[IMG]http://i47.photobucket.com/albums/f156/drspud/ctf_haarp_logo_small.jpg[/IMG]
[b]ctf_haarp[/b] - [i]Updated to beta 2![/i]
By: Dr. Spud
ctf_haarp is a brand new Attack and Defend CTF map. Red has gotten clever and replaced control points with computer terminals. It's like dustbowl, only Blu must deliver intel to CPs to proceed.
H.A.A.R.P. (the High Frequency Active Auroral R.E.D. Project) is stationed inside a huge Red base built in the side of a cliff. In the snowy Alaskan wilderness, they've built antenna arrays and a gigantic satellite dish. But what you don't know is it's really a DOOMSDAY DEVICE that could potentially END THE WORLD AS WE KNOW IT. Blue must infiltrate the base and deliver the shutdown override codes before DEATH AND DESTRUCTION RAINS DOWN ON THE WORLD (or something).
[b]Change Log:[/b]
-Huge boost in framerate.
-Removed all custom particles, since that custom particle glitch still hasn't been patched. That means [i]no more messed up particles![/i]
-Better balancing in all three stages - it's much more possible for Red to defend stages 1 and 2.
-Tweaking of geometry here and there for balancing, and for ease of movement.
download via TF2Maps.net: [url]http://forums.tf2maps.net/downloads.php?do=file&id=1673&act=down[/url]
download via fpsbanana: [url]http://www.fpsbanana.com/maps/download/111579[/url]
Screens:
[IMG]http://i47.photobucket.com/albums/f156/drspud/haarp_betascreen1_small.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f156/drspud/haarp_betascreen2_small.jpg[/IMG]
[IMG]http://i47.photobucket.com/albums/f156/drspud/haarp_betascreen4_small.jpg[/IMG]
High res:
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/ctf_haarp_beta_teaser.jpg[/url]
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/haarp_betascreen2.jpg[/url]
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/haarp_betascreen3.jpg[/url]
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/haarp_betascreen4.jpg[/url]
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/ctf_haarp_betascreen5.jpg[/url]
[url]http://forums.tf2maps.net/geek/gars/images/3/6/4/8/ctf_haarp_betascreen7.jpg[/url]
[b]Known Issues:[/b]
-Some custom models are still lacking good textures (They've just got straight colors for now).
-Need an introduction video.
Want to leave feedback? Post in this thread, or post on the map's tf2maps.net thread, [url]http://forums.tf2maps.net/showthread.php?t=7358[/url] .
[b]Additional Credits:[/b]
Nineaxis: custom posters.
[b]Thanks, special:[/b]
-Tf2Maps.net
-Icarus
-Radaka
-A Boojum Snark
-Nineaxis
-Youme
-Everyone testing and leaving feedback
How about some pictures?
EDIT: I'll do it, I'm first post.
[media]http://hunter.fpsbanana.com/ss/maps/111579a.jpg [url]http://hunter.fpsbanana.com/ss/maps/111579b.jpg[/url] [url]http://hunter.fpsbanana.com/ss/maps/111579c.jpg[/url] [url]http://hunter.fpsbanana.com/ss/maps/111579d.jpg[/url] [url]http://hunter.fpsbanana.com/ss/maps/111579e.jpg[/url][/media]
You really should add pictures to this thread because no one will look at it without pictures. But from the ones on fpsbanana it looks like a half decant map, defiantly a good looking one.
I posted the screens but didn't realize facepunch wouldn't auto-resize. I'm making some smaller-sized ones.
nope
needs to be a respectable gamemode like cp, ctf matches never last long/last forever/suck
It's not standard ctf. It's A/D CTF, which is similar to TFC Dustbowl. Blue team delivers intelligence to capture points.
Looks Perfect for posing.
Thats just a purdy map.
This is a great map and all of you should play it, fyi.
Looks great, only problem is that its ctf. Make a gravelpit-like CP mode, please.
Looks saxay bro
Hot, would try it if I wasn't a lazy and incompetent jerk.
I played this during alpha on the tf2maps server. Really interesting, that's for sure.
This is mucho sexy. any servers running it?
I wouldn't mind testing it, the CTF CP style sounds weird.
[QUOTE=achickennugget;17342850]I played this during alpha on the tf2maps server. Really interesting, that's for sure.[/QUOTE]
Why is piss coming off your avatar?
Muse reference :3:
When I read the thread title, I thought "What kind of name is this? Probably it's gonna be some shit map..."
Then I saw the pictures, and my eyes have been sexed.
[quote=dementneo;17342997]
why is piss coming off your avatar?[/quote]
...
:[
What a fantastic map! I have some ideas though
Have you thought about making the capture not instantaneous? Kinda like about 5-10 seconds until the briefcase is accepted into the terminal?
It allows the red team time to react in response to the point/briefcase being captured/delivered.
Perhaps for your final sequence you could make the satellite dish do something (explode, collapse, etc..) to give the winning team something interesting to watch.
Just some ideas.
Looks brilliant.
Isn't the first picture a photoshop of the Muse album? :dance:
@Evil-Dragon:
Adding a cap-time has been discussed. However, I think if I were to do that, it would become too similar to standard CP. But don't worry though, just because the captures are instant doesn't mean it's too easy on Blue. Red can block captures by standing on the point, plus the map is a bit longer and more difficult for Blue to reach the point than dustbowl.
@Godzillarr
Yes, and I approve of your avatar.
You should change the intel model to a bomb/virus-infected disk or something, it doesn't really make sense that BLU is sending intel (which is a suitcase full of paper may I add) into computers.
I know I know, TF2 isn't supposed to make sense but I think it would be good with something different.
(Scratch that if the intel is already changed, I didn't play the map)
Looks really nice. I'll have to play this sometime.
[QUOTE=Godzillarr;17343552]Looks brilliant.
Isn't the first picture a photoshop of the Muse album? :dance:[/QUOTE]
indeed it is
looks great, I'll see if any servers are running it tonight.
Haha, I love the muse reference.
I also love how you put the satellite from the muse concert :D
Dunno if that was a reference or not, but the name was!
[editline]04:44PM[/editline]
Also, sexy map :q:
Misleading thread title, I was expecting something horrible.
[QUOTE=Mister Royzo;17351471]Misleading thread title, I was expecting something horrible.[/QUOTE]
You so deserve this heart.
This map is the shit!
Srsly.
Best in the A/D contest.
Nice job Spud.
[QUOTE=TheCombine;17344274]You should change the intel model to a bomb/virus-infected disk or something, it doesn't really make sense that BLU is sending intel (which is a suitcase full of paper may I add) into computers.
I know I know, TF2 isn't supposed to make sense but I think it would be good with something different.
(Scratch that if the intel is already changed, I didn't play the map)[/QUOTE]
Suitcase full or punchcards!
I don't like the way the first point is so close to the beginning. A scout with forcejump can easily get to them.
[editline]03:36PM[/editline]
Great looking though.
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