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This thread will bring you all the Wolfenstein information you need, from 3D to current gen. Going chronologically here...
[b]Wolfenstein 3D:[/b]
[IMG]http://upload.wikimedia.org/wikipedia/en/7/7e/Wolfenstein_3D_title_screen.png[/IMG]
Released May 5th, 1992, the game came on a floppy disk and ran through DOS. The game that started the Wolfenstein craze.
[b]Characters:
B.J. Blazkowicz[/b]
Our protagonist in Wolfenstein, seen on the image above hiding behind a corner. B.J. is a spy for the Office of Secret Actions (OSA). He was imprisoned in Castle Wolfenstein while looking for the plans to Operation Eisenfaust. Your goal is to escape Wolfenstein and overthrow the Nazi Regime.
[b]Enemies
Guard[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/guard.gif[/IMG]
The common brown coated enemies carried mere pistols in attempt to stop an unstoppable force, B.J., who did indeed make quick work of these frail men.
[b]Dog[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/dog.gif[/IMG]
A very easy enemy to kill, taking a mere one bullet. You encounter them mostly in the early levels of the game, doing lots of damage in packs because they can easily overwhelm you.
[b]S.S.[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/ss.gif[/IMG]
Hitler's secret police. The Schutzstaffel carry machine guns and take a beating compared to the Guards. Their blue uniforms match the walls nicely early on in the game.
[b]Officers[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/officer.gif[/IMG]
They move and fire at a very fast rate compared to his predecessors, the Guard and S.S. Pistol takes quite a while to knock these guys out, a machine gun is probably what you want to use.
[b]Mutant[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/mutant.gif[/IMG]
These are encountered in Episode Two. They have 3 arms, the third sprouting from their chest wielding a pistol. They go down easily, but I like to watch them hump the air to shoot at me.
[b]Flying Hitler[/b]
[IMG]http://www.geocities.com/grindmachine2000/hitlerghost.gif[/IMG]
What the fuck was iD thinking? A magic-ghost Hitler. Shoots fireballs at you.
[b]Bosses:
Hans Grosse[/b]
[IMG]http://www.geocities.com/TimesSquare/3744/hansg.gif[/IMG]
Encountered as the boss of Episode One, Hans isn't keen on you leaving Castle Wolfenstein. He guards the exit with his enormous body, with two chain guns for arms. He takes a massive beating to bring down. A chaingun is a need with him, not a want.
[b]Dr. Schabbs[/b]
[IMG]http://www.geocities.com/grindmachine2000/schabbs2.gif[/IMG]
Syringe throwing maniac, Dr. Schabbs is the mastermind behind the mutants. One of Hitler's most prized doctors. You should bring a chaingun.
[b]Mecha-Hitler and Hitler[/b]
[IMG]http://www.geocities.com/grindmachine2000/hitler2.gif[/IMG]
If you're fighting him with or without his suit, he's still an ass. Chaingun him to death, before he can do it to you.
[b]Otto Giftmacher[/b]
[IMG]http://www.geocities.com/grindmachine2000/otto2.gif[/IMG]
Bigger than the Officers. Faster than the Officers. Also, more rocket-y, than the Officers. Shoots rockets at you. Do I have to say "chaingun"?
[b]Gretel Grosse[/b]
[IMG]http://www.geocities.com/grindmachine2000/grettle.gif[/IMG]
Sibling to Hans. Fights like Hans, just takes more damage and deals more.
[b]General Fettgesicht[/b]
[IMG]http://www.geocities.com/grindmachine2000/general.gif[/IMG]
Fires rockets and has a chaingun. You know what to do.
[b]Your Arsenal
Knife[/b]
[IMG]http://tbn1.google.com/images?q=tbn:iWNljk40fzvc4M:http://www.fpsdungeon.com/games/wolfenstein3d/knife3.jpg[/IMG]
...It's a knife.
[b]Pistol[/b]
[IMG]http://www.geocities.com/grindmachine2000/pistol.gif[/IMG]
Single shot pistol.
[b]Machine Gun[/b]
[IMG]http://www.geocities.com/grindmachine2000/machinegun.gif[/IMG]
Fires a bit faster than the pistol. Good for moderate sized enemies.
