I'm making misc item for soldier's ankle.
with Blender 2.61.
[IMG]http://i.imgur.com/kmhdP.jpg[/IMG]
I parented it to "[B]bip_knee_R[/B]" bone.
[IMG]http://i.imgur.com/FcNp9.jpg[/IMG]
assigned all mesh.
[img]http://i.imgur.com/mMJ4a.jpg[/img]
Compile is succeed.
Here is .qc I used.
[CODE]
$cd "C:\Users\owner\Desktop\chain\output"
$modelname "player/items/soldier/summer_shades.mdl"
$body "body" "chain.smd"
$cdmaterials "models/player/items/soldier"
$surfaceprop "default"
$sequence ref "ref" fps 30.00
[/CODE]
there is problem in next step.
I load model in HLMV, the model is wrong position.
[img]http://i.imgur.com/U3SAM.jpg[/img]
SS only model
[img]http://i.imgur.com/Gz2tI.jpg[/img]
correct position in Blender
[img]http://i.imgur.com/7vXbQ.jpg[/img]
Can anyone tell me what is wrong?
please help.
Sorry for poor English and many image files.
I would love to help, but it needs to go into the emporium.
What's with the sudden surge of new users having item problems?
try $upaxis Y in your QC
[QUOTE=MaxOfS2D;34667245]try $upaxis Y in your QC[/QUOTE]
I tried, same result.
still broken
[editline]13th February 2012[/editline]
when i use decompile model,it works
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