• Minor Tf2 Update
    23 replies, posted
A small update. [QUOTE]Team Fortress 2 -Fixed a missing localization string -Fixed an issue where Linux dedicated servers would not automatically retrieve master server addresses[/QUOTE]
Yeah it gave me a bit of a surprise.
I smell something a foot. 34 MB for those two little thigns?
I smell a minor update :)
Make a thread abou- Ah forget it
Robin also replied to my email regarding the startmovie <name> avi glitch. [quote]We&#8217;ve found & fixed the bug. The fix will be in the next patch, which should be out in the next few days. Robin.[/quote] Probably another minor update, so nothing to get excited about.
Quick! Tear apart the TF2 GCF until we find what they put in there!
[CODE]"Attrib_DmgAppliesToSappers" "Damage removes Sappers"[/CODE] That's the new localisation string.
Haha, fixed the missing capital letter.
I was spazzing out thinking it was something exciting too.
yeeeeeey so excited.........:geno:
I remember seeing a thread on the Steam Forums saying how the dice that had the numbers 1, 2 and 5 on them. This is update 123. Could the Engy update be 125? :siren: All speculation :siren:
[QUOTE=NeoDement;21867831]Haha, fixed the missing capital letter.[/QUOTE] Actually the previous line was "damage applies to sappers" and it wasn't in tf_english at all; it just used the base descriptor from the attribute itself. I still think it sounds off, though. It should be more along the lines of "Removes Sappers". What's the point of saying it does damage to sappers if it removes them in one hit?
[QUOTE=Shugo;21867885]Actually the previous line was "damage applies to sappers" and it wasn't in tf_english at all; it just used the base descriptor from the attribute itself. I still think it sounds off, though. It should be more along the lines of "Removes Sappers". What's the point of saying it does damage to sappers if it removes them in one hit?[/QUOTE] Yeah I don't know if I like this new description either.
[QUOTE=Shugo;21867885]Actually the previous line was "damage applies to sappers" and it wasn't in tf_english at all; it just used the base descriptor from the attribute itself. I still think it sounds off, though. It should be more along the lines of "Removes Sappers". What's the point of saying it does damage to sappers if it removes them in one hit?[/QUOTE] Perhaps there's more to the engineer update than we've imagined?
[QUOTE=Shugo;21867885]Actually the previous line was "damage applies to sappers" and it wasn't in tf_english at all; it just used the base descriptor from the attribute itself. I still think it sounds off, though. It should be more along the lines of "Removes Sappers". What's the point of saying it does damage to sappers if it removes them in one hit?[/QUOTE] Damage applies to sappers actually sounds better than the new one... :geno:
[QUOTE=Aaron0000;21867768]I smell something a foot. 34 MB for those two little thigns?[/QUOTE] Yes. They obviously hid another polish update in there.
[QUOTE=yellowoboe;21868307]Yes. They obviously hid another polish update in there.[/QUOTE] POOOOLAAAAAND! :argh:
[QUOTE=NanoSquid;21868470]POOOOLAAAAAND! :argh:[/QUOTE] We ain't that bad.
People are getting different sized updates and its been happening for a while now, so it's probably cause of steams download manager fucking something up. also does anyone have any idea why the materials gcf would be updated. just askin.
[QUOTE=belink;21867809]Robin also replied to my email regarding the startmovie <name> avi glitch.[/QUOTE] Are they actually going to fix the fact that it unsync video and audio after some time? :v:
They're secretly putting hidden stuff for the engie update into these little updates. SEARCH EVERYTHING.
[QUOTE=NanoSquid;21868470]POOOOLAAAAAND! :argh:[/QUOTE] I'm half polish and I found everbody's reaction to that update offensive.
[QUOTE=Evanlution;21871453]I'm half polish and I found everbody's reaction to that update offensive.[/QUOTE] Half offensive, you mean.
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