[b]Chaingun[/b]
[IMG]http://www.geocities.com/grindmachine2000/chaingun.gif[/IMG]
The baby of Wolf3D. You will NOT beat the game without one. Well, at least I didn't.
[b]Wolfenstein: Spear of Destiny[/b]
[IMG]http://upload.wikimedia.org/wikipedia/en/thumb/6/6e/Spearofdestinycover.jpg/250px-Spearofdestinycover.jpg[/IMG]
Very few changes from Wolf3D. Only 6, actually. And they're all enemies.
[b]Specter[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/sghosts.gif[/IMG]
These guys are invincble, but putting one shot in their gaseous bodies will make them go invisble, and no longer be a threat for a few seconds.
[b]Bosses:[/b]
[b]Trans Grosse[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/strans.gif[/IMG]
Brother of Hans and Gretel Grosse. Same tactics apply.
[b]Barnacle Wilhelm[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/sbarnacle.gif[/IMG]
Fights like the General from the previous game, with a chaingun and rocket launcher. Same tactics apply.
[b]Ubermutant[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/suber.gif[/IMG]
Sounds like a dog. Moves quickly. Chest mounted chaingun.
[b]Death Knight[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/sdeath.gif[/IMG]
Heavy armor makes him a hard target to kill. Dual chainguns.
[b]Angel of Death[/b]
[IMG]http://diehardwolfers.areyep.com/bunker/images/sangel.gif[/IMG]
Fires a deadly green projectile. Don't get hit by whatever that thing is. Unload about 60 bullets into him to finish Spear of Destiny.
The one that really put Wolfenstein into peoples' hearts.
[b]Return to Castle Wolfenstein:[/b]
[IMG]http://www.breezie.be/rtcw/tutorial/images/rtcw_classic_box.jpg[/IMG]
What a beauty, eh?
I'm going to skip going over B.J. in this section, 'cause he gets a revamp in the upcoming one.
Seeing as I gave my personal touch to every section before and after this, copy and paste is my method here throughout RtCW.
[b]Story:[/b]
It is late 1943 and the Nazis are attempting to resurrect Heinrich I, a 10th century Saxon prince with supernatural powers. He commanded an army of the undead and three Dark Knights prior to being defeated by Simon the Wanderer in 943 AD. The Nazis believe that he is the Master of Dark Hosts, Wielder of the powers of Earth and Fire, and spiritual ancestor of the glorious Reichsfuhrer SS.
[b]Enemies:[/b]
[b]Scientist[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?scientist_small.jpg[/IMG]
This is the first enemy that you will encounter in the game; you will see several more throughout the game (especially in Mission 5). They only have a pistol and are easy kills. The first one is so busy experimenting on your friend that you can sneak up on him and knife him in the back.
[b]Workers[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?rtcw-workers.jpg[/IMG]
You will come across several different types of workers during the game. These include Radio Operators and Mechanics. They are usually preoccupied with some task making them easy targets; if they do notice you, they only have a pistol. Occasionally, a worker will be too terrified to attack. In this situation, they will cower and beg for their life; they may even offer some helpful information in return.
[b]Soldier[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?rtcw_soldier_reload.jpg[/IMG]
Since this is the standard Nazi enemy, you will encounter many of these guys. Each has his own level of inteligence and accuracy (most noticable with snipers). There are several variations of their uniform depending on which area you are in. Soldiers can carry the MP40, Mauser Rifle, or Panzerfaust. In Mission 7, you will encounter a few Elite Soldiers who carry the Sten.
[b]Officer[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?rtcw_officer.jpg[/IMG]
Easily recognizable from their fancy uniforms (as apposed to the standard issue uniforms that the Soldiers wear), the Officers are probably the least dangerous enemy. Despite having good acuracy, they are usually armed with only a pistol. Ocasionally they are equiped with a MP40, making them more dangerous.
[b]Elite Guard[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?elite_small.jpg[/IMG]
Aside from the innocent civilians that you can't shoot, Helga von Bulow, and Marianna Blavatsky, the Elite Guards are the only females in the game. They are part of a evil covenant of witches run by High Priestess Marianna Blavatsky. There are a couple of different faces for the Elite Guards, but they all look basically the same. These deadly females use the Sten and the are very accurate with it. Ocassionally (Mission 6, Part 4: Unhallowed Ground for example), they are armed with a Mauser Rifle; they are very good snipers with it. Luckily, you will only encounter them in Mission 2, Part 4: The Defiled Church,the final two parts of Mission 6, and Mission 7, Part 2: Return to Castle Wolfenstein.
