• Need a little help on my qc....
    9 replies, posted
I tried to compile my model and it says no sequences when i have the smd in the folder... This is my QC: $cd "C:\Users\PJ\Desktop\burn buddy\output" $modelname "player\items\pyro\pyro_pyromancers_mask.mdl" $model "Body" "burn_buddy_box.smd" $model "spybody" "spy_red.smd" $model "spyhead" "spy_head.smd" $model "eyeleft" "eye-iris-blue_l.smd" $model "eyeright" "eye-iris-blue_r.smd" $model "spycig" "spy_cig.smd" $model "ftright" "spy_foot_r.smd" $model "ftleft" "spy_foot_l.smd" $cdmaterials "\models\player\items\pyro\" $texturegroup skinfamilies { {"models/player/items/pyro/burn_buddy_box.vmt" { "models/player/spy/spy_red.vmt" } { "spy_blue.vmt" } { "models/player/spy/spy_head_red.vmt" } { "spy_head_blue.vmt" } { "models/player/spy/eyeball_r.vmt" } { "eyeball_l.vmt" } } $hboxset "default" $hbox 0 "bip_head" -7.178 -9.406 -11.443 8.253 0.881 6.567 // Model uses material "models/player/items/pyro/pyromancers_mask.vmt" // Model uses material "pyromancers_mask_s1.vmt" // Model uses material "pyromancers_mask_s2.vmt" // Model uses material "models/player/items/pyro/pyromancer_horn_texture.vmt" $surfaceprop "bone" $sequence idle "idle.smd" loop fps 30.00 $collisionmodel "burn_buddy_box.smd" { $mass 5.0 $inertia 1.00 $damping 0.00 $rotdamping 0.00 }
you need an idle.smd and a phymodel.smd
I replaced my phymodel.smd whith my own model. And i tried using the pyromancer's phymodel to compile it didn't work.
-snip-
[url]http://www.facepunch.com/threads/1115353-TF2-Emporium-XL[/url]
I have....
$sequence idle "burn_buddy_box" loop fps 1
Get out of here...
Get back to your own thread! Also, Max, I'm still getting the same error
wait, what. why are you compiling so many models into the pyromancers?
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