Medal of Honor Warfighter: "Now with less terrible multiplayer"
8 replies, posted
[IMG]http://fc04.deviantart.net/fs70/f/2012/076/0/8/medal_of_honor_warfighter_by_declarck-d4t1qb9.jpg[/IMG]
[URL]http://www.medalofhonor.com/[/URL]
[I]"Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.[/I]
[I]Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces.
They are experts in the application of violence. And they exist on an international level for various nations around the globe. In the U.S., their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence.
[/I]
[I]There is a new enemy. There is a new war. There is a new warrior. He is Tier 1."[/I]
[I]Medal of Honor: Warfighter[/I] (also known as Medal of Honor 2 or Medal of Honor 2: Warfighter) is an upcoming first-person shooter video game being developed by Danger Close Games and set to be published by Electronic Arts. It is a direct sequel to 2010's series reboot [I]Medal of Honor[/I] (2010) and the 14th Medal of Honor installment in the series. The title was officially announced on February 23, 2012, and it is set to be released in North America on October 23, 2012, and in the United Kingdom on October 26, 2012.
The new [I]Medal of Honor Warfighter[/I] game is inspired by and has been developed with Tier 1 Operators from this elite, international community. This personal story was written by actual Tier 1 Operators while deployed overseas. In it, players will step into the boots of these elite warfighters and apply their unique skill sets to track down a real global threat, in real international locations, sponsored by real enemies. It doesn't get any more authentic then Medal of Honor Warfighter, coming October 23, 2012.
[U]Features[/U]
[quote][B]Dotted Line to Real World Events[/B] – From rescuing hostages in Abu Sayyaf’s stronghold in Basilan, Philippines to assaulting Al-Shabaab’s “Pirate Town” on the Somali Coast, gamers step into the boots of Tier 1 Operators as they hunt down the global threat of PETN, one of the most powerful high explosives known. [I]Medal of Honor Warfighter[/I] is the only game that gives players a view into these real world events and lets them experience the action as it might have unfolded.
[B]The Power of Frostbite 2[/B] – Leveraging the power of the ground-breaking Frostbite 2 engine, [I]Medal of Honor Warfighter[/I] delivers incredible video and audio fidelity to enhance the intensity of the battle and deliver this year’s most authentic war experience.
[B]War is Personal for the Entire Family[/B] – [I]Medal of Honor Warfighter[/I] goes beyond the battlefield and reveals the heartbreaking side of war, told through the eyes of military families. With a story written by Operators from this community, [I]Medal of Honor Warfighter[/I] unveils intimate insights into the sacrifices of the warriors on the ground – and their families.
[B]National Pride Online with Global Tier 1[/B] – Internationally, allied military forces also possess their own elite units with similar capabilities. With [I]Medal of Honor Warfighter[/I] gamers can represent their nation’s Tier 1 Operators on the global battlefield. For the first time, the Medal of Honor brand introduces multi-national Tier 1 blue-vs-blue team play where the world’s best of the best warriors go head-to-head in combat. The game features 12 different Tier 1 units from a variety of nations including the British SAS, Australian SASR, German KSK and Polish GROM.
[B]One Studio, One Vision[/B] – Developed by Danger Close Games in Los Angeles, California, [I]Medal of Honor Warfighter[/I] sees the return of key development leads who helped reboot the multi-platinum hit in 2010. The core team is bolstered by industry veterans who hail from DICE, Treyarch and more. Together, this team is united behind a single vision for the game – authenticity, respect and honor for today’s warfighters, with real emotion, real threats and a game designed to highlight the extraordinary nature of the material.[/quote]
[U]
Multiplayer[/U]
[I]Medal of Honor: Warfighter's[/I] multiplayer will not be developed by EA Digital Illusions CE who helped develop Medal of Honor (2010)'s multiplayer. Danger Close Games will develop its own multiplayer with DICE's Frostbite 2 engine. The multiplayer in Warfighter features 12 playable Tier-1 special forces units from 10 countries:
[quote]
[U]Factions[/U]
[B]Australia[/B] - SASR
[B]Canada[/B] - JTF2
[B]Germany[/B] - KSK
[B]Norway[/B] - FSK/HJK
[B]Poland[/B] - GROM
[B]Russia[/B] - Gruppa Alfa
[B]South Korea[/B] - UDT/SEALs
[B]Sweden[/B] - SOG (SSG/SIG)
[B]United Kingdom[/B] - SAS
[B]United States[/B] - SEALs, SFOD-D, and OGA (CIA SAD/SOG)[/quote]
[quote]
[U]Details[/U]
Class-based system doubled from Medal of Honor 2010. Each will have different abilities and will move slower or faster or carry different weapons.
