• What are your thoughts on the Competitive MatchMaking?
    20 replies, posted
I wanna know
honestly, ive been enjoying it - im excited to see what this will do to the competitive community. As for personally, I enjoy the balance between scrims and matches and casual pubs
game closes without error message whenever i search for a game, has been doing this for ~3 weeks. it was pretty fun before that, a lot more intense and rewarding than a pub.
It's fun and I get a real thrill out of the challenge of having to coordinate real pushes and watch flanks and time pushes based off brief advantages. There are also some annoying things, like how people often abandon right at the beginning of a match (and occasionally midway through), and how you basically need to play with a stack to not lose ELO, but overall I'm very happy with it.
It's fun, but has problems, problems like premade teams steamrolling your random team, people abandoning games (not just at the beginning, there's jackasses that also leave once you lose one round), people trolling (rarely, but, conga/spy/etc) and some weapons are much better than the others on MM. I really enjoy MM, it's fun.
It's really fun, assuming the planets align and you get an actually good team and are put to fighting and actually even team. Sadly, that's only ever happened to me once, the rest of the time the other team was steamrolling my team or we (rarely) steamrolled their team. Weapon imbalance is really highlighted in Matchmaking as well, and running into any sort of hacker is such a put-down, and I've seen quite a few in Matchmaking thus far, and it sucks to know that they're pretty much safe from any sort of harm until Valve fixes the Lmaobox problem. Until Matchmaking gets fixed to actually be fun most of the time, I don't plan on playing it again.
[QUOTE=Gunsexual;50058797]It's fun, but has problems, problems like premade teams steamrolling your random team, people abandoning games (not just at the beginning, there's jackasses that also leave once you lose one round), people trolling (rarely, but, conga/spy/etc) and some weapons are much better than the others on MM. I really enjoy MM, it's fun.[/QUOTE] I really do think that they need to fix the abandoning issue. They need to make it to where its more then a penalty.
We should really have a general matchmaking thread to talk about it, seems appropriate with how much it's in the MUS and General threads.
I've been having tons of fun with it. The only real issue is the abandon system (and the lack of placement matches), but it is a beta so I can't blame them for just wanting as many games as possible played instead of giving people week long or longer bans for leaving too much. But in the release version there MUST be stricter punishment, and preferably some kind of substitute system but I doubt that'll be a thing. I can't really bring myself to calling the premade-stack thing a problem. That's just how it is when ranks are not really ironed out. I would call it a bit silly that everyone starts at the bottom, I know CS:GO has the 10 placement matches first and pretty sure DOTA2 and such has that as well. Without that the low ranks are basically a free for all. I didn't expect everyone to know rollouts and callouts, medics to count ubercharge advantages and people to be amazing at all. I expected a mode where people try to win the round, and I sure got that, so I'm happy.
Enemy team leaves after 1 round, my team wins and gets no reward for 3 minutes of koth. GG valve.
[QUOTE=Jesp;50061191]I've been having tons of fun with it. The only real issue is the abandon system (and the lack of placement matches), but it is a beta so I can't blame them for just wanting as many games as possible played instead of giving people week long or longer bans for leaving too much. But in the release version there MUST be stricter punishment, and preferably some kind of substitute system but I doubt that'll be a thing. I can't really bring myself to calling the premade-stack thing a problem. That's just how it is when ranks are not really ironed out. I would call it a bit silly that everyone starts at the bottom, I know CS:GO has the 10 placement matches first and pretty sure DOTA2 and such has that as well. Without that the low ranks are basically a free for all. I didn't expect everyone to know rollouts and callouts, medics to count ubercharge advantages and people to be amazing at all. I expected a mode where people try to win the round, and I sure got that, so I'm happy.[/QUOTE] I only like it because well, its CSGO like but i also was VAC banned on Cs so i play it so much :p [editline]3rd April 2016[/editline] [QUOTE=MrDrToaster;50062163]Enemy team leaves after 1 round, my team wins and gets no reward for 3 minutes of koth. GG valve.[/QUOTE] Gee Gee Volvo
[QUOTE=Jesp;50061191]I've been having tons of fun with it. The only real issue is the abandon system (and the lack of placement matches), but it is a beta so I can't blame them for just wanting as many games as possible played instead of giving people week long or longer bans for leaving too much. But in the release version there MUST be stricter punishment, and preferably some kind of substitute system but I doubt that'll be a thing. [/QUOTE] To add on that, in parties it's kind of bugged - if you're queuing with a party, but queue before a teammate is out of the previous game, it thinks that the old game is the new game and gives them an abandon if they leave (which also kills the current game).
It's super fun when you sacrifice a newborn child to Valve and actually get somewhat balanced teams on either side, but it's usually just either plain boring or frustrating, depending on which side of the stomp you're on. Fun to experiment in at times, but the stomp-y nature of things really doesn't allow much freedom. It'd be nice if we were at least given an option to only get matched with other solo players, it's annoying to fight against a team of premades who are several ranks higher, which is already a sign of being premade since ranking up alone is nigh impossible. So yeah, it's fun, but it needs a lot of tweaks. You'd think a company that managed to do decent matchmaking in other games would know better in TF2.
I think mm is really fun to play alone and with friends, but I hate that I can't use my config. I know valve wants to make the game look better but they should optimize it before making such big restrictions.
[QUOTE=Flarebear;50087277]I think mm is really fun to play alone and with friends, but I hate that I can't use my config. I know valve wants to make the game look better but they should optimize it before making such big restrictions.[/QUOTE] What do you mean "config"? the only thing that comes to mind is the viewmodel fov, which kinda bugs me, but i get used to it and absolutely fuck people on pubs.
I enjoy it for the most part, but I need to stop queing up by myself and party up with friends heh. I haven't played it in a while though. Mainly due to there always seems to be people dropping from matches when I play now, which is a significant buzz kill.
If I want one sided teamstacks ill play pubs. Let me know when the ranks actually do there jobs
[QUOTE=Blue2;50096921]What do you mean "config"? the only thing that comes to mind is the viewmodel fov, which kinda bugs me, but i get used to it and absolutely fuck people on pubs.[/QUOTE] You also can't do many of the FPS-saving tricks that are commonly done, like disabling smoke effects and ragdolls.
[QUOTE=Blue2;50096921]What do you mean "config"? the only thing that comes to mind is the viewmodel fov, which kinda bugs me, but i get used to it and absolutely fuck people on pubs.[/QUOTE] I'm talking about fps configs like comanglias config. Valve is making it impossible to run the game for lots of people.
To add to what's been said in this thread, I think there just aren't enough players. The difference in skill between the players that currently play it(I played last time about a week ago now) are high because of the low player count. I think that if it had more players, those differences would even out over time(because people would win more games), and games would be more balanced and fun.
[QUOTE=Nor9864;50123226]To add to what's been said in this thread, I think there just aren't enough players. The difference in skill between the players that currently play it(I played last time about a week ago now) are high because of the low player count. I think that if it had more players, those differences would even out over time(because people would win more games), and games would be more balanced and fun.[/QUOTE] You're right. It's funny to see the world ranking and everyone is freshmeat.
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