Minecraft Group Cape Database - Capes, capes for everyone! (Top hats to be added soon!)
24 replies, posted
[url=http://mc.derp.biz][highlight]Minecraft Group Cape Database[/highlight][/url]
[b]What is it?[/b]
To keep it short, this is an upload service so that you and your friends can have capes like these!
[img]http://cdn2.omnitechnews.net/wp-content/uploads/2011/11/creepercloak.png[/img]
[b]Cool! How do I use it?[/b]
Just make a cape and upload it! You enter your username, your group name (FP's group name is 'Facepunch' without quotes. Keep in mind this is cAsE sEnSiTiVe!), and your cape file. Make it based on [url=http://mc.derp.biz/example.png]this template.[/url] Uploads are only accepted in png format!
[b]Neat-o! What about the top hats you promised?[/b]
I'm working on that. I'm using this project as a way to learn some GL11 modelling and PHP, and the top hats will be added as soon as I know enough about openGL to make them. Shouldn't be more than a week.
[b]Nice! So how do I actually see these capes? Can everyone see them?[/b]
Unfortunately, no. Only people in the same group as you using the same modded class file can see your cape. To make capes visible, just drop [url=http://mc.derp.biz/Facepunch/yr.class]the proper class file[/url] (<--- that one's for the Facepunch group) into your minecraft.jar. It's really that simple!
[b]Any conflicts known at this time?[/b]
Not that I know of. But it'll cause conflict with anything that uses yr.class. (Which is the only class I've modified as of right now.)
[highlight]News![/highlight]
We now have a [url=http://mc.derp.biz/howto.html]tutorial on how to make your own group class files![/url] It's instructions for the absolute beginner.
[highlight]More news![/highlight]
Here's a picture of a top hat working. I'm still trying to get 3 things working:
1.) Loading textures from an online source
2.) Moving the hat down when a player is sneaking
and 3.) Selectively loading top hats, rather than loading them for all players and the players who don't have a proper texture just getting a broken looking version.
Interesting. How does it work, exactly? Do clients with the class file see other players in the group wearing their respective capes? Is this list of players automatically updated if so?
[quote]Capes, capes for everyone![/quote]
[t]http://images.wikia.com/elderscrolls/images/2/24/Sheogorath.jpg[/t]
Wait, capes for no one. It wouldn't be a celebration if you didn't like capes, now would it?
[QUOTE=Zero Vector;35241313]Interesting. How does it work, exactly? Do clients with the class file see other players in the group wearing their respective capes? Is this list of players automatically updated if so?[/QUOTE]
In EntityPlayer.java (a source file for minecraft) there's a line that says where to get the capes. The url is something like
new StringBuilder().append("http://s3.amazonaws.com/capes/").append(username).append(".png")
So if that URL exists, the player should be given the cape located at that URL. All I did was change it.
All clients with the class file will see other players in their group wearing the respective capes, and the list of players is automatically updated.
The top hats are a bit more in-depth. It requires a lot of GL11 rendering and odd code to get it to cooperate. I've actually got them working, but the skin url is broken and the hat doesn't move with the head properly.
[url=http://mccapes.com/]Didn't we agree it was the same as this?[/url]
[editline]edited][/editline]
Okay, okay. So yes you will add tophats, but my guess is you just did that so it wouldn't look like you just copied [url=http://mccapes.com/]this[/url].
Sorry to say it like this.
[QUOTE=Moofy;35243758][url=http://mccapes.com/]Didn't we agree it was the same as this?[/url]
[editline]edited][/editline]
Okay, okay. So yes you will add tophats, but my guess is you just did that so it wouldn't look like you just copied [url=http://mccapes.com/]this[/url].
Sorry to say it like this.[/QUOTE]
No, I'm doing all of this to learn PHP and GL11. Both of which I have learned from scratch to make these. And anyway, why would I need to copy it? There aren't even ads on the page, it's not like I'm trying to make money. And I have no reason to copy that site anyway.
By the way, the hats'll almost definitely be up and running by tonight! Also, if any of you have ideas for other body addons, feel free to suggest them! My next project is a cane to go along with the top hat.
[b]Edit[/b]
Also, I just read through the site you posted, and they don't have support for groups. It's just one big cape system.
[QUOTE=Moofy;35243758][url=http://mccapes.com/]Didn't we agree it was the same as this?[/url]
[editline]edited][/editline]
Okay, okay. So yes you will add tophats, but my guess is you just did that so it wouldn't look like you just copied [url=http://mccapes.com/]this[/url].
