I have an idea for a Dr. Strangelove themed Deathrun map called coincidentally dr_strangelove. I can simply use the frontline props and will need help (possibly) for the entities and whatnot or the traps, but I can probably look that up. What I really need help with is created a shader to always make the map be grayscale. I know this is possible as the clocktown map goes grayscale when the moon resets, but I have no idea how to do it myself. Any help would be appreciated!
It's probably done using the color correction entity.
You cannot create shaders for TF2.
also, considering this is a mapping question, you should refer to the [url=https://facepunch.com/showthread.php?t=1446367]Mapping Question thread in the Mapping section[/url] in the future
you have better chances of getting help on your problems there
You may want to ask over at [URL="https://tf2maps.net/"]TF2maps.net[/URL]
pop over at the mapping section, plenty of people that can help you there
Yes I am also lookin' for help.:smile:
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good luck
color correction is broken anyways
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