Is there a way for make bots move automatically and shoot to the enemies??
I'm so tired of makeng bots that only can mimic because sometimes the got stuck on some areas.
Theres a mod or something out there somewhere.
Oh thanks
I used it once.
RCBot or something.
[QUOTE=WillerinV1.02;18745167]I used it once.
RCBot or something.[/QUOTE]
rcbots is for ctf maps only. Atleast them i use.
The bots were horrible. I spawned 10 Spies on each team on 2fort, they all ran on the bridge cloaked, bumped into eachother, jumped around and killed eachother. Repeat ad infinitum.
[QUOTE=ica|kvantum;18747307]rcbots is for ctf maps only. Atleast them i use.[/QUOTE]
They've come a long way since then. They can now do CP, Arena, and KotH (and that's just the last time I checked).
But they are pretty dumb and barebones as far as bots go. At least it's something, though.
[QUOTE=Shugo;18747522]They've come a long way since then. They can now do CP, Arena, and KotH (and that's just the last time I checked).
But they are pretty dumb and barebones as far as bots go. At least it's something, though.[/QUOTE]
long time ago i did update my bots. I did use RCBot2_051_Beta. Did find RCBot 0.53 BETA now. Is there any better then that?
Checking the RCbot [url=http://rcbot.bots-united.com/]website[/url], no, that's the latest version. I think I used the version before that, and Shugo's right. They're utterly retarded. And yet, they just about always know you're a Spy.
TF2 just does not work with bots
[QUOTE=Helelos;18752835]TF2 just does not work with bots[/QUOTE]
It has some built-in code for bots, though it's not implemented. There's some manual console commands to spawn them, among other things.
I suspect that VALVe could pull off GOOD bots, though we'd have a problem with every server being packed with bots to make it look like real players are connected (something far worse than just spoofed counts; you'd only know once you'd finished connecting).
[QUOTE=Jenkem;18755980]It has some built-in code for bots, though it's not implemented. There's some manual console commands to spawn them, among other things.
I suspect that VALVe could pull off GOOD bots, though we'd have a problem with every server being packed with bots to make it look like real players are connected (something far worse than just spoofed counts; you'd only know once you'd finished connecting).[/QUOTE]
If they're anything like the L4D bots then we're screwed :smith:
[QUOTE=Lijitsu;18752483]Checking the RCbot [url=http://rcbot.bots-united.com/]website[/url], no, that's the latest version. I think I used the version before that, and Shugo's right. They're utterly retarded. And yet, they just about always know you're a Spy.[/QUOTE]
easy to break that. Join red (works on blue too) and you spawn as a spy. spawn 1 spy on the other team and then you disguise as a spy. Works for me.
Those bots are funny.
While being blue in well (ctf) I went disguised as sniper and when I touched another sniper (they don't shoot when they're at the windows, also point to nowhere) he sayd: Spy! xD
I once joined a badwater server filled with bots. They were actually pretty decent, though still really dumb (repeatedly getting sniped at the same place, constantly.)
[QUOTE=Jenkem;18755980]It has some built-in code for bots[/QUOTE]
Yes, but these commands are used for commentary mode where they show you some classes doing some stuff.
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