I know I have the right dimension and everything, but when I try to put in a new spray, the old one is still there. There's no error message or anything. Also, sprays wont show up in my game, (I think I messed up some of my graphic settings, but later a friend told me the command to see sprays in-game. I can't remember what it is) what is the console command to make sprays visible?
Welcome to Facepunch, usually we do not open new threads for super specific issues such as this, for as we use the general thread for these matters.
I'm going to asume you havent read this yet.
[url]https://support.steampowered.com/kb_article.php?ref=9192-LFDM-3537[/url]
[QUOTE=Metaru;43405752]Welcome to Facepunch, usually we do not open new threads for super specific issues such as this, for as we use the general thread for these matters.
I'm going to asume you havent read this yet.
[url]https://support.steampowered.com/kb_article.php?ref=9192-LFDM-3537[/url][/QUOTE]
Sorry, I've never been on Facepunch.
[QUOTE=Daplin;43405715]I know I have the right dimension and everything, but when I try to put in a new spray, the old one is still there. There's no error message or anything. Also, sprays wont show up in my game, (I think I messed up some of my graphic settings, but later a friend told me the command to see sprays in-game. I can't remember what it is) what is the console command to make sprays visible?[/QUOTE]
Wait a bit, it'll fix itself after 10-20 minutes
sure-fire way to enable sprays:
cl_playerspraydisable 0
r_spray_lifetime 2
mp_decals 200
r_decals 2048
sv_allowupload 1
sv_allowdownload 1
put the spray vmt and vtf in tf\materials\vgui\logos (or in custom if you use that, but it works both ways). open the vmt and make sure $basetexture is pointing to the correct file.
for example,
[QUOTE]
"UnlitGeneric"
{
"$basetexture" "vgui\logos\SPRAYNAMEHERE"
"$translucent" "1"
"$ignorez" "1"
"$vertexcolor" "1"
"$vertexalpha" "1"
}
[/QUOTE]
once the spray is installed, go to tf2 options and under multiplayer options, select the spray name from the dropdown list, and rejoin the server if you are in any.
[QUOTE=Snowshoe;43405938]sure-fire way to enable sprays:
cl_playerspraydisable 0
r_spray_lifetime 2
mp_decals 200
r_decals 2048
sv_allowupload 1
sv_allowdownload 1
put the spray vmt and vtf in tf\materials\vgui\logos (or in custom if you use that, but it works both ways). open the vmt and make sure $basetexture is pointing to the correct file.
for example,
once the spray is installed, go to tf2 options and under multiplayer options, select the spray name from the dropdown list, and rejoin the server if you are in any.[/QUOTE]
I know how to add a vtf spray, but thanks for the console commands.
if the old spray keeps coming back, you might have to disable steam cloud in steam settings or TF2 options. once steam cloud is disabled, exit steam, delete the "userdata\NUMBERSHERE\440" folder in the steam install directory.
you can disable cloud in advance multiplayer options (not the regular Source options menu, but the tf2 styled one), tf2's properties in the steam library, or in the steam settings itself for all games.
[QUOTE=Metaru;43405752]Welcome to Facepunch, usually we do not open new threads for super specific issues such as this, for as we use the general thread for these matters.
I'm going to asume you havent read this yet.
[url]https://support.steampowered.com/kb_article.php?ref=9192-LFDM-3537[/url][/QUOTE]
Where can I find a thread that deals with player model issues?
[editline]3rd January 2014[/editline]
[QUOTE=Snowshoe;43405985]if the old spray keeps coming back, you might have to disable steam cloud in steam settings or TF2 options. once steam cloud is disabled, exit steam, delete the "userdata\NUMBERSHERE\440" folder in the steam install directory.
you can disable cloud in advance multiplayer options (not the regular Source options menu, but the tf2 styled one), tf2's properties in the steam library, or in the steam settings itself for all games.[/QUOTE]
I was thinking maybe this was the steam cloud's fault all along, and I think you might be right. Also, what are some things that will be effected when I disable the steam cloud for TF2?
i've had this problem before. your current (new) spray may be over the byte size limit. try changing it to something very tiny in file size, and see if it reverts it then.
Also you may have any locked .cfg file by being "read only" or problems with writing permissions (Mac and Linux), may prevent your game to select the new imported spray for use.
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