Discord
Steam
/
Games
/
Need a little ..
Login/Join
Event Log
Need a little help on my qc....
9 replies, posted
Search
In This Thread
I tried to compile my model and it says no sequences when i have the smd in the folder... This is my QC: $cd "C:\Users\PJ\Desktop\burn buddy\output" $modelname "player\items\pyro\pyro_pyromancers_mask.mdl" $model "Body" "burn_buddy_box.smd" $model "spybody" "spy_red.smd" $model "spyhead" "spy_head.smd" $model "eyeleft" "eye-iris-blue_l.smd" $model "eyeright" "eye-iris-blue_r.smd" $model "spycig" "spy_cig.smd" $model "ftright" "spy_foot_r.smd" $model "ftleft" "spy_foot_l.smd" $cdmaterials "\models\player\items\pyro\" $texturegroup skinfamilies { {"models/player/items/pyro/burn_buddy_box.vmt" { "models/player/spy/spy_red.vmt" } { "spy_blue.vmt" } { "models/player/spy/spy_head_red.vmt" } { "spy_head_blue.vmt" } { "models/player/spy/eyeball_r.vmt" } { "eyeball_l.vmt" } } $hboxset "default" $hbox 0 "bip_head" -7.178 -9.406 -11.443 8.253 0.881 6.567 // Model uses material "models/player/items/pyro/pyromancers_mask.vmt" // Model uses material "pyromancers_mask_s1.vmt" // Model uses material "pyromancers_mask_s2.vmt" // Model uses material "models/player/items/pyro/pyromancer_horn_texture.vmt" $surfaceprop "bone" $sequence idle "idle.smd" loop fps 30.00 $collisionmodel "burn_buddy_box.smd" { $mass 5.0 $inertia 1.00 $damping 0.00 $rotdamping 0.00 }
you need an idle.smd and a phymodel.smd
I replaced my phymodel.smd whith my own model. And i tried using the pyromancer's phymodel to compile it didn't work.
-snip-
[url]http://www.facepunch.com/threads/1115353-TF2-Emporium-XL[/url]
I have....
$sequence idle "burn_buddy_box" loop fps 1
Get out of here...
Get back to your own thread! Also, Max, I'm still getting the same error
wait, what. why are you compiling so many models into the pyromancers?
Sorry, you need to
Log In
to post a reply to this thread.