First off, this thread might be misleading, I do not mean Sympathetic in the sense that the game overtly wants you to feel sorry for them, but rather the foes that make you wish that, in the end, they get help just as your side does.
For example, I find the EDF to be the most sympathetic Antagonists I've faced in a modern video game. They are ruling Mars for one reason and one reason only; because Earth is dying due to Economic Collapse, which implies furthermore that most of the enemies you fight could very well be there because that was the only viable job option they have. Furthermore, your actions in Red Faction: Guerrilla are to destroy EDF influence on Mars, which would very well cause a TOTAL economic collapse on Earth and convert our homeworld into a pathetic slum.
What enemies do you find to be sympathetic, or at least not as evil or cruel as they try to make them out to be?
The opposite team in TF2.
Duty in STALKER, i prefer Freedom cuz it gives me a mood bump but honestly, Duty is doing what has to be done, destroy the zone
[img]http://local-static0.forum-files.fobby.net/forum_attachments/0012/2085/NEGATIVE_MAN.jpg[/img]
Negative Man from Mother 3. You have no option but to beat him while crying your eyes out.
[QUOTE=HellNaw;17643944]Duty in STALKER, i prefer Freedom cuz it gives me a mood bump but honestly, Duty is doing what has to be done, destroy the zone[/QUOTE]
I felt the opposite way in STALKER (not Clear Sky, however) because, the way I saw it, Freedom was stuck in a shitty mutant infested area trying to help out other STALKERs while Duty sat on their high horse in a perfectly defensible location, getting royally fed by Soviet Army weapons, ammo, food, and supplies while Freedom has to fight for everything they get.
FOXHOUND in Metal Gear Solid.
Although, I guess everyone in Metal Gear games have a dramatic back-story.
[editline]08:34PM[/editline]
[QUOTE=kikka;17644027][img_thumb]http://local-static0.forum-files.fobby.net/forum_attachments/0012/2085/NEGATIVE_MAN.jpg[/img_thumb]
Negative Man from Mother 3. You have no option but to beat him while crying your eyes out.[/QUOTE]
:gonk:
I sorta felt sorry for the helghast y'know
they got kicked off their homeworld onto some shitty rainy rock
*oops
[QUOTE=Fire Kracker;17644197]I sorta felt sorry for the helghast y'know
they got kicked off their homeworld onto some shitty rainy rock
*oops[/QUOTE]
I was actually going to add them to my OP, since they also lost one of their colonies (Vekta) in their last war, all they wanted was to get it back.
Cliff, Cliff, Cliff
1000x Cliff off of Dead Rising
[media]http://www.youtube.com/watch?v=42Vujg2EVzM&feature=related[/media]
[QUOTE=Samiam22;17644261]Cliff, Cliff, Cliff
1000x Cliff off of Dead Rising
[media]http://www.youtube.com/watch?v=42Vujg2EVzM&feature=related[/media][/QUOTE]
I was wishing there was a non-violent way to make him stop, I felt so bad for him.
Most of the enemies from Splinter Cell: Chaos Theory.
In fact, the only people I killed (when there was an option) in that game were the Koreans.
[QUOTE=Sector 7;17644382]Most of the enemies from Splinter Cell: Chaos Theory.
In fact, the only people I killed (when there was an option) in that game were the Koreans.[/QUOTE]
That's what they get for making shitty games. Rated you heart for killing them.
(They South Korean's don't deserve to die, but don;t deserve to make games)
[QUOTE=Amez;17644454]That's what they get for making shitty games.[/QUOTE]
...what?
I'm talking about the North Koreans. The ones you go to war with.
The same applies.
Laughing Beauty from MGS4:
[media][url]http://www.youtube.com/watch?v=f-S8_iAp1Us[/url][/media]
AAAWWWWWWWWWWWW...
[QUOTE=General_Nonsense;17644545]Laughing Beauty from MGS4:
[media][url]http://www.youtube.com/watch?v=f-S8_iAp1Us[/url][/media]
AAAWWWWWWWWWWWW...[/QUOTE]
I felt bad for killing ANY of the Beauties.
The "Swing King" in Hitman: Blood Money.
Yes, he skimped on maintenance resulting in the death of over 40 theme park goers, but many years on he's a wreck, he's done nothing but suffer for his mistake. His wife has left him, he's been sued for everything he's got forcing him to cling to the past (The collapsing pier, the ferris wheel trophy, the 1970s Baseball awards.) When you confront him, straight after his wife has refused to speak to him again and the drug dealers have refused to leave and smashed his ferris wheel trophy, he doesn't defy you, he doesn't resist. He gets down on his knees and begs for mercy, weeping.
I felt really sorry for him and tried to continue without mercilessly smashing his skull, but the damned game wouldn't let me. :crying:
In Halo and Halo 2 I felt bad for grunts and would always leave one alive
[QUOTE=Take_Opal;17645027]In Halo and Halo 2 I felt bad for grunts and would always leave one alive[/QUOTE]
That's horrible, imagine the mental scarring that grunt suffered for the rest of his life, watching a demon kill everyone he knows and the same demon leaves him to live out his life.
[QUOTE=Punjon;17645060]That's horrible, imagine the mental scarring that grunt suffered for the rest of his life, watching a demon kill everyone he knows and the same demon leaves him to live out his life.[/QUOTE]
Made worse by the fact that, believe it or not, Grunts have perfect memory (most have a working understanding of at least 2 Human languages.)
Andrew Ryan.
Yeah I now reAlize my fault.
Probaly Germans in WW2 games. Most of them are stuck in the same position as you. Kill or be killed, since think of all the families you destroy.
The Boss in MGS3, since she wasn't really an enemy, but she had to defect to make snake kill her and that meant she was really more of a patriot than ever or something like that...
Well the plot is really complicated okay?
Okay here's a nice Wikipedia quote:
"EVA reveals that The Boss did not defect to the Soviet Union; rather, she was under orders to pretend to defect so she could infiltrate Volgin's ranks and find the location of the Legacy, which could be brought back to America. The final part of her mission was to sacrifice her honor and die at the hands of Snake, under the guise of a traitor, to prove the US's innocence in Volgin's nuclear attack from the beginning of the game."
i know. Its really fucking complicated.
-snip-
The adoring fan from Oblivion, he means well but he's just so dam annoying.
Ocelot in MGS3. He tried to kill you, yes. But in the end he saved you from Volgin and gave you a fair chance on the plane.
[QUOTE=Yumyumbublegum;17645636]The adoring fan from Oblivion, he mean's well but he's just so dam annoying.[/QUOTE]
NO!
I can give an argument that the Enclave were actually the most sympathetic enemies I've ever faced.
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