Pointman (Pointman is granted the Heavy Hitters ability which will give players a full round of ammo that deals more damage.)
Assault
Demolition
Heavy Gunner
Sniper
Spec Ops
Bigger variety of weapons and customization. This includes:
Brand name equipment
Optics
Stocks
Underbarrels
Tactical flashlight
Camos and skins
Visual weapon degration
Micro-destruction will be present in multiplayer.
Sliding and prone ability will be returning. No “sticky” cover system.
Multiplayer will feature a Fireteam mechanic where players can work together as a small team.
You can spawn on your Fireteam buddy
You can see a green outline of your buddy through walls while in close proximity
Your buddy will show up in red on the field when killed
You can give each other ammo
Score Chain rewards will be returning.
Collect points by killing, capturing objectives or helping out buddies.
You’ll unlock class-specific support actions including an airburst mortar, a heavy machine gun for the demolition class and airstrikes.
Weapons are class specific but there will be some that carry over between classes.
Different modes will include:
Sector Control with three seperate control points.
Combat Misson which is more story-based and will have different sets of objectives.
Smaller maps.
Max player count will be 10v10.
Uses Battlelog.[/quote]
[U]Media
[/U]
[video=youtube;6ES3CiugqM4]http://www.youtube.com/watch?v=6ES3CiugqM4&feature=g-u-u[/video]
[video=youtube;j6o3EvvFdak]http://www.youtube.com/watch?v=j6o3EvvFdak&feature=plcp[/video]
[video=youtube;1chLNTEUuVI]http://www.youtube.com/watch?v=1chLNTEUuVI&feature=plcp[/video]
[video=youtube;Sn0RpX97fD8]http://www.youtube.com/watch?v=Sn0RpX97fD8&feature=plcp[/video][video=youtube;7aiLV4VW8FU]http://www.youtube.com/watch?v=7aiLV4VW8FU&feature=plcp[/video]
[video=youtube;fNQFig_258A]http://www.youtube.com/watch?v=fNQFig_258A&feature=plcp[/video]
[video=youtube;pXBH6TC-Ojs]http://www.youtube.com/watch?v=pXBH6TC-Ojs&feature=plcp[/video]
[quote]
[U]Preorder Promotion[/U]
Pre-orders of Warfighter will receive automatic upgrade to the Limited Edition of the game at no extra cost. The Limited Edition unlocks the U.S. Navy SEAL Tier 1 Sniper and the McMillan Tac-300 sniper rifle upon the game's launch, an unlock that would otherwise require about 40 hours of gameplay. Also EA has announced that all those who pre-order Medal of Honor: Warfighter will receive access to Battlefield 4 beta. The Battlefield 4 beta will not take place until Autumn 2013.
[IMG]http://gon.cdn.on.net/uploads/2012/07/battlefield4.jpg[/IMG]
[URL]http://www.battlefield.com/battlefield-4[/URL][/quote]
And here I thought I was the only person on this board looking forward to the game, nice work thread my man.
Does it have bloom? I will only buy a game if it has a LOT of bloom.
[editline]2nd August 2012[/editline]
But seriously, it just looks like another COD.
Every FPS published by EA is always similar to COD.
As before the sales for this are gonna come due to Battlefield 4 beta access.
I am excited.
[QUOTE=TheSporeGA;37044442]
Every FPS published by EA is always similar to COD.[/QUOTE]
So CoD invented modern war..? MoH 2010 and this strive to be accurate regarding the tools and tactics used in these scenarios, and unfortunately a lot of the elements they introduce are already well known due to their implementation in the popular CoD series.
New trailer:
[video=youtube;6ES3CiugqM4]http://www.youtube.com/watch?v=6ES3CiugqM4&feature=g-u-u[/video]
I disagree. MoH 2k10 really wasn't like CoD at all. I liked it :) Also liked the MP, even though it was a huge campfest sometimes :(
[QUOTE=zeldar;37044796]So CoD invented modern war..? MoH 2010 and this strive to be accurate regarding the tools and tactics used in these scenarios, and unfortunately a lot of the elements they introduce are already well known due to their implementation in the popular CoD series.[/QUOTE]
No MoH 2010 was pretty good in it's accuracy, at least as far as mainstream titles go.
But part of the reason they did a good job is because of restraint. COD posseses no restraint and thats why despite all the pretty explosions and over the top bullshit every 5 seconds - you dont care about any of it, because there's so much of it that when shit does happen, it's impact is lessened considerably. It suffers from michael bay syndrome.
I can only hope this MOH employs similar restraint and I hope in the future devs will climb out of this ass-trocious pit COD has dug the industry into and realize that dramatic situations can be achieved better with subtlety rather than servicing 12 year olds ADD with pretty lights and big explosions every 2 seconds.
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