[quote]Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Added a missing material for the Scotsman's Stove Pipe
Fixed a server crash caused by the server triggering a nextlevel vote
Fixed the kicking of coaches for being idle as soon as they stop coaching
Fixed a coaching exploit[/quote]
That was quick.
Also companion cube pins.
New issue when trying to look at the Ghastly style of Ghastlier Gibus
[quote]Material models/player/items/all_class/all_domination_hat does not support vertex format used by the mesh (maybe missing fields or mismatched vertex compression?), mesh will not be rendered. Grab a programmer![/quote]
fantastic update yet again valve
It was fun while it lasted.
Pssst, it's the 15th.
I was hoping they'd do something about the loadouts. The "fix" doesn't work consistently for me.
Aww, I liked being missing texture demoman.
[QUOTE=Blanketspace;29201380]I was hoping they'd do something about the loadouts. The "fix" doesn't work consistently for me.[/QUOTE]
Loadouts are back up
[QUOTE=The Calzone;29201357]Pssst, it's the 15th.[/QUOTE]
It's the 16th in my timezone.
aaaand my demoman appears to be dyed pink.
[QUOTE=STEAM]Added a missing material for the Scotsman's Stove Pipe[/QUOTE]
[img]http://i.imgur.com/XExNDl.jpg[/img]
Garish and Overbearing Indeed
still getting the "STEAM validation rejected" when trying to make an offline server
and this
[img]http://gyazo.com/9838445f7a557ea288676c751f487dd5.png[/img]
Just noticing bots don't actually work on koth badlands for me.
[QUOTE=Saza;29201534]and this
[img_thumb]http://gyazo.com/9838445f7a557ea288676c751f487dd5.png[/img_thumb][/QUOTE]
I was about to post about that :arghfist::v:
[QUOTE=Saza;29201534]and this
[img_thumb]http://gyazo.com/9838445f7a557ea288676c751f487dd5.png[/img_thumb][/QUOTE]
What? No genuine
[QUOTE=Jessecar96;29201689]What? No genuine[/QUOTE]
it's not a droppable item Jesse
Wall hacking was patched?
Oh well.
[QUOTE=Saza;29201707]it's not a droppable item Jesse[/QUOTE]
oh yeah not tradeable...
Can someone make a demonstration video of hat styles?
Great loadout window without animations
I now have two pins in my backpack, that looks so ridiculous, dont see why potato owners could have gotten the hat and the portal 2 owners just get the pin.
Same item in the game twice is so uneeded.
[QUOTE=Yukinari;29202368]I now have two pins in my backpack, that looks so ridiculous, dont see why potato owners could have gotten the hat and the portal 2 owners just get the pin.
Same item in the game twice is so uneeded.[/QUOTE]
Maybe if you equip both pins at once, Bullets shot at you would be reflected away from you. Now that is Thinking with Portals! :science:
[QUOTE=Barobax;29202439]Maybe if you equip both pins at once, Bullets shot at you would be reflected away from you. Now that is Thinking with Portals! :science:[/QUOTE]
I totally would equip both pins if only we had a double misc slot like we should have by now.
[QUOTE=Benlecyborg;29202604]So, what's the purpose of the second pin if it's not tradable or genuine etc?[/QUOTE]
Not everyone got the Potato Pack? I didn't.
It's for Portal 2 preorders.
So am I the only one who still can't access my loadout?
[QUOTE=Benlecyborg;29202604]So, what's the purpose of the second pin if it's not tradable or genuine etc?[/QUOTE]
Yeah, I was hoping the people who pre-purchased Portal 2 would get some sort of significant reward...
if you don't want 2 sell the resurrection associate pin
They still didn't fix the loadout previews...
Why don't they focus on bugs that MATTER?
[QUOTE=Amaurus;29201354]It was fun while it lasted.[/QUOTE]
What was?
[QUOTE=TheJoey;29201638]Just noticing bots don't actually work on koth badlands for me.[/QUOTE]
Did you generate a nav file?
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