As we all know, not counting custom maps, dustbowl, 2fort, and a few Payload maps make up majority of TF2 servers, or get the most votes if it's a rotation server. So chances are our favorite maps don't even have a 24/7. What maps do you love but aren't played enough in your opinion?
For me:
cp_freight_final
cp_well
cp_yukon
plr_nightfall
honorary mention:
tc_hydro
cp_yukon is an awesome map.
Come to think of it, why did well suddenly lose all players? When I joined around the mannconomy there were plenty of servers running it.
cp_junction and cp_mountainlab
Both very nice maps that never get touched.
tc_hydro
Dustbowl.
I'll go against the grain and say I don't miss tc_hydro at all.
It is a always either an endless stalemate or a steamroll/backcapfest.
ctf_doublecross (people leave when it comes in rotation)
tc_hydro
i'll list more
[QUOTE=LittleBabyman;39698678]ctf_doublecross
tc_hydro
i'll list more[/QUOTE]
I see plenty of servers running doublecross.
[QUOTE=LittleBabyman;39698678]ctf_doublecross
tc_hydro
i'll list more[/QUOTE]
doublecross is one of the best maps in my opinion
together with that mountain payload map, the name i can't remember for some reason
[QUOTE=Chrille;39698706]doublecross is one of the best maps in my opinion
together with that mountain payload map, the name i can't remember for some reason[/QUOTE]
plr_hightower or pl_upward?
[QUOTE=Erfly;39698719]plr_hightower or pl_upward?[/QUOTE]
or pl_thundermountain?
koth_harvest_event - I loved this map so much.
I never really see Mountain Lab running on many servers, it is imo the best looking map of the game.
pl_thundermountain and koth-harvest, ctf_well is fun but it can just turn into a deathmatch at times.
im more worried as to why valve hasnt added more popular comunity maps.
CTF_2FORT
NOT PLAYED ENOUGH
plr_pipeline for sure. Although I see it on the occasion.
All 24/7 Hightower servers are shit so I play it on Valve Payload Race servers and spam votes to reset the timer
plr_pipeline is what my nightmares are made of.
[QUOTE=Erfly;39698719]plr_hightower or pl_upward?[/QUOTE]
upward
[QUOTE=JohnnyGoGo;39698844]pl_thundermountain and koth-harvest, ctf_well is fun but it can just turn into a deathmatch at times.[/QUOTE]
How is koth_harvest underplayed?
Cp_5gorge. A perfectly serviceable 5cp map that I've played on like 2 or 3 times, total.
Ctf_sawmill. Pretty as hell, and while not flawless it plays a lot better than 2fort and Turbine.
Arena_Offblast and Arena_ravine. Hell, every arena map that isn't Watchtower. Fuck Watchtower.
To a lesser extent, pl_barnblitz. I seem to find servers running it fairly often, but it's still a rarer yet more enjoyable pl map than Badwater and Gold Rush.
Pl_upward is an amazing map as well, but I almost always find some server running it, so I can't complain.
[QUOTE=Drury;39698676]I'll go against the grain and say I don't miss tc_hydro at all.
steamroll/backcapfest.[/QUOTE]
At least it has 2 more directions the game goes toward than most maps.
Gravelpit works like that too, and it is also better designed.
Steel is also a gorgeous example
cp_gullywash and cp_yukon are excellent.
[QUOTE=Drury;39698676]I'll go against the grain and say I don't miss tc_hydro at all.
It is a always either an endless stalemate or a steamroll/backcapfest.[/QUOTE]
With balanced teams it's some of the most fun I've ever had in TF2.
Pl_frontier: Not as bad as people say it is
Cp_steel: love how you can go straight for the last point and ninja cap it, but most people are too dumb and get lost on this map, even with the fucking arrows and signs telling you where each point is
Cp_freight: nice 5 cp map with trains
ctf_sawmill and ctf_doublecross: nice ctf maps, people seem to be afraid of ctf, unless it's 2fort
Makes me wish dustbowl, 2fort, goldrush, hoodo and badlands were removed for a month and force people to play other maps
CTF_convoy (ver. 1)
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