If you could put one new weapon in any class - What would it be?
135 replies, posted
Just a thought I was thinking of.
I say the sniper and add another sniper rifle, like a Dak Dak in Counter Strike instead of using one bullet reload sniper.
You?
Excuse me but what the hell is a Dak dak.
New medic primary or medigun, no idea what it would be. Polycount results disappoint too :frown:
[QUOTE=Batmoutarde;23909085]Excuse me but what the hell is a Dak dak.[/QUOTE]
A certain sniper rifle T's can buy in Counter Strike, people call it Dak Dak because of it's sound.
An EMP gun for the spy, works the same as a sapper, but disables the sentry for a period of time without damaging it.
A new medic weapon. He needs something new.
I would add a wrecking adze (pronounced "adds") for the Pyro, where he could repair Engineer buildings at the cost of flamethrower ammo. It would reinforce the Pyro/Engie connection pretty well, and is along the same lines as all of the community weapons Valve has added so far.
[QUOTE=Errorproxy;23909301]Spy, throwing knifes.[/QUOTE]
It would make TF2 bit like MW2, but again good idea.
I would put a miniature medigun in the medic's blood stream so it can ubercharge his white blood cells to fight off those bacteria bad guys.
[QUOTE=PSI Guy;23909259]A new medic weapon. He needs something new.[/QUOTE]
Indeed, he needs a new weapon NOW. Not after the Polycount Update, not in September, he needs one NOW, by the end of August at the UTMOST.
Also, we have a thread for this, or did someone put a bloody perception filter on it, and you can't see it?
All of the items from the Polycount pack.
Seriously VALVe...
I would give the pyro a guitar melee weapon, that plays sound when you taunt, and would make like electric guitar sounds when you kill someone.
[QUOTE=B1N4RY!;23909911][media]http://www.youtube.com/watch?v=QFoWccK3GjM[/media][/QUOTE]
So scout is gay after all.. Rainbows and huge flexible dildos..
[QUOTE=CounterTunes;23909062]Just a thought I was thinking of.
I say the sniper and add another sniper rifle, like a Dak Dak in Counter Strike instead of using one bullet reload sniper.
You?[/QUOTE]
I'd put a gag on you with the stats:
-Unable to type to others
-Unable to use voice communication to others.
-Summons a humper on you every time you press M1
An entirely different sentry.
I was thinking a flame thrower sentry. :v:
[QUOTE=CounterTunes;23909342]It would make TF2 bit like MW2, but again good idea.[/QUOTE]
since when did modern warfare 2 invent throwing knives.
Cannon for heavy
and Hawk for sniper
Throwing knives for Spy, yes yes yes.
[QUOTE=MacD11;23910849]Cannon for heavy
and [b]Hawk[/b] for sniper[/QUOTE]
I like Borderlands too.
Silenced Revolver for the Spy.
[QUOTE=Batmoutarde;23909085]Excuse me but what the hell is a Dak dak.[/QUOTE]
It's the most expensive gun in CSS, Cost 5 grand, it's basically a semi automatic sniper.
One hit kill, semi auto, scoped, Very easy to no scope with
I don't use it much, it's so easy to kill with.
I much prefer the AWP, or even the Scout..
Throwing knives for spy :bandwagon:
Throw-able spies for the knife.
Seriously, you guys...
[QUOTE=Mokkan13;23911391]It's the most expensive gun in CSS, Cost 5 grand, it's basically a semi automatic sniper.
One hit kill, semi auto, scoped, Very easy to no scope with
I don't use it much, it's so easy to kill with.
I much prefer the AWP, or even the Scout..
Throwing knives for spy :bandwagon:[/QUOTE]
Keep the Dak dak out of TF2 plz, I don't want to see that OP annoyance ever again. A friend gave CS:S to me on a guest pass and I was having fun until I found out about the Dak dak.
[QUOTE=Mokkan13;23911391]It's the most expensive gun in CSS, Cost 5 grand, it's basically a semi automatic sniper.
One hit kill, semi auto, scoped, Very easy to no scope with
I don't use it much, it's so easy to kill with.
I much prefer the AWP, or even the Scout..
Throwing knives for spy :bandwagon:[/QUOTE]
Aint machine gun the most expensive?
BTW: Medic needs any non-melee weapon.
Medic needs something. I don't care what, as long as it isn't hats.
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