• Empiresmod v2.25 Released!
    7 replies, posted
Empires mod is an ongoing RTS/FPS hybrid mod for the source engine, we've just now released the newest patch, version 2.25 which featuresmap updates, some new UI tweaks and a host of new visual features. Empiresmod Features: -Expansive maps -Up to 64 players on a server (32v32!) -Vehicle combat, up to 20 vehicles PER TEAM. -Customiseable vehicles, load out with a variety of weapons, from plasma to biological to miniature nuclear warheads. -Semiunique commander system (It's like natural selection, sorta!) -Base production, build refineries, barracks, vehicle factories and automated defence turrets. [IMG]http://dl.dropbox.com/u/516743/sparkspam.PNG[/IMG] New features: -All new particle effects for all weapons, mushroom clouds, artillery strikes and more! -Several new official maps. [IMG]http://dl.dropbox.com/u/516743/particles/screens/blimbz_go_boom.PNG[/IMG] Even the brand new "Mystery of Amigara Fault" gamemode! [IMG]http://dl.dropbox.com/u/516743/emp_duststorm0009.jpg[/IMG] Unofficial Trailer (made by BloodReaver) [media][URL]http://youtube.com/watch?v=nfBZY22S96o[/URL][/media] Link: [URL]http://www.empiresmod.com/drupal/node/13[/URL]
Awesome, going to try it out. remove the [URL] tags from the media, OP.
Battles last alot more longer than they used to.
How you do the mystery of amigara fault thing?
That trailer is horribly laggy, needs a new one
Glad to see the new dev team is making progress on it.
New sexy effects, larger battles. Now I need to get source working in wine again.
DRR DRR DRR caps
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