[b]Paratrooper[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?paratrooper_parachute.jpg[/IMG]
You will first encounter the Paratroopers in Mission 3, Part 4: Air Base Assault. This is the only time that you will see them parachuting into the action, but you will encounter these deadly enemies many more times. Appropriately, they carry around the FG42 Paratrooper Rifle. On some rare occasions, they may have a Panzerfaust. This happens in Mission 4, Part 2: The Bombed Factory.
[b]Flame Trooper[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?flamer_small.jpg[/IMG]
The only enemy in the game that carries around Flamethrowers. There are very few of them in the game and they are either alone or supporting some Soldiers. They are very dangerous in tight areas or close quarters; it is best to back away from them and take them out before they can get within flaming range. They wear flame retardant clothing so you can not hurt them with the flamethrower; they also can not acciedently hurt themselves so they are free to flame in any situation. You will first encounter them in Mission 4, Part 1: Kugelstadt.
[b]Venom Trooper[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?venom-trooper.jpg[/IMG]
These guys look a lot like the Flame Troopers except they carry around the Venom Minigun. You won't run into many of them, but when you do, it will probably be a group of them. Like the Flame Troopers, they wear flame retardant clothing and cannot be damaged by the flame thrower. They first appear in Mission 5, Part 1: Ice Station Norway.
[b]Skeletal Warrior[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?skeleton_small.jpg[/IMG]
There are 2 variations of this enemy - one which wears a helmet and one which doesn't. Other than the slightly different appearance, they act exactly the same. A Skeletal Warrior will crouch behind his shield and deflect your shots back at you. When it gets close to you, it will stand up to attack you; occasionally they stand up while still far away so that they can run. You should only attack them when they are standing so that they won't deflect your shots; either shoot them in the head or run behind them and shoot them in the back. They are only found in the Catacombs and Crypt of Mission 2 and in the last two parts of Mission 7. They will fight with any Nazi Soldiers that may be around.
[b]Zombie[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?zombie_small.jpg[/IMG]
Zombies are slow moving and have 2 different attacks. The first is the usual walk up and maul attack. The second attack is a ranged attack where the zombie stops, screams, and shoots Magical Skulls at you. These Skulls are like homing missles and will damage you as long as they are in contact with you. If you stand far enough from the Zombie, you should be able to dodge the Skulls while shooting. Make sure that the Zombie shatters when you kill it (shoot it after it is "dead" if it doesn't). If it doesn't shatter, it may come back to life. As with the other undead enemies, they are only found in ancient ruins. This includes the Catacombs and Crypt of Mission 2 and Mission 7, Part 2: Return to Castle Wolfenstein. They will fight with any Nazi Soldiers that may be around.
[b]Flaming Zombie[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?flame-zombie_small.jpg[/IMG]
There are very few of these in the game. It is just a zombie that is on fire. Its only attack is to spit fire at you like it is using a flamethrower. Stay far away when shooting these creatures to avaoid the fire attack. They are only found in the Catacombs and Crypt of Mission 2 and they will fight with any Nazi Soldiers that may be around.
[b]Loper[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?loper.jpg[/IMG]
These are experimental mutants that you first encounter in Mission 4, Part 4: Secret Weapons Facility and throughout Mission 5. They can either damage you by leaping across the room to hit you or by shooting electricity at you. Both attacks are very damaging and dangerous since they are hard to avoid. Lopers are very good jumpers so they can easily get to you even if you are on a different floor; their electric attack can also hurt you from a different floor. These guys can take a lot of damage so you will probably have to use the more powerful weapons (Panzerfaust, Venom Minigun, Flamethrower, or grenades) to kill them. They will attack any Nazis that are around.
[b]Stage VII Proto Soldat[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?stage7proto_small.jpg[/IMG]
These large half human, half machine enemies are very dangerous and you will encounter many of them in Mission 5; there are also a few in Mission 7, Part 1: The Dig. As a weapon, they carry either a Venom Minigun or a Pazerfaust and are very accurate with both. They look the same with either weapon, so you can not tell which they are using until they start shooting. They wear a titanium armor and will not take any damage from flamethrowers. You will have to use the Panzerfaust, Venom Minigun, Mauser Rifle, or grenades to kill them. As they take damage, chunks of their armor fall off. Like some of the other non-Nazi enemies, they will attack any other enemies around (Lopers, Nazis) but will not attack each other.
