• TF2 Update 11/19
    27 replies, posted
[b]Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)[/b] [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions [Windows] Improved custom mouse acceleration [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options [Windows] Fixed UI tooltips so that they display correctly on first hover [b]Team Fortress 2[/b] Added the "Team Spirit" paint can. Added Telltale Games items: Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman) License to Maim: Max's Badge (equipped by all classes) The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously) The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy) Updated some item capabilities: Employees badges can now have custom names. The Stickybomb Jumper can now be gift wrapped. The Spine-Chilling Skull and Voodoo Juju hats are now paintable. Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper. Added the original Ubersaw taunt to the Vita-Saw. Fixed an issue that prevented the game from running on Fat32 systems. Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly. Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over. Fixed numerous WebAPI issues. Fixed a Heavy exploit that let him run at full speed while shooting. Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round. Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. Fixed the Medigun charge percent for other players being steppy. Fixed not being able to light arrows after the first arrow is fired unless they're drawn back. Updated the localization files I'm not sure if you guys already know this. What's the Team Spirit Can?
5:39 PM - xpod1: Added the "Team Spirit" paint can. 5:39 PM - xpod1: WOW 5:39 PM - xpod1: THEN KEYCHAIN GETS 5:39 PM - xpod1: ANOTHER 5:39 PM - xpod1: COMMUNITY IITEM 5:39 PM - xpod1 IS MAD OK
Team coloured
Two threads at the exact same time.
[QUOTE=CurZd;26164443] Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. [/QUOTE] YES! FINALLY! :flashfap:
[quote=curzd;26164443] added the original ubersaw taunt to the vita-saw. [/quote] Oh. My. God. YES!
[QUOTE=GastricTank;26164558]Oh. My. God. YES![/QUOTE] Oh. MY GOD.
[QUOTE=Psycho_Shadow;26164500]Two threads at the exact same time.[/QUOTE] And mine looks to be getting less views. I'm glad that the Ubersaw taunt is back.
OP made an account just for this. And I love him for it.
Shotgun fix is also orgasmic, and the addition of the Poker night items.
[QUOTE=CurZd;26164443] Added the original Ubersaw taunt to the Vita-Saw.[/QUOTE] Damn it, damn it,[b] damn it[/b]! I do love this taunt, my only gripe is that they gave it to pretty much useless and crap weapon instead of giving it back to Übersaw.
[Windows] Fixed UI tooltips so that they display correctly on first hover YES GOD YES
[b][i]STILL NO FIX FOR CUSTOMIZED GUNS HIDING THE GUNSLINGER?!??![/i][/b] :argh: c
old vitasaw taunt? team colored paint? fuck YES
An update everyone can agree on.
[QUOTE=CurZd;26164443] Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. [/QUOTE] Thank god, that was pissing my off.
Did they just place a sticky logo on the Demoman's arm this update? EDIT: Nevermind, didn't see the other thread. [U] [/U]
yes
[QUOTE=XSFOX;26168694]Did they just place a sticky logo on the Demoman's arm this update? [media]http://dl.dropbox.com/u/12804628/TF2/koth_nucleus0045.jpg[/media][/QUOTE] All part of slowly incorporating the sticky launcher as the primary weapon. Soon the Meet the Demoman video will be edited to replace any instance of the pipe launcher with the sticky.
[QUOTE=xpod1;26164461]5:39 PM - xpod1: Added the "Team Spirit" paint can. 5:39 PM - xpod1: WOW 5:39 PM - xpod1: THEN KEYCHAIN GETS 5:39 PM - xpod1: ANOTHER 5:39 PM - xpod1: COMMUNITY IITEM 5:39 PM - xpod1 IS MAD OK[/QUOTE] wait what i don't even have 1 community item
[QUOTE=Datsun;26168770]All part of slowly incorporating the sticky launcher as the primary weapon. Soon the Meet the Demoman video will be edited to replace any instance of the pipe launcher with the sticky.[/QUOTE] But then the pyro will live and the video will be ruined.
[QUOTE=Psycho_Shadow;26168802]But then the pyro will live and the video will be ruined.[/QUOTE] Thats what you think. The area around the pyro will be surrounded by stickies. Everyone knows that W+1 Pyros (such as the one in the video) are stupidly blind to such dangers.
I doubt keychain will get anything, the idea was damn mutual
Fixed a Heavy exploit that let him run at full speed while shooting. Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round. Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly. FFFFFFFUUUUUUUUUUUU------
[QUOTE=Datsun;26168770]All part of slowly incorporating the sticky launcher as the primary weapon. Soon the Meet the Demoman video will be edited to replace any instance of the pipe launcher with the sticky.[/QUOTE] And then people will assume that the main way to play Demo is just to sticky spam! And there will be so many free kills for people who aren't retarded, the game will be infinitely more fun! Genius!
[QUOTE=Lijitsu;26170665]And then people will assume that the main way to play Demo is just to sticky spam! And there will be so many free kills for people who aren't retarded, the game will be infinitely more fun! Genius![/QUOTE] My god! This man! This man has just unraveled the mystery secret we've been searching for!
[QUOTE=GastricTank;26164558]Oh. My. God. YES![/QUOTE] HOLY FUCK YES I love Valve to god
[quote][Windows] The game's icon as displayed on the taskbar has been changed from the icon for Team Fortress Classic to the icon for Team Fortress 2. [/quote] I was wondering if they were ever going to do this.
Sorry, you need to Log In to post a reply to this thread.