• What viewmodel_fov do you use
    76 replies, posted
I use 63. Little clipping.
I use the normal fov, 54.
what the normal FOV??
54 exactly, I like having the guns close to me, less to block my screen.
[QUOTE=EDDY TT;18598390]54 exactly, I like having the guns close to me, less to block my screen.[/QUOTE] agreed.
100? Hey guys let's looking fucking behind us. I have 54
wheres 0?
I play at 54.
90
65. I like seeing both hands.
70.
I like it as high as I can without clipping, but on a 16:10 resolution you can see the ends of the view arms on a lot of the characters at 54 anyway, which frustrates me to NO END. I've deduced that Valve doesn't love people with 16:10 monitors; the in-game fonts get messed up, the view models cut off, the menu backgrounds are only in 4:3 and 16:9 (it's 16:9 stretched for 16:10 users)... :(
70.
90.
360 would be fun, u can finally see the spy coming :p i use 90, 16:9 screen
I leave view models off. Helps me with sniping :)
[QUOTE=oscarr;18600876]360 would be fun, u can finally see the spy coming :p i use 90, 16:9 screen[/QUOTE] First of all, view models are your weapons on the screen, second, in any system, cameras can only view up to 180 degrees. That means that you can only see with standard human vision. So no super vision for you.
I have it at 85. I don't know why, it just feels better than having them close to me.
I have 0 on rocket launcher & scattergun, 73 on everything else
60 here.
290 [img]http://i96.photobucket.com/albums/l171/Flashlight678/cp_badlands0010.jpg[/img]
^^ what the fuck
All of my FOV sliders are maxed out, I used to play TFC that way and it stuck.
54. I hate seeing the end of the arm that's not modeled.
[QUOTE=Thunderbolt;18601528]290 [/QUOTE] Now you're the man.
Ignore post please.
No wait I got confused with my normal FOV.
Im playing around with 69 right now.
120, dont know why i just like it close to crosshairs.
63 is the best.
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