• 20 July, 2012 Update (7/20/12)
    3 replies, posted
[QUOTE] [B]Source Engine Changes (TF2, DoD:S, HL2:DM)[/B] - Added sv_namechange_cooldown_seconds, to throttle clients from changing their name too rapidly. (Defaults to 20 seconds) - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the automatic dumping of netspike file if a client drops due to "reliable snapshot overflow" (defaults to 0, which disables the debugging) - Added check to prevent player names from containing color codes - setinfo console command will now reject attempts to set / change convars with any unusual characters [B]Team Fortress 2[/B] - Fix a bug that caused gameservers to not properly receive client inventory updates. (Frequent cause of the "The server you are playing on has lost connection to the item server" error message.) - Fixed not being able to equip all-class items properly - Fixed the DX8 water effect - Fixed the Beggar's Bazooka misfiring with 100% crits after firing a crit rocket - Fixed the Strange Sandman not accepting the Posthumous Kills strange part [/QUOTE] Casual bug fix update
[QUOTE=solid_jake;36861651]- Fixed not being able to equip all-class items properly[/QUOTE] Man, that was annoying
[url]http://facepunch.com/showthread.php?t=1199442[/url]
I'm glad they fixed that bug. I missed not being able to use my frying pan and Spiral Sallet :c
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