[b]Type II Uber Soldat[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?ubersoldat.jpg[/IMG]
An even more formidable cyborg foe than the Proto Soldat, the Uber Soldat wears a carbon resin plate which protects it more than the Proto Soldat's titanium armor allowing it to take more damage; again, it cannot be harmed by the flamethrower and chunks of armor fall off as it takes damage. The Uber Soldat has some devastating attacks; it is always armed with a Panzerfaust and it also has either a Tesla Gun or a Venom Minigun. It is slow moving, so your best bet is to out-maneuver it while you damage it with the Panzerfaust and Venom Minigun. You will encounter one of these in Mission 5, Part 3: Super Soldier and two slightly weaker ones in Mission 6, Part 4: Unhallowed Ground.
[b]Bosses:
Helga von Bulow[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?helga_monster.jpg[/IMG]
Helga is overseeing the excavation near Wulfburg and commands a group of Elite Guards. At the end of Mission 2, she picks up the Dagger of Warding against the advice of her colleagues and is turned into a hideous monster that you must defeat. She attacks much like the Zombies that acompany her; she will either maul you or send tortured souls at you. The Tortured Souls are much like the Zombies' Magical Skulls except they are harder to avoid, do more damage, and temporarily blind you. Helga also has much more life and is much faster than a Zombie.
[b]Marianna Blavatsky[/b]
[IMG]http://www.mac-archive.com/cgi-bin/wolfimage.cgi?marianna_zombie.jpg[/IMG]
She is the High Preistess of the witch's coven to which the Elite Guard and Helga von Bulow belong. She is in charge of Anointing Ceremony to turn the three Uber Soldats into the Dark Knights; she also performs the resurrection ritual to bring Heinrich back from the dead. After raising Heinrich, she is transformed by him into a zombie. She moves a little faster than a regular Zombie, but uses the same Magical Skull attack.
[b]Heinrich I[/b]
[IMG]http://www.oldmanmurray.com/images/features/wolfbossclip.jpg[/IMG]
Heinrich is a Saxon prince with arcane powers who commanded an army of the undead and the three Dark Knights. In 943 AD, he was trapped and entombed by Simon the Wanderer. The Nazi SS Paranormal Division brings him back to life as the main objective of Operation Ressurection. Accoring to them, Heinrich is the Master of Dark Hosts, Wielder of the powers of Earth and Fire, and spiritual ancestor of the glorious Reichsfuhrer SS. Heinrich's most dangerous attack is his Tortured Soul attack which is exactly the same as Helga von Bulow's. He will also attack you with his sword (does alot of damage if he hits you) and strike the ground sending you into the air and bringing down rubble from the ruins which will damage you. He can also summon Skeleton Warriors. Like the Uber Soldat and Proto Soldat, his armor will fall off as he takes damage.
[b]There are zombies in a World War 2 game? Tell me, are there any cool weapons?[/b]
Why yes, there are.
[b]The Snooper Rifle[/b]
[IMG]http://screenshots.filesnetwork.com/40/files2/37168_1.jpg[/IMG]
This is what the rifle looks like, although where it is being used is not actually possible. Someone skinned a weapon from RtCW's multiplayer to look like the snooper. Anyway. The snooper rifle was a sniper rifle in the game way ahed of its time. It had thermal vision, almost no recoil, and was extremely silent. A deadly weapon used in one of the game's stealth missions.
[b]The Venom[/b]
[IMG]http://www.computergames.org.uk/screenshots/wolfenstein-laba.jpg[/IMG]
A rather large minigun. 500 round clips. 1000 round reserve, I beleive. This gun could take down most enemies very quickly, and then it would gib them. It can overheat very quickly too, so be careful that you're not unloading too much lead too quickly.
[b]The Tesla Gun[/b]
[IMG]http://media.moddb.com/images/mods/1/2/1616/22453.jpg[/IMG]
The final weapon you receive in the game. It hits multiple targets at once, does high damage, does not overheat, and does not reload. Think BFG900 minus the time between shots, although it doesn't gib. You get this gun after you kill the first Type II Uber Soldat.
