Fallout: A post nuclear political role playing game
264 replies, posted
Hello again, I'm running an RP game.
To any newcomers, welcome! Ask other players or myself about setting up your country and playing.
[img_thumb]http://i.imgur.com/jgW1esH.png[/img_thumb]
[quote]The time has now come to make everything ready for you and your family in case an air attack happens. This does not mean that war is about to come, but there is a risk of it, and we must all be prepared. – Protect and survive, British Home Office, 1980[/quote]
[media]http://www.youtube.com/watch?v=fHjZQb-kGek[/media]
Since the bombings of Nagasaki and Hiroshima, people had always feared the power of nuclear weaponry, the first weapons capable of destroying civilization. In 2077 their fears were confirmed during the single largest war in human history. In the space of a few hours, almost all life on the planet was eradicated. It was a mass extinction on par with the one which cleansed the world of dinosaurs. Unlike them however, man survived. Clinging to safety where lethal doses of radiation could not penetrate, many lived in the great underground vaults. When they remerged, they began a long and painful process of recolonizing the empty earth. By 2250, they began to prevail, despite the dangers of the wilderness that ranged from armies of mutants to tornadoes and storms that ravaged the Great Plains. With radiation levels dropping and these dangers slowly passing, there is now an even bigger danger to the 9 million people inhabiting the continent – each other.
You play not as an individual, but as "L'esprit des nation" - the country itself. It will be up to you to ensure that it not only survives, but prospers.
Note on playable countries:
In addition to the pre-existing 5 factions, you can choose to make your own from either the inhabitants of a vault (if it is a wholly original one, then come up with a good experiment the vault was designed for so your vault is interesting), or the collections of tribes that populate the post-apocalyptic landscape.
RULES:
1. Send in a PM to Sobotnik, with the following title: "Countryname: Turn X"
2. DON'T write turnsheets that are too long. It may be tempting, but unless I can copypaste it in, turns take longer.
3. DO write up to [b]10[/b] and [b]no more[/b] lines (of commands) in your turn.
4. The PM you send will take the following form for the first turn:
[quote]Starting location: (You will mark down on the map where you wish to start)
(Note that you can select pre-existing countries like the NCR, Enclave, or Shi)
Flag: (image is 250x150 pixels)
Country name:
Capital:
You must also send in your commands:
Technology: (You give me 3 technologies to research or recover, and one of them will be randomly selected to be researched)
Military: Everything involving your military goes here. Includes expansion on the map via force.
Domestic affairs: Everything internal such as economy, law, and social matters.
External affairs: Everything external. Includes expansion on the map via peaceful methods.[/quote]
That's the gist of things. Make your turnsheets, post in the thread, make comics and announcements and such. Overall try to do your best at making your goals reality.
First turn will be turn 1, with each turn covering a period of 5 years. You will send in both your country info and your commands.
Turn numbers:
Turn 1: 2250 - 2255: [url]http://facepunch.com/showthread.php?t=1471881&p=48017521&viewfull=1#post48017521[/url]
Turn 2: 2255 - 2260: [url]http://facepunch.com/showthread.php?t=1471881&p=48032765#post48032765[/url]
Turn 3: 2260 - 2265: [url]http://facepunch.com/showthread.php?t=1471881&p=48047665#post48047665[/url]
Turn 4: 2265 - 2270: [url]http://facepunch.com/showthread.php?t=1471881&p=48060020#post48060020[/url]
Turn 5: 2270 - 2275: [url]http://facepunch.com/showthread.php?t=1471881&p=48090132&viewfull=1#post48090132[/url]
Turn 6: 2275 - 2280: [url]http://facepunch.com/showthread.php?t=1471881&p=48136131#post48136131[/url]
Turn 7: 2280 - 2285: [url]http://facepunch.com/showthread.php?t=1471881&p=48214973&viewfull=1#post48214973[/url]
Turn 8: 2285 - 2290: [url]https://facepunch.com/showthread.php?t=1471881&p=49005615#post49005615[/url]
Epilogue: [url]https://facepunch.com/showthread.php?t=1471881&p=49010836#post49010836[/url]
RP has now ended.
Dibs on Maine
DIBS ALASKA
Dips on good old US of A's wang. AKA Florida.
NCR 4 lyf.
send in ur turns soon m80s
HEIL DER FÜHRER!
[QUOTE=iAmaNewb;48008843]HEIL DER FÜHRER![/QUOTE]
not this again...
I'm Philly/Delaware Bay, will have to figure out my turn soon
I will make the Great Khans truly great again
[editline]20th June 2015[/editline]
Also, could anyone make me a 150x150 logo of the Great Khans?
Being New England
[QUOTE=Griffster26;48010462]Being New England[/QUOTE]
*cough* south New England *cough*
Chinese Alaska 5lyf motherfuckers
I'll take the Dakota region.
