• Tf2 Update 8/11/12
    55 replies, posted
[QUOTE]Added the .nav file for Kong King Fixed the missing Kong King map stamp image in the Mann Co. Store[/QUOTE] Seems a bit small
plus super secrets
Theres gotta be more.
weekend updates what
87mb isnt small
Update log: [quote] 2:05 14.56% downloading tf2/orangebox/tf/bin/server.dll 2:05 33.76% downloading tf2/orangebox/tf/bin/server.dylib 2:05 68.25% downloading tf2/orangebox/tf/bin/server.so 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/cp_dustbowl.ain 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/cp_granary.ain 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/cp_gravelpit.ain 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/cp_well.ain 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/ctf_2fort.ain 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/tc_hydro.ain 2:06 95.89% downloading tf2/orangebox/tf/maps/koth_king.nav 2:06 97.62% downloading tf2/orangebox/tf/resource/tf_english.txt 2:06 100.00% downloading tf2/orangebox/tf/scripts/items/items_game.txt[/quote]
[QUOTE=Bryceanater;37185876]87mb isnt small[/QUOTE] I meant the notes
[QUOTE=Bryceanater;37185876]87mb isnt small[/QUOTE] that's big enough for a new model
What are .ain files? I'm guessing by the directory it's those things they make when they rebuild graphs.
> 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/tc_hydro.ain oh boy here we go
Something is hidden in there
[QUOTE=Kapellmeister;37185906]> 2:06 89.06% downloading tf2/orangebox/tf/maps/graphs/tc_hydro.ain oh boy here we go[/QUOTE] I can already picture people going "They added a new map and gamemode!" (due to no one playing hydro)
Damaged Capitator got md5 keys in game_items [quote] "scout_md5_314" "40119059ad74854a84f78a102fb6048d" "soldier_md5_516" "5f99cc6e57a84e6c52f6df772196a7ef" "pyro_md5_323" "a8a7188d6911026801eb1a6279d7f0b9" "demo_md5_372" "1c2594a0d12aba24d304487742205f04" "heavy_md5_308" "2eb157506d8ca40c919541741b04d432" "medic_md5_328" "6c5d3d7ea48af4c8ceb8eb801c65de84" "engineer_md5_500" "928b4eba739114893aff40614aa74b17" "sniper_md5_276" "6aa6787bc62adcd3d646164c9b68f026" "spy_md5_65" "5696492788ca11dd2f1eaa9f5294e3d2"[/quote] EDIT: Damaged Capitator is marked as misc item and can be worn by all classess. Go try stuff!
ugh, here we go again
[QUOTE=xPaw;37185930]Damaged Capitator got md5 keys in game_items EDIT: Damaged Capitator is marked as misc item and can be worn by all classess. Go try stuff![/QUOTE] woah WHAT
Gentlemen. The censored piece is now uncensored. It is the bloodstain above the 'F'. [url]http://www.teamfortress.com/mannwill/[/url]
I hope this arg isn't as disappointing as the previous one.
[IMG]http://dl.dropbox.com/u/61791969/Screen%20shot%202012-08-11%20at%205.02.57%20PM.png[/IMG]
so uhh does it do anything
[QUOTE=Dirt Bastard;37186038]so uhh does it do anything[/QUOTE] Not that I can tell, but you never know
-late god damn it-
I bet the crawlers will shoot you if you're wearing a capacitator.
Well if you re-read the Mann Will, the "weakling son Gray" is mentioned at the end, he is apparently planning to blackmail Zephanniah for control of his only good Gravel cache (I think).
Gray's after the gravel! He's gonna siege us with tanks for it! Save the gravel!
Come on secret diary Be useful.
Probally they added the animations to the tank, since there was unused animations for him. Strange, i don't remenber Hydro had the tank before.
[url]http://lab.xpaw.ru/tf2arg-part2/[/url] I will keep updating it while I have time.
jesus DICK this better be for tobor.
[QUOTE=xPaw;37186320][url]http://lab.xpaw.ru/tf2arg-part2/[/url] I will keep updating it while I have time.[/QUOTE] holy fuck what does this mean i got over the ARG god dammit valve now we're doing this again
Iono about you guys, but [I]map cp_gravelpit[/I] takes me straight into commentary mode. What's up with that?
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