• TF2 Weapon Suggestion Thread
    10 replies, posted
The idea of this thread is to clump all of the game-changing and just generally interesting weapon and set ideas you all have into one place. Perhaps one day modders might even browse this forum and take inspiration. Please write all of your ideas here!
We already have a thread like that already and the guy behind the thread is also testing those ideas.
Fuck me, I was looking for it but couldn't find it. Could I have link? [editline]16th July 2012[/editline] * A link, rather.
[QUOTE=Korbent;36794326]Fuck me, I was looking for it but couldn't find it. Could I have link? [editline]16th July 2012[/editline] * A link, rather.[/QUOTE] It´s gonna take sometime.
you don't deserver it., now upload an avatar and fuck yourself in the kitchen
[url]http://facepunch.com/showthread.php?t=1195978[/url] Done.
Thank you, good sir. Not you nazzer.
Flaregun that does a crit or minicrit depending on how far the flare travels (like the Crusader's Crossbow). Afterburn length also depends on the distance the flare travelled. Downside of not critting when hitting a burning player, no random crits either. [editline]16th July 2012[/editline] The other thread's pretty different, this one doesn't limit you to using attributes already ingame. Also nobody will make and test these ones.
[QUOTE=NeoDement;36794366]Flaregun that does a crit or minicrit depending on how far the flare travels (like the Crusader's Crossbow). Afterburn length also depends on the distance the flare travelled. Downside of not critting when hitting a burning player, no random crits either.[/QUOTE] That is ok. It would really fit to your new flare gun design. [editline]16th July 2012[/editline] [QUOTE=NeoDement;36794366] The other thread's pretty different, this one doesn't limit you to using attributes already ingame. Also nobody will make and test these ones.[/QUOTE] That´s true.
[QUOTE={TFS} Rock Su;36794379]That is ok. It would really fit to your new flare gun design.[/QUOTE] That's the idea :v:
Stolen from my AW weapons idea thread: [CODE]Scout Melee C-C-Combo Maker Level 80 Killer Instinct Upon hit with bat, damage dealt with the bat increases by 10 Shouts C-C-COMBO BRAKER when you miss -90% damage done Upon miss: Combo resets[/CODE] [CODE] Medic Primary weapon Ubercharger On hit:+2% Ubercharge added Increases health regeneration with ubercharge up to 20% If Missed, 1% Ubercharge point removed -20% damage done -25% firing speed -2 health drained per second on wearer[/CODE]
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