Wrote a little backstory for the inhabitants of the Deep Wood Confederacy (My country)
[QUOTE]The Deepwood Confederacy is an entity that to an outsider would be considered to outsiders as gruff and rumble, uneducated and generally difficult living; but anyone from the confederacy would describe it as simply life. However the origin's of the confederacy are more clear and understandable than life within it. The Confederacy was born out of Vault 97, a social-experiment vault designed to observe how long farmers, hunters, fisherman, and general rednecks could survive together in a tight environment and even more so on how they would attempt to re-colonize a War-torn USA. However to an observers eyes the results would be quite fascinating. The Vault quickly got itself organized into a social-hierarchy, with a consul of elders taking up command of the vault and general affairs in it, observing and solving various issues within the vault and the like. Many residents put up various flags, ranging from US to Confederate to NASCAR flags In addition to the gruff folk within the vault several Pastors were put into the vault to preach to the population of Vault 97. As expected the residents took to the preachers like fish to water, Sunday sermons were attended to by everyone in the vault and holidays were a grand event where the preachers organized various events involving the residents of Vault 97 and the Church, mostly consisting of hoe-downs and performances of scenes from the bible. However after fifty years of being stuck in the vault many of the residents grew to the assumption that the apocalypse was going on in the outside world many preachers took to that assumption as well and began regularly referencing Revelations during church on Sunday, however always put hope into their followers by explaining that only the holy would survive this catastrophe and clearly, if they were surviving the catastrophe that they must be some sort of Chosen people by God. These sermons continued on for 120 years and still captivated the now increasing population of Vault 97 from what had only been a few hundred to nearly a thousand. In the year 2197 A Disciple of the Preacher's named Jonas Case gave the sermon that revolutionized the people of Vault 97 "My brothers and sisters in Christ, we are gathered here today to discuss the facts and dissuade them from the fiction. There is without any doubt, the end has come and we are living through it to this day. But we have been within these walls for nearly 7 generations. and I dare say that the beginning of eternity is upon us, When the 7th seal is broken, when we enter the 7th generation of our kin I declare and promise you that God will deliver us from this Accursed Tomb and we shall roam his great Earth once again to found our own holy state on Earth, A New Jerusalem for all of mankind. Hear my word my children that upon the birth of the first son of the 7th generation we will reach Salvation !" This sermon causes a great uproar of support from the residents of vault 97 who got to work nearly immediately upon giving birth to the 7th generation. And it was on the 4th of March 2198 that the 1st son of the 7th generation. However Jonas Case was on his deathbed on the the morning that the baby was born. Now dieing of stage 4 lung cancer from smoking cigarettes as a young man the Preacher could not move without assistance and even then it was with great burden. Upon the announcement of the birth of the babe Jonas had his two assistants carry him to the door of the vault before saying to the crowd of gathered residents. "And As the 7th seal is broken, so to is the Revelation of our lord revealed". It was then that behind the frail, old, and dieing Jonas that the door of the vault opened to reveal a rush of sunlight into the vault from behind him. The Entirety of the vault immediately rushed forward into the new light as Jonas' Disciples carried him out of the vault and into the sunlight. As all of the Residents emerged Jonas was laid upon a rock outside the Vault to bask in the sunlight, His last words were immortalized as "So this is what the sun is like, I hope they have it in the next life." And with that he died, succumbing to his lung cancer upon that rock. It was outside Vault 97 that the residents constructed a memorial to Jonas made out of stone in the shape of a cross. And it was there that the Deepwood Contract was signed, uniting the residents of Vault 97 and their descendants in a binding contract of brotherhood and servitude to one another. These original Residents of Vault 97 would go on to take what they could salvage from Vault 97 and leave the Deepwood to settle near the sea in what was once Camden Hill's State Park, there the city of Preacher's Promise was founded, immortalizing the Promise of Jonas Case, and that of all the preacher's from the past. [/QUOTE]
Is the Brotherhood still available? May join.
I think I'm going to drop out. A scifi themed RP just isn't for me, let alone one about a game series I've never played.
And sorry to you, Native, who asked me to join. I'd rather stick to historical RPs.
Dibs on "Stereotype Refugees from Europe", because if Fallout 3 can get away with it so can I. I'll take some place in North Carolina because why not.
I'll take Wyoming.
My country's name: The State of Aplineland
Capital: New Cheyenne.
I will apply for the Enclave, hope this all goes well.
[QUOTE=testmen;48013443]I will apply for the Enclave, hope this all goes well.[/QUOTE]
Friend me on steam man, names Fighting Monk
The sudden influx of 9 people joining means I will have to limit the number of players at 9 right now, but everybody who already has in a turn is a part of this 9.
Didn't the NCR include baja california which was home to the rangers after they absorbed them?
[QUOTE=Daniel Smith;48016670]Didn't the NCR include baja california which was home to the rangers after they absorbed them?[/QUOTE]
Yeah, but this is about 30 years before New Vegas so it hasn't happened yet.
Two people started in literally the same town.
What are the fucking chances?
[QUOTE=Sobotnik;48017110]Two people started in literally the same town.
What are the fucking chances?[/QUOTE]
Who and where?
[QUOTE=EuSKalduna;48017177]Who and where?[/QUOTE]
Vault 88 (neonazis) and Transatlantic alliance (multicultural refugees) in Raleigh.
[QUOTE=Sobotnik;48017251]Vault 88 (neonazis) and Transatlantic alliance (multicultural refugees) in Raleigh.[/QUOTE]
Oh god this is going to be good
[QUOTE=Sobotnik;48017251]Vault 88 (neonazis) and Transatlantic alliance (multicultural refugees) in Raleigh.[/QUOTE]
Fun fact: Raleigh sounds like Reich when spoken in a funny accent by someone with tuberculosis and bronchitis at the same time.
[QUOTE=Sobotnik;48017251]Vault 88 (neonazis) and Transatlantic alliance (multicultural refugees) in Raleigh.[/QUOTE]
Well shit
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