• Blackwood Valley (arena_blackwood)
    23 replies, posted
[b]BLACKWOOD VALLEY[/b] (arena_blackwood_rc) [IMG]http://dl.getdropbox.com/u/629789/Stuff_to_keep/Maps/Blackwood%20Valley/WIP%20Thread/images/blackwoodwip_thread_01.jpg[/IMG] [IMG]http://dl.getdropbox.com/u/629789/Stuff_to_keep/Maps/Blackwood%20Valley/WIP%20Thread/images/blackwoodwip_thread_02.jpg[/IMG][URL="http://dl.getdropbox.com/u/642432/arena_blackwood_rc.bsp.bz2"][IMG]http://dl.getdropbox.com/u/629789/Stuff_to_keep/Maps/Blackwood%20Valley/WIP%20Thread/images/blackwoodwip_thread_03.jpg[/IMG][/URL][IMG]http://dl.getdropbox.com/u/629789/Stuff_to_keep/Maps/Blackwood%20Valley/WIP%20Thread/images/blackwoodwip_thread_04.jpg[/IMG] [B]MEDIA:[/B] [media]http://www.youtube.com/watch?v=6NC2TzxUMBQ[/media] [B]TF2M THREAD:[/b] [url]http://forums.tf2maps.net/showthread.php?t=9166[/url] [B]MADE BY:[/B] - Tom 'zpqrei' Pritchard - Aeon 'Void' Bollig - Anton 'DaBeatzProject' Lecock [B]CONTAINING CONTENT BY:[/B] - John 'An Icy Mouse' Smith - Models - Kevin 'Ravidge' Brook - Textures - Matt 'Lord Ned' Hoffman - KABOOOOOOOM - Rest of the swamp team. - Swamp theme (duh) [B]EXTRA SPECIAL THANKS SECTION FOR PLAYTESTING:[/B] - Hannes 'Hanz' Tirez - Frazer 'midget31394' Grant - Rhys 'CrazySniper' Pritchard - Dario 'Every Map needs an Explosion' Casali (You read that right. Dario Casali. For the ill-informed, he has made every Valve Payload map.) [B]TO SUM IT ALL UP![/B] Blackwood Valley utilizes the recently released Swamp theme and follows Dario Casali's "rule of maps" - everything is better with an explosion. That's why this drained Swamp is now set for emergency demolition - with barrels rigged to blow beneath the only scrap of neutral ownership left in the southern states! Now you, yes, [i]you[/i] can try for yourself. [i]"Get to it!"[/i]
I love that explosion. Awesome map. :golfclap:
Watched the vid before I read anything about it, and the s'plosion surprised me. Finally, a map that has an explosion that isn't payload!
It might deter people from capping though, because most of the fun is in the slaughter at the end. You can't slaughter if you've been asploded. :pseudo:
It looks sexy and anyone hosting this on any server? I
[QUOTE=SantanaDVX;17052026]I love that explosion. Awesome map. :golfclap:[/QUOTE] Thanks :) I made it with Rayfire and 3ds Max 2009.
I love it, 'tis shame I don't play arena though. But I'm sure those who do enjoy arena will love that explosion.
Community Map -> Official Map, anyone?
[QUOTE=SantanaDVX;17052112]It might deter people from capping though, because most of the fun is in the slaughter at the end. You can't slaughter if you've been asploded. :pseudo:[/QUOTE] Exactly, so they'd rather fight then capture the point. Now it's [i]arena[/i] instead of a fancy cp map.
[QUOTE=Eva-1337;17052886]Community Map -> Official Map, anyone?[/QUOTE] Ohhhh, we can hope.
It looks like a really good map, has an epic-as-hell explosion, and the general populace doesn't hate the shit out of it (ex. Turbine, Hoodoo, etc.)
I came
[QUOTE=elitestrider;17053415]I came[/QUOTE] ... Glad we could help.
The explosion made me :O
Damn that's a sexy explosion. Not too explodey and not too wimpy. Just a nice BOOSH
[QUOTE=Void Skull;17053462]... Glad we could help.[/QUOTE] :keke:
Oh Ned, that explosion is amazing.
The soldiers feet are in the control point But thats just me nitpicking, great map
The reason why the control point explodes is due to pure awesome. I can't think of any other explaination.
[QUOTE=RaveRaze;17059300]The soldiers feet are in the control point But thats just me nitpicking, great map[/QUOTE] It does that on like, every map. And how'd you make the cinematic physics? Edit: Oh, you actually got a Valve guy to do it :v:
[QUOTE=Eva-1337;17052886]Community Map -> Official Map, anyone?[/QUOTE] i disagree
Any servers with it :D
Looks, great.. ditto to the above.
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