This concludes RtCW and copy/pasting.
[b]Wolfenstein: Enemy Territory[/b]
[IMG]http://web2.clarkson.edu/projects/itl/projects/projectChallenge/2006/students/logan_adams/wolf_et.jpg[/IMG]
A free, standalone client revamping the RtCW multiplayer, which is why I did not go over the guns or the MP in the RtCW section. This game has been the most fun multiplayer game for me of all time.
[b]Classes:
The Soldier[/b]
The soldier, your basic infantryman. Specializes in heavy weapons. May spawn with MP40/Thompson, Panzerfaust, Flamethrower, Mobile MG-42, Mortar, pistol, and knife. He's your frontliner, destroying enemy objectives and tanks. Has no "special" abilities, other than he's your heavy weapons guy.
[b]The Medic[/b]
The medic starts with barely any ammution for his MP40/Thompson, a pistol, knife, syringe for reviving teammates, and health packs. As your skill in Medic increase, you're granted with things such as a syringe that revives teammates back to full health rather than partial, and extra energy to give out more medkits. Can only spawn with an MP40.
[b]The Engineer[/b]
Carrying many items, his MP40/Thompson or K98/M1 Garand, pistol, knife, dynamite, pliers, AND landmines. This is your utility class. Without Engineers your team will not be able to repair the battery doors, create the blast ramp, create tank and truck barricades, repair the tank or truck, and my personal favorite, "Dynamite the Old City wall!". The landmines are great for placing in spots that enemy players must go through to get to their objective, or in the path of a truck or tank.
[b]Field Ops[/b]
Field operations. A utility class, not as much as the engineer, but I've found it's more personal enjoyment. Equipped with an MP40/Thompson, pistol, knife, binoculars, ammo packs, and an air strike marker. This man will save you from getting assaulted on up to two fronts at a time by placing strategic anti-infantry attacks. With the air strike, you'll bring planes in and drop a long line of bombs on your target annhilating anything if your way. Or, you can shell your target for an extended period of time and in a wider radius by pressing mouse 1 while looking through binoculars.
[b]Covert Ops[/b]
Covert operations. Stealth. That's what these guys are. Equipped with a scoped/silenced K98/M1 Garand, Sten, or FG-42 Paratroop Rifle, pistol with silencer, kinfe, smoke grenade, and satchel charges. These guys weak sleek, tighter uniforms than everyone else, and are very deadly at both range and up close. Once you're dead from a covert ops, you might as well spam the keys "v", "1", and "0". V for voice chat, 1 for statements (correct me if I'm wrong? It's been a while.), and 0 for "Enemy in disguise!". Once you're dead a covert ops can steal your idendity, so that he looks like you to your team. If someone sees him shoot or he uses an unsilenced weapon, he loses his disguise. Knives on the other hand, are much more forgiving. Satchel charges are used to destroy bridges and the like.
[b]Earning Experience[/b]
Every class has their own class related experience column that upgrades specific abilities. Every class shares two of the three columns. They are battle sense and light weapons.
[b]Battle Sense[/b]
You earn this by running around, no more than that. Just play the game and you're guaranteed to get rank 4 battle sense. It lets you see mines that the enemies have planted, and you will know who is an enemy covert ops in disguise, and who really is friendly.
[b]Light Weapons[/b]
Light weapons refers to every weapon that isn't a mounted MG-42, or a soldier only weapon. You earn experience in here by simply getting kills with MP40s, grenades, pistols, M1 Garands, etc. You'll earn faster reloading, extra ammunition, and dual pistols by rank 4.
[b]Class Experience[/b]
This is unique to your class and is earned by doing anything that is class specific. Soldier? Get a heavy weapon kill. Medic? Heal a teammate. Engineer? Repair something. Field Ops can replenish ammo, and covert ops can steal uniforms to get experience. Just do something class specific.
I won't cover the weapons unless requested. I have named them all seldomn grenades, and I'm fairly sure you know how these WWII weapons work.
If you haven't tried Wolfenstein: Enemy Territory yet, do so. It is one of the best online experiences I have ever had.
And now, the moment we've all been waiting for... I'm sure many of you out there are extremely excited for the new Wolfenstein game being put out by Raven and Activision. It is the reboot of the Wolfenstein series, being the first game since Return to Castle Wolfenstein with a Wolf title.
