Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
[B]Team Fortress 2[/B]
[LIST]
[*]Added 3 new hats that can be worn by any class
[LIST]
[*]Towering Pillar of Hats"
[*]Noble Amassment of Hats"
[*]Modest Pile of Hat"
[/LIST]
[*]Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up
[*]Added "Edit Loadout" button to the class menu
[*]Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images
[*]Fixed Snipers being able to shoot enemies through gates
[*]Fixed Linux servers not properly reconnecting to Steam when they lose their connection
[*]Fixed stickies being destructible before they're stuck to something
[*]Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds
[*]Fixed the CTF HUD not properly handling flags being disabled/enabled during the round
[*]Fixed player health panels sometimes using the wrong animations for buffed or low health values
[*]Updated the net_showevents convar to be marked as a cheat
[*]Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog
[*]Updated Italian localization strings
[*]Updated the custom TF2 fonts with Polish characters
[*]Updated CP_Gorge
[LIST]
[*]Added more cover outside of the initial BLU spawn area
[*]Added a forward spawn for the BLU team after Cap1 is captured
[*]Added another access point to the upper level from the front of the RED base
[*]Added more cover in the room just before Cap2
[*]Decreased RED team's respawn time while they own Cap1
[*]Fixed a few areas where players would sometimes become stuck
[/LIST]
[/LIST]
[B]Community requests[/B]
[LIST]
[*]Added new options for the Invade CTF game mode flag. Default is 1
[LIST]
[*]0 : No neutral time
[*]1 : Flag goes neutral in 30 seconds (current behavior)
[*]2 : Flag goes neutral in 1/2 the return time
[/LIST]
Added scoring choice for the Invade CTF game mode. Default is 0
[LIST]
[*]0 : Increment score (current behavior)
[*]1 : Increment capture count
[/LIST]
Added new inputs to item_teamflag
[LIST]
[*]ForceDrop : Force the flag to be dropped if it's being carried by a player
[*]ForceReset : Force the flag to be dropped if it's being carried by a player, then reset the flag to its original location
[*]SetReturnTime : Set the length of time (in seconds) before a dropped flag returns to base
[/LIST]
[*]Added new output to item_teamflag
[LIST]
[*]OnTouchSameTeam : Sent when the flag is touched by a player on the same team
[/LIST]
[/LIST]
Demand Pictures of new hats
Fixed stickies being destructible before they're stuck to something
I like how they are slowly getting around to fixing shit that shoulda been ironed out near release
Oh my god
time 2 idle
time4pictures of new hats
Neat! Although I missed it when hats were class-specific. :geno:
I have almost enough metal to make a random hat.
I need pictures dammit
i am SO glad i didnt craft a hat today
where are my hat pics
also rip sniper gate thing god that owned
[QUOTE=fakedout;19887681]Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
[B]Team Fortress 2[/B]
[LIST]
[*]Added Propaganda contest winners' hats for First Place, First Runner-up, and Second Runner-up
[*]Added "Edit Loadout" button to the class menu
[*]Changed the main menu background to randomly use the Red, Blue, and Soldier/Demo background images
[b][*]Fixed Snipers being able to shoot enemies through gates[/b]
[*]Fixed Linux servers not properly reconnecting to Steam when they lose their connection
[*]Fixed stickies being destructible before they're stuck to something
[*]Fixed the return progress bar above a dropped flag not animating if the return time on the flag is less than 30 seconds
[*]Fixed the CTF HUD not properly handling flags being disabled/enabled during the round
[*]Fixed player health panels sometimes using the wrong animations for buffed or low health values
[*]Updated the net_showevents convar to be marked as a cheat
[*]Updated the main menu news buttons to direct players to the most recent TF2 update and the TF2 blog
[*]Updated Italian localization strings
[*]Updated the custom TF2 fonts with Polish characters
[*]Updated CP_Gorge
[/list]
[/QUOTE]
[media]http://www.youtube.com/watch?v=WWaLxFIVX1s[/media]
[QUOTE=Keychain;19887780]Neat! Although I missed it when hats were class-specific. :geno:[/QUOTE]
I don't, it's like dnd, sure one hat goes with one class perfectly, but what say I want to wear an afro with the medic?
I should be totally allowed to do that.
[img]http://filesmelt.com/dl/asdasdfasd.PNG[/img]
[media]http://www.youtube.com/watch?v=S4wfC4x7WlE[/media]
There are also versions with no ribbons.
Snip
KEYCHAIN IS A NINJA
also: drop rates?
8:14 PM - (Crazy Legs Suttles: neo, I think they added your hat.
8:14 PM - (Crazy Legs Suttles: to tf2
8:14 PM - [CcC] NeoDement: What hat
8:14 PM - (Crazy Legs Suttles: Added 3 new hats that can be worn by any class
Towering Pillar of Hats"
Noble Amassment of Hats"
Modest Pile of Hat"
8:14 PM - [CcC] NeoDement: what?
8:14 PM - [CcC] NeoDement: when?
8:14 PM - (Crazy Legs Suttles: A update
8:14 PM - (Crazy Legs Suttles: just a few mins ago
8:14 PM - [CcC] NeoDement: I didn't make any of those :v
Not neo, son.
Cool, but not amazing, like they said it would be.
Modest pile of hat :v:
I want a towering hats number 2, the one with 3 looks bad with that hat on top.
Nice updates there
I would like # 1 only for a spy. Fits PERFECT.
Time to idle
i don't idle unless if I am sick
Holy Shit.
Fixed stickies being destructible before they're stuck to something
Welp, now heavy's fucked against demos as well as everything else.
Thanks valve!
Wait, people that didnt win can get the hats too?
[QUOTE=Empty_Shadow;19887971]Fixed stickies being destructible before they're stuck to something
Welp, now heavy's fucked against demos as well as everything else.
Thanks valve![/QUOTE]
it actually made sense for you to be able to shoot it in mid air, just kind of sucks for the demo
[QUOTE=Nystical;19887980]Wait, people that didnt win can get the hats too?[/QUOTE]
Only without the shiny medals.
I want the third.
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