• Extract Custom Content From A Map?
    4 replies, posted
Hello, i made a map. And i have the VMF. However during the process of making the map, i downloaded one hell of a lot of custom content, that is now about 2GB. The thing is i dont know exactly what models/materials/sounds etc i have used so how can i pack in the bsp only what i used in my map? Packing everything is not an option. I really hit a rock here, please help me.
You can use GCFScape to extract content packed into a BSP file.
VIDE's a good tool and what i personally use for packing custom content. it has a scan feature that scans the vmf and selects only the contest you used in the map here's a tutorial/download link for it [url]https://www.tophattwaffle.com/packing-custom-content-using-vide-in-steampipe/[/url] [editline]6th January 2018[/editline] also, the mapping forum moved here: [url]https://forum.facepunch.com/f/mapping[/url] if you wanted to ask questions
BSPSource includes BSPInfo, which among other things allows you to see which assets your map uses, and see/extract content from it: [URL]https://github.com/ata4/bspsrc/releases[/URL] I wouldn't trust on the automatic scan options that other tools have, no matter which version of the engine or the game/mod you are using it for, it will always include something that it shouldn't. Is always better to check it manually.
Thank you all
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