[IMG]http://www.teamfortress.com/images/posts/mannconomy_update.jpg[/IMG]
[QUOTE]
One of the interesting side effects of shipping free updates for Team Fortress 2 over the years has been a large and devoted group of people who write us asking if they can simply buy game items directly. We also get regular feedback from the bean counters on our fourth floor, who -- after watching with tooth-grinding irritation as we shipped over 120 free updates to a three-year-old game -- gently suggested that we "make some f$*&ing money already."
Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.
Flash forward a few months, and we're proud to [URL="http://www.teamfortress.com/mannconomy/"]introduce the in-game Mann Co. Store[/URL]. And, because we'd hate to satisfy the bean counters completely, we've decided community item contributors will get paid based on the sales of their items. So you can make some f$*&ing money already too.
Now, I'm sure you have dozens of questions, so just this once we put together a nifty [URL="http://www.teamfortress.com/mannconomy/FAQ"]F.A.Q[/URL]. Of course the best way to find out more is to fire up the game yourself and check out the new Mann Co. Store for yourselves!
[/QUOTE]
So what is your opinion on this? Do you think this is a good idea or something that will ruin the whole TF2 community?
Mother of Mercy
Valve FINALLY DID IT!!
I can deal with it as long as I can get them normally too.
[QUOTE=Flip pl;25155137]I can deal with it as long as I can get them normally too.[/QUOTE]
This.
ITEM STATS:
[url]http://www.teamfortress.com/mannconomy/item_sets/[/url]
[QUOTE]The Black Box:
+15 HP on hit
-25% clip size
The Battalion's Backup:
Provides a defensive buff that protects nearby team members from crits and blocks 35% of incoming damage. Rage increases through damage taken.
Mad Milk:
Players heal 75% of the damage done to an enemy covered with milk.
The Shortstop:
On hit: slows movement.
Mann Co's latest in high attitude break-action personal defense. (?)
The Holy Macekrel:
Getting hit by a fish has to be humiliating. (?)
The Degreaser:
65% faster weapon switch,
-25% burn damage.
The Powerjack:
+25% damage done,
+75% hp restored on hit,
No random crits.
Darwin's Danger Shield:
+25% max hp on wearer.
The Bushwacka:
This weapon crits when it would normally mini-crit,
20% fire damage vulnerability on wearer,
The Sydney Sleeper:
On-hit: Activates the Jarate effect for 8 seconds,
No headshots.
Your eternal reward:
Upon a successful backstab you rapidly disguise as your victtim,
This weapon is a silent killer,
Wearer cannot disguise.
L'etranger:
+15 cloak on hit,
-20% damage done,
[/QUOTE]
[QUOTE]The Mann Co. Store is simply an alternative way of obtaining items that other players can earn during gameplay. [/QUOTE]
Hopefully I'll be able to idle to get the new items instead of buying them :rolleye:
[B]Q: What's a Mann Co. Store?[/B]
A: Accessible from inside TF2, the Mann Co. Store will now let players buy, trade and customize the largest addition of inventory items in the game's history, using their Steam Wallets.
I came.
Best update ever
When you hover over the ape, it winks
I'm intrigued as how this will work out. It also encourages me to make community content, because, hey, I can get some moolah.
Guys, you can still get them normally, this just gives the OPTION to buy it directly instead of hoping the next drop is what you want.
Honestly this is a really good idea.
Wow, microtransactions AND you can trade/find/craft them?
[QUOTE=TheForeigner;25155201][B]Q: What's a Mann Co. Store?[/B]
A: Accessible from inside TF2, the Mann Co. Store will now let players buy, trade and customize the largest addition of inventory items in the game's history, using their Steam Wallets.[/QUOTE]
Wait, TRADE?
HOLY FUCKING SHIT.
Also if by customize they mean what I think they mean then oh my fucking yes.
Customizable items please, please.
[QUOTE=Flip pl;25155137]I can deal with it as long as I can get them normally too.[/QUOTE]
Yep
[QUOTE=G-Strogg;25155222]I'm intrigued as how this will work out. It also encourages me to make community content, because, hey, I can get some moolah.[/QUOTE]
Oh yes, this is going to make modellers go on a modeling frenzy.
This means more 12 year olds asking for money.
Finally. This was fast.
[QUOTE=Flip pl;25155185]ITEM STATS:
[url]http://www.teamfortress.com/mannconomy/item_sets/[/url][/QUOTE]
That Pyro weapon seems so useless.
[sp]SPUF will change that anyway[/sp]
I don't usually post around these parts when there is an update released, but MY GOLLY. INCREDIBLE OR WHAT!
I see what they did there with the item sets.
Makes people buy more from steam store, valve you evil money hungry company.
Also asian hat farmers will sell hats cheaper than valve store in a couple of weeks.
It will happen.
I wonder how many people will use money to get hats
I crafted my only Jarate months ago. I still have not gotten it as a drop. If I get the Bushwacka before I get my Jarate back, I will probably kill myself :v:
[QUOTE=TheForeigner;25155377]I see what they did there with the item sets.
Makes people buy more from steam store, valve you evil money hungry company.[/QUOTE]
They have been releasing free updates for TF2 for 3 years and you call them hungry for money... wow.
I'm OK with this, hell, the community can even earn some money doing this. How awesome is that?
So, has anyone started a shitstorm over this on SPUF yet?
You know it's gonna happen.
Oh fuck off. Buying items?
:smithsuicide:
[editline]06:45PM[/editline]
where the fuck is that emote
[editline]06:45PM[/editline]
Good bye rare hats. Every idiot with money will have everything now.
There we go.
If valve doesn't increase the drop rate because of this, somebody is going to end up with broken ribs.
Oh sweet, valve did microtransactions the right way
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