Empires mod is an ongoing RTS/FPS hybrid mod for the source engine, we've just now released the newest patch, version 2.25 which featuresmap updates, some new UI tweaks and a host of new visual features.
Empiresmod Features:
-Expansive maps
-Up to 64 players on a server (32v32!)
-Vehicle combat, up to 20 vehicles PER TEAM.
-Customiseable vehicles, load out with a variety of weapons, from plasma to biological to miniature nuclear warheads.
-Semiunique commander system (It's like natural selection, sorta!)
-Base production, build refineries, barracks, vehicle factories and automated defence turrets.
[IMG]http://dl.dropbox.com/u/516743/sparkspam.PNG[/IMG]
New features:
-All new particle effects for all weapons, mushroom clouds, artillery strikes and more!
-Several new official maps.
[IMG]http://dl.dropbox.com/u/516743/particles/screens/blimbz_go_boom.PNG[/IMG]
Even the brand new "Mystery of Amigara Fault" gamemode!
[IMG]http://dl.dropbox.com/u/516743/emp_duststorm0009.jpg[/IMG]
Unofficial Trailer (made by BloodReaver)
[media][URL]http://youtube.com/watch?v=nfBZY22S96o[/URL][/media]
Link: [URL]http://www.empiresmod.com/drupal/node/13[/URL]
Awesome, going to try it out.
remove the [URL] tags from the media, OP.
Battles last alot more longer than they used to.
How you do the mystery of amigara fault thing?
That trailer is horribly laggy, needs a new one
Glad to see the new dev team is making progress on it.
New sexy effects, larger battles.
Now I need to get source working in wine again.
DRR DRR DRR
caps
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