I give you... Wolfenstein!
[b]The Game:[/b]
[URL=http://img38.imageshack.us/i/wolfk.png/][IMG]http://img38.imageshack.us/img38/5554/wolfk.png[/IMG][/URL]
[b]Storyline Overview[/b]
As with the 2001 release, you play B.J. Blazkowicz. A member of the OSA (Office of Secret Actions) who has been sent into Nazi controlled territory during World War II to investigate the obssesion the Nazis have with the Occult. When investigating Blazkowicz discovers that the Reich is exploring with a parallel universe called the Veil; which they want to use to quickly end the war.
You are soon able to control the Veil in gameplay to modify the world you're in. Destroy bridges, see through walls, an arsenal of powers at your disposal, that you will use in conjuction with WWII era weaponry, along with some futuristic weaponry (as Wolfenstein does), to kick some Nazi ass.
[b]Characters:
B.J. Blazkowicz[/b]
[IMG]http://www.blogcdn.com/www.joystiq.com/media/2009/04/wolfenstein580.jpg[/IMG]
Looks like an arrogant douchebag, eh? I would too if I could single-handedly take out 1,000+ Nazis and control an alternate dimension. The main protagonist of the game, the character you play is. American born, American raised. There isn't too much information on the character's persona, other than he loves killing Nazis.
[b]Enemies:[/b]
[b]S.S. Infantry[/b]
[IMG]http://img196.imageshack.us/img196/3720/ssinf.png[/IMG]
The basic enemy you will encounter throughout the game. Not empowered with the Veil or the Black Sun. Armed with MP40s, MP43s, etc. Basic infantry weapons.
[b]Drache Troopers (Flame Troopers)[/b]
[IMG]http://img213.imageshack.us/img213/5453/drachetrooper.png[/IMG]
A simple, yet effective soldier. Also known as Dragon Trooper, these soldiers ignite their targets with flamethrowers to get the job done.
[b]Elite Guard[/b]
[IMG]http://img151.imageshack.us/img151/455/eliteguard.png[/IMG]
A worthy adversary of close quarters, hand-to-hand combat. These special soldiers of the Reich are trained in use of the Veil. They may call upon the powers of the Black Sun to revive fallen comrades into a "zombie", so-to-speak, called the Despoiled.
[b]The Altered[/b]
[IMG]http://img509.imageshack.us/img509/6103/thealtered.png[/IMG]
The Black Sun was a realm that could be entered in conjuction with the Veil. Those who chose to enter the Black Sun became horribly mutated on their return. Some were killed on return, those who still had a strand of humanity left were retained in their monstrous forms known as the Altered. Melee combat.
[b]General Zetta[/b]
[IMG]http://img509.imageshack.us/img509/1364/genzetta.png[/IMG]
The original brain behind where the Veil is located, and the main portion of the game I believe. He harnesses Veil energy to make weapons no other could conceive. But, he doesn't follow the same plan that the higher ranks of the Reich do...
[b]Scribes[/b]
[IMG]http://img257.imageshack.us/img257/5156/scribe.png[/IMG]
The "mechanic" of the operation regarding the Veil and Black Sun. Once the Black Sun was discovered, the most renown scholars of Germany were called to investigate. Given the name Scribe, these men were ordered to figure out what the Black Sun was, and how to harness it's power. They did just that, now able to infuse the Black Sun with soldiers to make them extremly powerful. Not being the most brawny, it can be assumed they attack with just a pistol, but with lots of back up.
[b]Veil Assassin[/b]
[IMG]http://img267.imageshack.us/img267/1008/veilassassing.png[/IMG]
Unlike most other soldiers of the Reich, the Veil Assassin was a volunteer project. Undergoing cybernetic implants and unbearable pain, the men who agreed to become an Assassin have the ability to vanish into the Veil at their will. Extremely stealthy, most people who see an Assassin see it just a few seconds before they stop breathing. Hand-to-hand combat.
[b]Veil Heavy Trooper[/b]
[IMG]http://img515.imageshack.us/img515/6550/veilheavy.png[/IMG]
These Heavy Troopers were the first project that infused Veil power into people. The suits they wear are granted powers to make the people inside much stronger and much more resistant to damage. They are armed with heavy weaponry, such as a Particle Cannon.