Sorry to say it like this.[/QUOTE]
Editing one line is hardly copying anyone's work.
[QUOTE=subenji99;35249109]Editing one line is hardly copying anyone's work.[/QUOTE]
The PHP was really what I was interested in learning. Also, GL11 rendering is a pain and it's not just a one line kind of deal.
I wasn't slandering your work in other areas, I was slandering the idea that somehow editing the only line in mc code that controls where capes are loading from is stealing work from someone else who's edited the same one line for their own work.
[QUOTE=trent_roolz;35246691]No, I'm doing all of this to learn PHP and GL11. Both of which I have learned from scratch to make these. And anyway, why would I need to copy it? There aren't even ads on the page, it's not like I'm trying to make money. And I have no reason to copy that site anyway.
By the way, the hats'll almost definitely be up and running by tonight! Also, if any of you have ideas for other body addons, feel free to suggest them! My next project is a cane to go along with the top hat.
[b]Edit[/b]
Also, I just read through the site you posted, and they don't have support for groups. It's just one big cape system.[/QUOTE]
Yea sure i am not hatin'.
Besides i would love a tophat, can they be edited?
[QUOTE=Moofy;35260408]Yea sure i am not hatin'.
Besides i would love a tophat, can they be edited?[/QUOTE]
Yeah! I'm working on them right now. I'll post a base texture along with the top hat download.
News: We now have a [url=http://mc.derp.biz/howto.html]tutorial on how to make your own group class files![/url]
Please instead of double post use the BBCcode:
[code](editline)edited:(/editline)[/code]
And post what you wanted to..
PS: Instead of using [b]( )[/b] use [b][ ][/b]
[editline]edited:[/editline]
It looks like this!
[QUOTE=Moofy;35274193]Please instead of double post use the BBCcode:
[code](editline)edited:(/editline)[/code]
And post what you wanted to..
PS: Instead of using [b]( )[/b] use [b][ ][/b]
[editline]edited:[/editline]
It looks like this![/QUOTE]
You've not heard of automerge.
[editline]26th March 2012[/editline]
Have you?
Yes he has but 20 hours between those posts
I dont think is correct example, I may be wrong:
[img]http://mc.derp.biz/example.png[/img]
[QUOTE=Kool Kids Klub;35306084]I dont think is correct example, I may be wrong:
[img]http://mc.derp.biz/example.png[/img][/QUOTE]
Fixed it :)
[QUOTE=ReligiousNutjob;35302331]You've not heard of automerge.
[editline]26th March 2012[/editline]
Have you?[/QUOTE]A lot of people are going to disagree with me when i say that automerge dosen't work all the time.
It sure dosen't for me.
Does this make anybody else's Minecraft blackscreen?
[QUOTE=Raptortheawesome;35358357]Does this make anybody else's Minecraft blackscreen?[/QUOTE]
Thanks for the reminder, I need to update the class file to 1.2.4. I never did it. I'll add that to my list. Things are moving slowly because of school and work. If you want, follow the tutorial [url="http://mc.derp.biz/howto.html"]here[/url]. I'm certain it'll work the exact same for 1.2.4 as 1.2.3 because of the fact that I've never seen a change to cape code since when I first started coding in 1.7.3.
Hey, I applied the tutorial to the latest version of Minecraft (1.2.5), resulting in [url=http://dl.dropbox.com/u/15377722/yw.class]yw.class[/url]. Had a bit of trouble getting MCP to behave itself initially but the script appeared to work as advertised in a quick test.
Worked flawlessly here! good stuff
[QUOTE=Erosion_84;35503598]Hey, I applied the tutorial to the latest version of Minecraft (1.2.5), resulting in [url=http://dl.dropbox.com/u/15377722/yw.class]yw.class[/url]. Had a bit of trouble getting MCP to behave itself initially but the script appeared to work as advertised in a quick test.[/QUOTE]
Yeah, with each update the class mappings change a bit. But that's good that it works :) hope you enjoy the capes!
[QUOTE=Agent Cobra;35508193]Worked flawlessly here! good stuff[/QUOTE]
Awesome! Glad you like it :)
Also, haven't tested, but does transparency work on the capes?
[QUOTE=Agent Cobra;35510172]Also, haven't tested, but does transparency work on the capes?[/QUOTE]
As far as I'm aware, yes, it does.
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