Not sure where "ideas" threads go, but I had an idea for the upcoming Engineer update.
7 replies, posted
The model for this is already in the game, so I had an idea for an Engie weapon setup for Engies that actually want to help their teammates.
Shotgun replacement - Nailgun. DPS should be between pistol and Medic's syringe gun, uses metal for ammo. Never needs to be reloaded, as long as you have metal, you can use this gun.
Now it sounds like an obvious downgrade so far, however, what this weapon does is useful for the team as a whole. The Nailgun can do ranged repair, ranged sapper destruction, and when shot at a friendly dispenser, can transfer metal from one Engie to another. This weapon however cannot upgrade buildings. Enemies shot with the nailgun will have nails sticking out of their bodies. This gun should be used tactically however, since it uses metal. If you set down a Sentry, you just lost 65% of your ammo capacity. Unless...
Pistol replacement - The Handyman
A simple toolbelt filled with all sorts of tools. You'll feel the weight of all the extra metal you'll be toting around with this thing, but the extra 100 metal will come in handy for all your needs. You'll get more metal, but you'll walk 35% slower. This is for Engineers that want to set down two buildings at once without hunting for metal pickups, engies who love upgrading other engies stuff because he's credit to team, or Nailgun engies who want more ammunition, just in case.
I can't think of any other Engie ideas, I just thought I'd post these two and see what the community thought of them. I admit the numbers could use some tweaking, but extra metal capacity and ranged repair (I hate seeing flaming sentries across gorges and there's nothing I can do about it, and running to go fix it would end up in a Heavy turning you into Swiss Cheese.) would definitely be nice.
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Damn awesome idea,but the Handyman should be 200 more metal but with a slowdown effect and the wrench firerate slower(you would be able to build up all the stuff,and upgrade it,but all the extra metal would make the engie "tired" so he would repair/upgrade the stuff more slower).
firstly, there's a megathread for these
secondly, i think these items have literally been suggested by every single player who has ever played tf2 (except it's normally called a rivet gun instead of a nailgun)
Actually, this sounds like the best idea I've heard so far.
Submit the ideas.
[QUOTE=HyperTails;21381642]Actually, this sounds like the best idea I've heard so far.[/QUOTE]
Every engineer unlock idea is this though
More metal and a nail/rivet gun
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