[b]Despoiled[/b]
[IMG]http://img391.imageshack.us/img391/7696/despoiled.png[/IMG]
Black Sun energy has the amazing capability to reanimate dead tissue when played at a certain frequency. These abombinations are the result of that energy being resonanted at that frequency. There is not much regarding these men. Movement speed, what they attack with, etc. It can be assumed they are melee, and based on movies/trailers, move quickly.
[b]Weapons:
MP43[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/mp43.jpg[/IMG]
I assume this is a previous model of the widely used STG-44/MP44 assault rifles. Clip holds 30 bullets, 200 reserve.
[b]Kar 98[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/kar98.jpg[/IMG]
The basic German infantry rifle. Bolt action. 5 bullets per clip, 30 reserve.
[b]MP40[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/mp40.jpg[/IMG]
Another widely used German weapon among basic infantry, and probably the one that the world today would associate a Nazi with. A sub-machine gun. Holds 32 bullets per clip, 200 reserve.
[b]Tesla Cannon[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/tesla.jpg[/IMG]
A special weapon making a return to the Wolfenstein series. It harnesses electrical energy to be shot at a wide angle in front of the user, killing multiple targets at once. No ammo details found.
[b]Particle Cannon[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/particle_cannon.jpg[/IMG]
A new special weapon in the Wolf series. It is described as a "Veil Beam Weapon." From trailers, it looks as though it fires a beam at a single target that disintegrates whatever it comes in contact with. No ammo details found.
[b]Panzerschreck[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/panzerschreck.jpg[/IMG]
A common anti-tank weapon found in WWII. Fires one rocket at a time. Ammo/Damage detials described as "500 charge."
[b]Flammenwerfer[/b]
[IMG]http://www.wolfenstein.com/assets/thegame/flammenwerfer.jpg[/IMG]
A simple flamethrower. Nothing special. Ammo described as "200 charge, 3 units continuous." I'm gonna be blunt, I don't have a clue what that means? 200 gas per cartridge, 3 cartridges on reserve?
[b]Multiplayer:[/b]
Almost ZERO information regarding multiplayer has been released so far. All I know is that it WILL be class based (for us Enemy Territory lovers, I blew my load when I heard that). The only other bit of information I know is that the classes confirmed are the Soldier, Engineer, and Medic. Here's to hoping for a Field Ops and Covert Ops.
[b]When can I buy this badass motherfucker?[/b]
If you're living in the U.S., lucky you. August 4th, 2009. Although recently I've seen an August 18th, 2009 release. Isn't that bad, but would be disappointing.
For Europe? I've seen two dates as well. The official from Raven/Activision/iD is August 28th, 2009. I've seen several sites list August 27th, 2009. Check your local game store on those dates.
Well, that's all I've got for you.
On a closing note, hopefully the MP will be a great, great success. And, hopefully you can hold 15 guns at once!
Can't wait. I played so much RtCW back in the day. :buddy:
:krad2:
I've been waiting a long time.
Wolfenstein 3D is the onliest wolfenstein game i like.
I found the minimum specs, just in case anyone wanted to know. Couldn't find any recommended specs though.
[quote=Minimum Specs]
SOFTWARE REQUIREMENTS:
Microsoft(R) Windows(R) XP or Windows Vista(R) (Windows 95/98/ME/2000 are unsupported)
Microsoft DirectX(R) 9.0c (included & required for Windows XP & Vista)
HARDWARE REQUIREMENTS:
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM) 64 3400+ processor
RAM: 1GB RAM
Video Card: 256MB NVIDIA(R) Geforce(R) 6800 GT or ATI Radeon(TM) X800
Sound Card: 100% DirectX 9.0c compatible sound card
HDD Space: 8GB (Plus an additional 800MB for Windows swap file)
Media: 100% Microsoft Windows compatible DVD-ROM drive
Internet: Broadband connection and service required for multiplayer
[/quote]
This looks truly awesome. Can't wait.
[QUOTE=Angus;16018926]I found the minimum specs, just in case anyone wanted to know. Couldn't find any recommended specs though.[/QUOTE]
Ah dammit, first time mega-threader. I knew I was forgetting something, that was it. I'll add it asap.
You should throw in some info about RTCW, Spear of destiny and 3D.
