• OE-Cake
    1 replies, posted
[img]http://i.imgur.com/WTwNn.png[/img] [b]What is OE-Cake?[/b] OE-Cake is a power/fluid simulation game. In OE-Cake you can make different materials (Listed below) and make combinations of said materials (Also Below). The various materials can effect each other, Fire and Fuel will make the fuel catch fire, Dense and Water will make dense to go the bottom of the water. [b]Videos![/b] [media]http://www.youtube.com/watch?v=LtVRZHVSIVg[/media] [media]http://www.youtube.com/watch?v=hPW9i57yfSw[/media] This guy has some good tutorials [media]http://www.youtube.com/watch?v=xuqOiYZHH_U&feature=related[/media] [b]Images![/b] (Coming Soon) [b]What is this "Style" drop-down menu?[/b] The style can change the graphics quality of the simulation. Here is what is different styles look like. Points - Lowest Quality, best FPS [img_thumb]http://gyazo.com/2467d4646a974b0775d447f5402432dc.png[/img_thumb] Crosses [img_thumb]http://gyazo.com/cf5fa00fd5a9066f17f35be28d5c4373.png[/img_thumb] Circles [img_thumb]http://gyazo.com/eb9be192ac62521b8d964f17c02d8e2d.png[/img_thumb] Blurred Circles - Same thing as circles but with a blur when the object moves Blob [img_thumb]http://gyazo.com/720e48d280dea3cf222e66b66a8829e2.png[/img_thumb] Blob & Texture - Same thing as blob yet background and foreground textures are selectable. Shader - Best quality, (possibly) worst FPS [img_thumb]http://gyazo.com/c5d520ffadfc11fcf4a073d2e13dc1a2.png[/img_thumb] [b]Materials[/b] Eraser - Erases stuff Water - Simply water - Puts out fire - Can be moved - Turns into water vapor when heated - Turns into water when cooled. Wall - Blocks most all materials Rigid - A movable version of wall - Can be moved String - A stretchy, non-rigid type of material that can fold over it's self - Can be moved Elastic - A stretchy, rigid type of material that cannot fold over it's self - Can be moved Brittle - An easily breakable type of material, especially with Jet - Can be moved Rigid Axis - The rigid material at an axis at the middle - Can be rotated Mochi - A gooey, sticky, white material - Can be moved - Sticky Rice - Like powder except non-flammable - Can be moved Powder - Like rice but is very flammable - Can be moved - Flammable Gas - A non-flammable gas that is not effected by gravity Viscous - A type of liquid that always wants to be in a ball - Can be moved - Liquid Tensile - A blob-like material that moves slowly - Can be moved - Liquid Dense - A liquid that is heavier than water - Can be moved - Liquid Light - A liquid that is lighter than water - Can be moved - Liquid Fuel - A rigid material that is flammable, slowly burns - Can be moved - Flammable Fire - Fire, burns fuel, fire alone will burn out overtime - Canceled out in water - Can be moved Heater - Heats up materials like Water and Fuel Cooler - Cools down liquid vapor and puts out fires Inflow - Makes a fountain of water come out of all exposed sides Outflow - Sucks up any movable material Jet - Combine with Fuel or Mochi to move it User - A solid block that can be controlled with Up, Down, Left, and right - Can be moved [b] Combinations! [/b] Press ESC once to activate combination mode. Click on the base material then press the first letter of the material you want to mix it with. Use W for Wall and Q for water. Water + G = Water Vapor Fire + F = Fire that never burns out Any material + U = Player controlled material Water + O = Liquid Outflow ~ = Turns pouring into fire [b] Options! [/b] Style - Read Above Pause - Pauses the simulation Drain - Drains out any material that touches the walls Splash - Creates a splash effect when water crashes into something Bubble - ??? Gravity - Turns gravity on/off or higher/lower Pouring - Turns on pouring and makes it bigger or smaller Tool - The different list of tools Load Foreground - Loads an image to be put in front of the material layer Load Background - Loads an image to be put behind the material layer Load Fire Texture - Loads a texture for the gas coming off of the fire to be Load Splash Texture - Loads a texture for the splash to be Load Bubble Texture - ??? Unload - Sets the texture back to default [b] Links! [/b] [url]http://oecake.wikia.com/wiki/OE-Cake_Wiki[/url] - The wiki for OE-Cake [url]http://www.youtube.com/user/01DOGG01[/url] - Great OE-Cake Tutorials [url]http://www.mediafire.com/?p73z8w0lgb2ezd1[/url] - Download link
why did you repost a copy of [url=http://facepunch.com/threads/1086199?]this thread that you posted last year[/url] that actually has a disclaimer at the top that reads [B]"I DO KNOW THAT THIS IS LATE AND THERE ARE MANY THREADS OF THIS. ITS JUST THAT THOSE THREADS ARE LACKING IN CONTENT AND/OR ARE COPIES OF THE FIRST THREAD."[/B] instead of just bumping the old one?
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