• 16/11/2011 update
    142 replies, posted
[quote]Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Added new promo items Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting Fixed an exploit that allowed untradable items to be traded with Steam trading Web API changes: Added flag_cannot_craft to GetPlayerItems web API output Added description_string and description_format for some hidden attributes in the GetSchema output Updated Pl_Upward Fixed a teleporter griefing position near control point B Updated Pl_Barnblitz Fixed a bug that allowed players to get into the opposing team's respawn room Updated the localization files[/quote] [QUOTE=Political Gamer;33305138]Trine 2 [img]http://media.steampowered.com/apps/440/icons/trn_wiz_hat_demo_large.b7971080eb5d7e2ae198e82211c406944314b323.png[/img] -All class [img]http://media.steampowered.com/apps/440/icons/trn_heavy_knight_large.c8e7dde5bea12ce8d6a9b14036dbca2a87052f16.png[/img] -Heavy[/QUOTE]
DID CRUCTO DIED ? WHAT HEPPENED TO HIM ? CALL THE POLICE !
[QUOTE=Erfly;33305090][code]Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Added new promo items Fixed a bug preventing some server-side quickplay filtering from working, causing clients to ping too many servers Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting Fixed an exploit that allowed untradable items to be traded with Steam trading Web API changes: Added flag_cannot_craft to GetPlayerItems web API output Added description_string and description_format for some hidden attributes in the GetSchema output Updated Pl_Upward Fixed a teleporter griefing position near control point B Updated Pl_Barnblitz Fixed a bug that allowed players to get into the opposing team's respawn room Updated the localization files[/code][/QUOTE] oh god what promos?
Damnit, they fixed the Barnblitz glitch.
[QUOTE=psyke;33305104]oh god what promos?[/QUOTE] Trine maybe?
wrong snip
[QUOTE=psyke;33305104]oh god what promos?[/QUOTE]Trine 2 [img]http://media.steampowered.com/apps/440/icons/trn_wiz_hat_demo_large.b7971080eb5d7e2ae198e82211c406944314b323.png[/img] -All class [img]http://media.steampowered.com/apps/440/icons/trn_heavy_knight_large.c8e7dde5bea12ce8d6a9b14036dbca2a87052f16.png[/img] -Heavy
[QUOTE=Erfly;33305090]Fixed a bug where an item with an empty craft_class (e.g. the Apoco-Fists) could be obtained via crafting[/QUOTE] why Why WHY [b]WHYYYYY[/b]
[QUOTE=psyke;33305104]oh god what promos?[/QUOTE] Trine 2
Man the game barely fuckin loads the hats are for trine 2.
nope snip
fuck yeah. they weren't lying.
[QUOTE=Sourcegamer8;33305145]nope snip[/QUOTE] already added last update.
Trine promos, "war head" and "point and shoot"
[QUOTE=Political Gamer;33305138]Trine 2 [img]http://media.steampowered.com/apps/440/icons/trn_wiz_hat_demo_large.b7971080eb5d7e2ae198e82211c406944314b323.png[/img] [/QUOTE] Dont wanna buy trine just for this hat. ill wait.
[QUOTE=Political Gamer;33305138]Trine 2 [img]http://media.steampowered.com/apps/440/icons/trn_wiz_hat_demo_large.b7971080eb5d7e2ae198e82211c406944314b323.png[/img] -All class [img]http://media.steampowered.com/apps/440/icons/trn_heavy_knight_large.c8e7dde5bea12ce8d6a9b14036dbca2a87052f16.png[/img] -Heavy[/QUOTE] oh shit those actually look really good
that heavy helmet is sweet
[QUOTE=Guntherr;33305178]oh shit those actually look really good[/QUOTE] Promos are slowly increasing in quality.
-Fixed an exploit that allowed untradable items to be traded with Steam trading- But the items are still tradable...kinda odd*
They fixed the pl_upward glitch we were planning to add our next collab video (with EXpMiNi) damnit :v:
so from what I gathered from the Trine 2 forums one of those items will be promotion only, while the other will become a regular item (drop/craft/buy) after the promo not sure which is which though
Hah, the Knight's helmet for Heavy. It's gonna look good in Medieval Mode. I just wish they'd give Heavy an actual melee weapon to use sometime, like a mace or something. It just feels weird having all the other characters with their own melee weapons and all I can do as a heavy is punch people. Maybe the hammer that the Knight uses as a promo weapon? I'd get it.
[QUOTE=ned_ballad;33305298]so from what I gathered from the Trine 2 promos one of those items will be promotion only, while the other will become a regular item (drop/craft/buy) after the promo not sure which is which though[/QUOTE] Then I better buy the game.
Ok there's the update that fixes that trade fiasco, now tell us your secrets reag.
So apoco fists aren't craft able anymore? The lingo confuses me.
[QUOTE=mooman1080;33305407]Ok there's the update that fixes that trade fiasco, now tell us your secrets reag.[/QUOTE] I did in the general thread, I posted the report email.
Goddamnit, now I can't do [url=http://www.youtube.com/watch?v=XEpCH2DtoqU]this[/url] anymore.
heavy looks quite funny with War Head and Summer Jaws
[quote][img]http://cloud.steampowered.com/ugc/594701896646389852/91E31446A52AF2DAFD30E42B77C22EBF25A701A3/[/img][/quote] Please turn vintage...
[QUOTE=tso;33305585]heavy looks quite funny with War Head and Summer Jaws[/QUOTE] [IMG]http://i.imgur.com/RbThl.jpg[/IMG] oh man yes
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