I'm trying to compile a re-model for a machete replacement, but the model is always sideways like this ingame and in Source SDK:
[IMG]http://i45.tinypic.com/2re084i.jpg[/IMG]
The viewmodel is blank because of it.
So I was hoping an expert modeler would help me turn this? What do I have to edit in the QC?
Here's a new ingame screenshot at viewmodel_fov 100
[IMG]http://i50.tinypic.com/650bwm.jpg[/IMG]
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