
- Guilds are now in development
- Admins now show up as red in local chat
- Camera & Rendering Improvements
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