I used the Source SDK's "Create a Mod" function to create a multiplayer mod for the 2007 Engine.
I didn't select the team based option because there is really only one team: the players.
I'm suspecting that the fresh files are geared towards making a deathmatch mod that's why I'm asking this question.
... Do you know C++? Because you aren't getting anywhere if you don't. Not exactly sure what you're asking.
You have to change and add a lot of things to make real co-op.
Take a look into Alien Swarm code it should be a good start.
Learn C++, make some simple programs to get yourself started, once you get used to the language, keep building up to bigger and bigger things over time, then once you're good at C++, use the SDK to create a source mod.
You probably should have some experience with the source engine, but if you want a quick and easy way, use this:
[url]http://www.moddb.com/company/4-wheeled-husky-games/downloads/source-engine-co-operative-base-modification-v7[/url]
I've been in the same situation that you are in, and I would be willing to help you, so add me on steam if you need some more help (these people on Facepunch tend to not help noobs)
[QUOTE=Mangmasta;36188799]I've been in the same situation that you are in, and I would be willing to help you, so add me on steam if you need some more help (these people on Facepunch tend to not help noobs)[/QUOTE]
Well that's not very nice of you. "These people on facepunch" don't just decide to not help people. People were offering valid suggestions and asking valid questions.
[QUOTE=t h e;36190179]Well that's not very nice of you. "These people on facepunch" don't just decide to not help people. People were offering valid suggestions and asking valid questions.[/QUOTE]
And we're usually quite helpful if you show that you know what you're doing to some extent, and aren't trying to reach some unrealistic goal.
[QUOTE=Mangmasta;36188799]You probably should have some experience with the source engine, but if you want a quick and easy way, use this:
[url]http://www.moddb.com/company/4-wheeled-husky-games/downloads/source-engine-co-operative-base-modification-v7[/url]
I've been in the same situation that you are in, and I would be willing to help you, so add me on steam if you need some more help (these people on Facepunch tend to not help noobs)[/QUOTE]
That co-operative code is very bad, there are a lot of prediction errors. Most NPCs lags like a hell...
It's better to make your own code.
[QUOTE=Nicolas;36193057]That co-operative code is very bad, there are a lot of prediction errors. Most NPCs lags like a hell...
It's better to make your own code.[/QUOTE]
I've noticed that it crashes on startup and doesn't shutdown properly as well. Of course that also occurs with a fresh mod from the SDK.
well ok, sorry
[QUOTE=BloodNThunder;36194806]I've noticed that it crashes on startup and doesn't shutdown properly as well. Of course that also occurs with a fresh mod from the SDK.[/QUOTE]
You do know that crashes on start-up have nothing to do with prediction code?
[QUOTE=Nicolas;36195012]You do know that crashes on start-up have nothing to do with prediction code?[/QUOTE]
I know that.
I was just adding to the list of faults.
Use the source SDK.
[QUOTE=A_Pigeon;36198497]Use the source SDK.[/QUOTE]
[T]http://i.imgur.com/0ldS3.png[/T]
disable friendly fire
Alter the code so that both "mp_friendlyfire" and "deathmatch" are set to 0. Also learn C++ for some more complex features you might want to implement.
[QUOTE=Acceleration;36224738]Alter the code so that both "mp_friendlyfire" and "deathmatch" are set to 0. Also learn C++ for some more complex features you might want to implement.[/QUOTE]
I see. Alright then thanks for the help.
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