[editline]05:46PM[/editline]
Unless this Megathread is just about the newest game.
Buying this the day it comes out. Hopefully it'll be on Steam.
Looks fucking ridiculous.
Can't wait.
^^ what he said.
[QUOTE=Yumyumbublegum;16019058]You should throw in some info about RTCW, Spear of destiny and 3D.
[editline]05:46PM[/editline]
Unless this Megathread is just about the newest game.[/QUOTE]
That would be awesome and it would make this megathread more mega and less thread :>
I waited long, long, long for this. I played RtcW MP for so long i began to shit the logos used in the game. It's a downside that there's no more Trickjumping involved. Something I enjoyed doing.
I'm really excited for this game since I first read about it in Game Informer. It's going to be open roam in a city I believe.
shit game just like wolfenstein 3d and doom
[highlight](User was banned for this post ("Trolling" - Roo-kie))[/highlight]
[QUOTE=Fratelli;16020745]shit game just like wolfenstein 3d and doom[/QUOTE]
Troll.
[QUOTE=Yumyumbublegum;16019058]You should throw in some info about RTCW, Spear of destiny and 3D.
[editline]05:46PM[/editline]
Unless this Megathread is just about the newest game.[/QUOTE]
It was, but I will.
Do you think, since they remade Doom and Wolfenstein, Quake is inevitable? I'd love a great looking version of the ORIGINAL Quake, not Quake 2 or 3.
[QUOTE=Take_Opal;16021143]Do you think, since they remade Doom and Wolfenstein, Quake is inevitable? I'd love a great looking version of the ORIGINAL Quake, not Quake 2 or 3.[/QUOTE]
Neither Doom nor Wolf 3D have been remade. There's a difference between a sequel and a remake. I don't see the point in remaking them anyway. They're fine as they are.
Doom 3 is a remake of Doom and Return is a "re telling" or "re imagining" of Wolf 3D
[QUOTE=Take_Opal;16022497]Doom 3 is a remake of Doom and Return is a "re telling" or "re imagining" of Wolf 3D[/QUOTE]
Have you even played the original Doom?
Yes. Have you ever watched an interview about Doom 3? iD has said Doom 3 is as if the first two never happened, and with similar plot and it actually being the first. It is a remake.
[editline]09:28PM[/editline]
[quote=wiki]In June 2000, id Software's game engine designer John Carmack posted an internal company plan announcing a remake of Doom using next generation technology.[33] This plan revealed controversy had been growing within id Software over remaking Doom. Kevin Cloud and Adrian Carmack, two of id Software's owners, were always strongly opposed to remaking Doom, believing that id was going back to the same formulas and properties too often. However, after the positive reception to Return to Castle Wolfenstein and the latest improvements in rendering technology, most of the employees agreed that a remake was the right idea and presented the two owners with an ultimatum: allow them to remake Doom or fire them. After the reasonably amicable confrontation (although artist Paul Steed, one of the instigators, was fired in retaliation),[33] the agreement to work on Doom 3 was made. id Software began development on Doom 3 in late 2000, immediately after finishing Quake III: Team Arena.[/quote]
nyah
A huge update to the OP is coming witin 2 hours. I'm getting a good bit of information here..
Cool. I actually just started playing RTCW again yesterday, even though it's dated it's still a really fun game.
[editline]10:03PM[/editline]
It's a shame that ID isn't working on the new Wolfenstein, but I think Raven can pull it off. They had awesome games.
Raven did Quake 4, I loved Quake 4.
Quake 1 > Quake 4 > Quake 2 > Quake 3
I actually liked them for making HeXen and Heretic.
[editline]10:06PM[/editline]
I was never really into the Quake series.
B.J still looks so badass!
Bj looks like frank west
[img]http://img16.imageshack.us/img16/1483/99627617.png[/img]
Multiplayer = ET's = Insane
I love Wolf ET, I could see myself getting this just for the Multiplayer
I quite like the idea of a new Wolf game, but I'm not entirely sure this is the direction it should be going in. Why on earth does the lead character look like some kind of unconvincing teenage-drama stereotype? I'm not entirely sure I like the idea of the 'other dimension' either. Wolf was a lot cooler when all you had to deal with was steampunky-tech and the occult.
Either way, we'll have to see how it turns out.
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